protect a ping pong racket?


Recommended Posts

hey guys

i'm planning on getting a ping pong racket

what i would like to know is how to protect it, so that it doesn't get broken easily

i don't want it that the rubber looses its stickiness easily, in a short time

what can i do? after i play? or what recommendations can you guys give me?

thanks :D

Link to comment
https://www.neowin.net/forum/topic/388113-protect-a-ping-pong-racket/
Share on other sites

Not 100% sure, but you can get a few meters of tape-like stuff for the handle, and you can but all sorts of different rubbers to go on the actual paddle from specialists. Also, you can get a gel-type stuff which you apply to the rubber to keep it strong, but also get the right kind of serface for hitting the ball.

I don't know jack about it myself, but one of my mates would kick you in the nads if you called it a ping-pong bat infront of him! It's a Table Tennis Paddle and searches for this on google may be more productive if you are looking for an online retailer!

- FaRSightxc2

For the racket not to brake, you're gonna have to store it. They sell some tape that protects the side of the racker incase you hit the table. The tape for the handle is just for grip. As for the rubbers, buy some good glue and learn how to apply it yourself. You could do it every few days if you're playing it as a sport or every few weeks if you play casualy (sp?). Clean the rubbers frequently (they sell some foam cleaner and a sponge).

when you just playing around, make sure you dont accidently hit it so that it scraps along the table and makes the padding come loose. also, make sure that you dont hit anything else with it, like walls, the table, etc.

i've got a stiga case for mine too, it works alright but i really dont need it that much. just make sure you dont mess around with it and goof around w/ it.

thanks guys

what i would like to know more is how to protect the rubber

i used to have one but the rubber just became "unsticky".... don't know why, actually

should i clean it everytime i finish playing?

or how does the thing work? hahahaha

well... anyways, thank you guys

and @farsightxc2, well, we call it ping-pong here ;) sorry

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Dude, it's a .reg away from a permanent modification. If you're a power user, look it up and keep the .reg and stop being a crybaby expecting MS to include customization for everything on a generalist OS. The default is what's the best UX for the majority of the userbase, non techie people.
    • Logitech MX Creative Console is down to the lowest price by Taras Buria Having a Stream Deck-like device next to your keyboard could be a massive productivity boost. It lets you map specific actions and shortcuts to speed things up, and Logitech has such a device for you with a big 20% discount. Right now, you can save $40 on the Logitech MX Creative Console. The MX Creative Console is an unconventional accessory that consists of two modules. One module has nine customizable buttons, with each having a built-in display for mapping. You can assign apps, shortcuts, actions, or something else. There are nine buttons, plus two more for switching between "pages" of actions. The second module has no displays. Instead, there is a big twisting knob and a small roller for precise adjustments in creative apps like Photoshop, Illustrator, Affinity, and more. There are four additional buttons as well. The MX Creative Console is available in two colors: Graphite and Pale Gray. Both are now 20% off, saving you $40. Just keep in mind that the MX Creative Console requires the Logitech Options+ app, which is only available on Windows and macOS. By the way, each unit comes with three months of Adobe Creative Cloud. Logitech MX Creative Console Graphite - $159.99 | 20% off on Amazon Logitech MX Creative Console Pale Gray - $159.99 | 20% off on Amazon This Amazon deal is US-specific and not available in other regions unless specified. This is a first-party seller link (at the time of article publishing); ensure that you also purchase from a first-party seller link only. If you don't like it or want to look at more options, check out the previous deals that we have covered, OR you can also visit Amazon US deals page. Get Prime (SNAP), Prime Video, Audible Plus or Kindle / Music Unlimited. Free for 30 days. As an Amazon Associate, we earn from qualifying purchases.
    • Because someone else reported theirs was unusable, genius. But being a Linux user you should be used to that. Next time you think you have a "gotcha", check first.
    • Studio MDHR reveals Cuphead sequel and an 8-bit platformer spin-off by Pulasthi Ariyasinghe Studio MDHR has been rather silent about its next major gaming project since the release of Cuphead back in 2017. However, that ended today during the Summer Game Fest presentation, with the studio revealing not one but two project announcements. First, the studio confirmed that it is currently in the middle of developing a brand-new Cuphead game, bringing back the iconic characters for another adventure. Just like the last game, this is slated to be a fully hand-animated endeavor. This also means there isn't a release date attached to it yet. “Craftsmanship is at the heart of everything we do here at Studio MDHR,” says co-founder Chad Moldenhauer. “When it came time to peel back the curtain and share a little bit about what we’ve been up to, we couldn’t imagine a more fun way to do so than with today’s Special Bulletin. The studio is working on this new Cuphead with help from Toronto’s Stop Motion Department and Continue Agency. At the same time, Studio MDHR also revealed that another part of the team has been working on a different Cuphead installment. Dubbed the Mighty Cuphead Adventure, this is taking a different art direction to the original. "In true Studio MDHR fashion, this game goes beyond just taking inspiration from the classics of the 1980s… it is actually built with technology of the era," the studio explained. "That's right: Mighty Cuphead Adventure is programmed in assembly language and designed with the exacting specifications of the Sega Master System home gaming console in mind." Aside from releasing on PC and modern consoles, Mighty Cuphead Adventure will even be playable on the 1985-released Sega Master System. A release date has not been announced just yet.
    • Any decent ITSM will A) have a web form that allows a user to raise a ticket, if you're writing an email you can write a ticket. B) Monitor a mailbox and auto-generate tickets based on inbound mails for those users that really can't get their heads around the concept that if you have an issue you go to support.mycompany.com and fill in the box. From your description you're having users email the desk, and then having a human read each one and manually raise a ticket on behalf of the user.
  • Recent Achievements

    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      481
    2. 2
      PsYcHoKiLLa
      272
    3. 3
      Skyfrog
      78
    4. 4
      Steven P.
      67
    5. 5
      +Edouard
      61
  • Tell a friend

    Love Neowin? Tell a friend!