Age of Empires 3 Demo is OUT!


Recommended Posts

I wrote a short review here: http://istartedsomething.blogspot.com/2005...3-demo-out.html

Here's a snippet

However, the most unimpressive part of the game is its menu system. When I was first introduced to the game, without a tutorial that is, I was basically frustrated by not knowing what is going on. All the graphical commands and buttons are so vague that I would have not guessed the functions of half of them without looking at the tooltip. I admit it will be familiarised in the long run, but I've seen other games do a much better job of providing an easier to understand menu system.

has anyone came up with a fix for the bluescreen at startup yet? mines like this: once i click the accept for the lisence agreement it starts to load where it says AOE III and then the screen just turns blue, no stop error or nothing. i checked the log file but its empty. to those wondering where this is its in my documents/my games

im running latest ati/nforce2/soundblaster x-fi drivers/everything else. my cpu isnt 64 bit so i dont think this is a 64 bit only problem. the only thing i was running when i tried to start it was MS antispyware, maybe that has something to do with it, did anyone else have this running at the time of crashing?

OH MY GOODNESS... what a friggin dissappointment. i was waiting for this for AGES (npi). and now it comes out and its just busted my coconuts. i think the gameplay SUCKS. the graphics were also so-o hyped up and selective screenshots given, but it sucks... maybe its just my 6600GT, but i bet NOT.

(EDIT)

I AM USING LARGE TEXT TO GET YOUR ATTENTION: THIS GAME SUCKS... COMPARABLE TO AOM

Edited by a_witko

I find it all almost unplayable becasue of the poor scrolling. In command and conquer games including generals you could scroll by holding down the right mouse button and moving it but I can't find any option in this demo to do that. The only way to scroll is put the mouse to the edge of the screen and I just can't control it. It hesitates for a moments when I put my mouse there and then goes really fast and I just cant move the view to where I want it to be. Put in a command and conquer style scroll and i'll be able to play it.

Unfortunately you are not able to save the game during play, which made me unsitall it instantly. I'm pretty dissapointed about that. I don't know why they have omitted a savegame feature in the demo; maby you will get to much of the game if you were able to save, which make me think that the game is NOT very big. I was looking forward to this game, but now with that omission, i will most likely not be buying it unfortunately.

I have to agree with many who have posted here. Unit control is not easy, instead of being individual units they could have been grouped together or something. The first thing that struck me was the huge GUI, I got used to it after some time but it really could have been a lot smaller. On the other hand as people have pointed out, building destruction was cool, as were the sound effects and graphics - but these are only superficial things in my opinion.

Unfortunately the demo did not make me think positively of this game. :(

I'm shocked how my crappy mx400 32mb played this fine and a lot of you guys with high end cards can't even get it to run :D  The irony :D

586495784[/snapback]

Very sad :cry:

But instead of getting mad I'll just laugh at the fact that I paid $500 for the latest, greatest video card that doesn't work :pinch: :laugh:

i got a kick out this demo version when i loaded it up. it said my graphics "64mb intel extreme graphics" card wasn't support, but when i clicked on run anyways. it loaded up fine and everything. the game even played pretty good. So i can't really wait for the final version of it to come out because i think it'll be alot better then what it is now.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • There might be some passive design improvements (cooling, etc), but I doubt they'd change the core performance spec of the hardware mid-generation when they've already got a new console in development.
    • State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer by Pulasthi Ariyasinghe A few months ago, Undead Labs broke its silence about the third entry in the State of Decay series since its announcement in 2020. Today, the studio had a brand-new trailer to reveal at the Xbox Games Showcase, finally giving players a look at the Unreal Engine 5-powered title. A broad 2027 release window is now attached to State of Decay 3 too. The studio confirmed that every scene seen in the gameplay trailer (except for the studio logo) released today is from the game with no cinematic footage. "The quality bar of the moment-to-moment experience is higher than anything we’ve achieved in Undead Labs’ history," says the studio. "State of Decay 3 is being built in Unreal Engine 5, and we’re creating better quality versions of what makes our game the survival sandbox it is, and the combat experience is really, really important to us, and I think you can see it coming through in this trailer." One new aspect of this upcoming entry is the Plague Nests. These are supposed to be dynamic, dungeon‑like enemy hubs with varied “personas” that change tactics each time one appears on a map. These areas will have the best loot in the game for players brave enough to tackle them. The combat system is being overhauled too, letting players do quick and power attacks depending on the situation. This isn't just on the player's side though, as zombies themselves now have multiple new types of behaviors depending on how fresh or decayed they are. "All of these play very differently, especially as you start getting outnumbered or when you’re making noise and running around and trying to save your rear end or the rear end of your friend next to you," adds the developer. Of course, settlement building and community management are massive parts of this third entry too. These are being further expanded with the cooperative focus, giving players much more freedom for playing together than in State of Decay 2. Players will even be able to split up and build settlements in different areas of the same map with different goals. Undead Labs confirmed that playtests are already ongoing for the title, and interested players can sign up to participate by heading over here once more slots open up ahead of the full release. State of Decay 3 is coming out on PC, Xbox Series X|S, PlayStation 5, and Xbox Game Pass sometime in 2027.
    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      68
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!