Recommended Posts

Sorry if this is a repost. Could not find anything on it.

by Amit Agarwal @ 1/17/2006 08:33:38 PM

The first alpha version of Mozilla Firefox 2 codenamed "Bon Ocho" will be released on February 10, 2006 while the final public release of Firefox 2.0 is expected in middle of this year.

Bon Ocho, the Firefox 2 code name is taken from a public park - Bon Echo Provincial Park in Ontario, Canada that translates to "good echo".

Mozilla Firefox 2.0 will have the following new features / improvements:

* Provide an easy access to History and Bookmarks, enhancments to Live Bookmarks

* Tabbed browsing UI improvements - Aim is to decrease the learning curve for new users and make the whole tabs approach more intuitive.

* Improve the process of adding new RSS feeds

* Extension Manager enhancements - option to blacklist firefox extensions

* Search Engine UI improvements - make adding search keywords more easy. Simplify adding or deleting search engines.

http://labnol.blogspot.com/2006/01/bon-och...0-alpha-on.html

Link to comment
https://www.neowin.net/forum/topic/421839-bon-ocho-mozilla-firefox-20/
Share on other sites

Doesn't firefox 2.0 also use a brand new Gecko?

Firefox 2 will be developed on a branch from the current 1.5/Gecko1.8 codebase. Firefox 3 is under ongoing development on the gecko (1.9) trunk. Any changes to the branch will be applied to the trunk I think, but not vice versa. This is to prevent the landing of too many patches on the trunk after the release of Fx 2.

Firefox 2 will be developed on a branch from the current 1.5/Gecko1.8 codebase. Firefox 3 is under ongoing development on the gecko (1.9) trunk. Any changes to the branch will be applied to the trunk I think, but not vice versa. This is to prevent the landing of too many patches on the trunk after the release of Fx 2.

Hm, here's an idea.

Instead of working on a new release, why don't you FIX THE DAMN MEMORY LEAKS. I can't leave FF open for more than 2 days (this is a VANILLA build straight from the website, no extensions), and then I start getting around 200mB of ram used. Firefox is a lot of things, but efficient it definitely is not. I like it when my browser eats up 600mB of ram after a week, with no tabs being open overnight. :whistle:

Hm, here's an idea.

Instead of working on a new release, why don't you FIX THE DAMN MEMORY LEAKS. I can't leave FF open for more than 2 days (this is a VANILLA build straight from the website, no extensions), and then I start getting around 200mB of ram used. Firefox is a lot of things, but efficient it definitely is not. I like it when my browser eats up 600mB of ram after a week, with no tabs being open overnight. :whistle:

AMEN!

Tbh i have only been using firefox like a week on and off and i dont really rate it much... everyone says it more secure than IE but IE 7 will so beat firefox... but tbh i still think im an IE user myself always have been always will be lol prob because im not used to firefox but ill continue to give it a try :)

Won't remove it because you can set a master password if you are worried about it.

Right and I have mine set, but the normal user doesn't know this though and therefore won't set a master password. I honestly don't even see the purpose for it anyway; if you forget your password, you shouldn't be so lazy as to have the browser remember it in the first place.

Won't remove it because you can set a master password if you are worried about it.

----

btw stop complaining about memory leaks and read my thread here

We shouldnt HAVE to "read here"...there should be NO LEAKES there should be a 1.5X that is JUST cleaned up code so it slighter and less of a memory problem...even after fixes on that page i still get 80MB+ usage and ive only been on Neowin.net

Hm, here's an idea.

Instead of working on a new release, why don't you FIX THE DAMN MEMORY LEAKS. I can't leave FF open for more than 2 days (this is a VANILLA build straight from the website, no extensions), and then I start getting around 200mB of ram used. Firefox is a lot of things, but efficient it definitely is not. I like it when my browser eats up 600mB of ram after a week, with no tabs being open overnight. :whistle:

Get the session saver extension and just close your browser once in a while... open it up and you get all your tabs back and the memory will be back down to normal.

Right and I have mine set, but the normal user doesn't know this though and therefore won't set a master password. I honestly don't even see the purpose for it anyway; if you forget your password, you shouldn't be so lazy as to have the browser remember it in the first place.

Its convenient, and if you don't want to use it then you don't have to.

memory leaks? i have woken up after leaving my browser open over night to have memory usage also go to 250megs.

the solution? two extensions:

1) Mr Tech Local Install

2) Session Saver .2

The first extension adds a reboot button on the Navigation Toolbar, the second extension saves your browser's state, all your open tabs, tab histories, etc....

With both of these installed, you wake up and find fox is up to 250 meg usage again? Click reboot, and its back to 40 megs... and you have everything the way it was before you rebooted it.

brilliant.

camino is the only browser i use on osx.

The only reason i don't use Firefox all the time at work is i can't get it to work with Windows NT Authentication.

Any ideas?

well you can use http://portableapps.com/apps/internet/brow...ortable_firefox

Portable Firefox that sits on your USB flash drive ^_^ you can store you bookmarks there and your tweaks all your stuff that your "HOME" FireFox does.

I know it's a complicated idea to grasp but new releases usually include bug fixes.

memory has been an issue since 1.0....making a almost 2yrs wait to fix a flaw that is WIDELY known is just stupid...and a bad practice.

It is not one bug. Its over 188. over 50 are assigned and being worked and about 5 were fixed in last week. Thing is it is not just one that is causing a huge leak. Its dozens adding up causing the leaks. It's open source so instead of complaing, create a patch and help the devs and hackers like myself patches these type of bugs. btw the whole dev team does not understand or work on every bug. Each person understand one or a few types of issues. Like there is people that work on just networking code, some on tabs, some on memory, some on design, and so on. The graphic artist can't code to fix memory issues. The mac guys may not understand the core of windows enough to patch windows issues. So give em a break. It's being worked on.

Stop using 60 extensions and most of your memory problems will subscede. Follow the guides on mozilla forums to reduce memory useage.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!