Latest Japanese Hardware Sales


Recommended Posts

still less than a million I believe (not 100% sure)

360

YTD: 212,785

LTD: 721,230

PS3

YTD: 699,941

LTD: 2,341,617

Wii

YTD: 2,264,389

LTD: 6,880,528

*YTD = Year to Date

*LTD = Life to Date

They should end the year close to 1mil I think. Though it's only 2 months left to go, I think they can do it.

Either way, with 800,000 or so that's enough for more devs to start looking at it more for Japan. Again, selling a million copies is nice but even 400-500k will make you money depending on initial dev costs.

They should end the year close to 1mil I think. Though it's only 2 months left to go, I think they can do it.

Either way, with 800,000 or so that's enough for more devs to start looking at it more for Japan. Again, selling a million copies is nice but even 400-500k will make you money depending on initial dev costs.

Yeah, I think with XBOX's new found fame in Japan, I think this is entirelly possible. They only need another 28,000, which requires 3,111/3,112 each week for the next 9 weeks. Considering XBOX has been hitting around 10l range lately, I think this is pretty possible (especially as Christmas is coming up).

October 20 - 26

Hardware

PSP - 60,467

Wii - 24,292

DSL - 22,965

360 - 7,844

PS2 - 6,962

PS3 - 3,931

Software

01. [NDS] Wagamama Fashion Girls Mode (Nintendo) 76,000 / NEW

02. [PS2] Devil Summoner: Kuzunoha Raidou tai Abaddon Ou (Atlus) 63,000 / NEW

03. [NDS] Pok?mon Platinum (Pok?mon) 53,000 / 1,810,000

04. [WII] Rhythm Tengoku Gold (Nintendo) 44,000 / 1,051,000

05. [WII] Wii Music (Nintendo) 38,000 / 129,000

06. [PSP] Yuusha no Kuse ni Namaikida Or 2 (SCE) 27,000 / 86,000

07. [PS2] Devil Summoner: Kuzunoha Raidou tai Abaddon Ou (Special) (Atlus) 25,000 / 25,000

08. [NDS] Castlevania: Order of Ecclesia (Konami) 19,000 / 19,000

09. [PSP] Bleach: Soul Carnival (SCE) 18,000 / 18,000

10. [WII] Wii Fit (Nintendo) 15,000 / 2,756,000

Next week should see a jump in PS3 and DS sales due to new models.

360 holding strong in the 7k+ range even now. I didn't think it'd stay up there for this long.

I really don't get why people would wait for the new PS3 "model" when the only new thing about it is the bigger HDD. One of the pros about the system is that you can get any cheap HDD out there and just upgrade it yourself. And the Japanese are as tech savvy as it comes. So really unlike the 360 that is limited to an expensive HDD upgrade, why would you actually wait? I just don't see the need/reason to.

360 holding strong in the 7k+ range even now. I didn't think it'd stay up there for this long.

I really don't get why people would wait for the new PS3 "model" when the only new thing about it is the bigger HDD. One of the pros about the system is that you can get any cheap HDD out there and just upgrade it yourself. And the Japanese are as tech savvy as it comes. So really unlike the 360 that is limited to an expensive HDD upgrade, why would you actually wait? I just don't see the need/reason to.

From my understanding, the new blu-ray drives are smaller in size, and you can expect a PS3 slim eventually. Now I know it won't be hitting the market in 2008, nor 2009, but it could be as close as the end of 2009, early 2010.

and why not wait for more bang for your buck when the new models with a larger HDD come out?

I really don't get why people would wait for the new PS3 "model" when the only new thing about it is the bigger HDD.

That's not true. While you do get double the HDD space, you also get a DualShock 3 controller now in the new pack as well. And it also comes bundled with GT5 Prologue. All for the same price. Now why wouldn't you wait a few weeks for that?

Japan Sales Figures For Week Of 2008-10-27

Hardware

DSi - 171K

PSP - 50K

PS3 - 36K

Wii - 25K

NDS - 17.6K

PS2 - 6.8K

360 - 6.3K

Software

GTAIV (PS3) - 122K

Valkyrie Profile: The Accused One (NDS) - 74K

LittleBigPlanet (PS3) - 47K

GTAIV (360) - 38K

Wagamama Fassion Girls Mode (NDS) - 38K

Pokemon Platinum (NDS) - 37K

Gran Turismo 5 Prologue: Spec III (PS3)- 34K

Rhythm Tengoku Gold (NDS) - 33K

Chocobo's Dungeon DS+ (NDS)- 28K

Wii Music (Wii) - 23K

I really don't get why people would wait for the new PS3 "model" when the only new thing about it is the bigger HDD. One of the pros about the system is that you can get any cheap HDD out there and just upgrade it yourself. And the Japanese are as tech savvy as it comes. So really unlike the 360 that is limited to an expensive HDD upgrade, why would you actually wait? I just don't see the need/reason to.

With the figures above it seems as if people did just that.

We'll see what the PS3 drops to though next week.

Edited by Audioboxer

Here are the full Media Create numbers:

October 27 - November 2

Hardware

DSi - 171,925

PSP - 50,358

PS3 - 39,587

Wii - 23,123

DSL - 16,369

PS2 - 6,714

360 - 6,119

Software

1. [PS3] Grand Theft Auto IV - 132,676

2. [NDS] Valkyrie Profile: Toga - 79,760

3. [PS3] LittleBigPlanet - 51,705

4. [NDS] Pok?mon Platinum - 47,243

5. [NDS] Wagamama Fashion Girls - 40,380

6. [NDS] Rhythm Tengoku Gold - 38,558

7. [PS3] Gran Turismo 5 Prologue Spec III - 34,965

8. [360] Grand Theft Auto IV - 33,648

9. [NDS] Personal Trainer: Walking - 26,191

10. [NDS] Cid to Chocobo no Fushigi - 26,190

As expected, DS and PS3 get a big boost this week.

The jump in PS3 seems to have more to do with the release of new games like LBP then the release of a new SKU. If it was just the new model doing it I'd have expected higher than 39k. That's in-line with the sales of GTA4, LBP, and GT5.

If loads of people were "just" waiting for the new unit with the bigger HDD then I'd be expecting 100k or more.

The jump in PS3 seems to have more to do with the release of new games like LBP then the release of a new SKU. If it was just the new model doing it I'd have expected higher than 39k. That's in-line with the sales of GTA4, LBP, and GT5.

If loads of people were "just" waiting for the new unit with the bigger HDD then I'd be expecting 100k or more.

The PS3 has never gone over 100k in Japan I don't think.

The Japanese are ignoring HD gaming, 39k is a very good amount right now for an HD console over there :laugh:

November 3 - 9

Software

01. [NDS] Hoshi no Kirby: Ultra Super Deluxe (Nintendo) 265,654 / NEW

02. [NDS] Rhythm Tengoku Gold (Nintendo) 39,891 / 1,129,000

03. [NDS] Wagamama Fashion Girls Mode (Nintendo) 37,411 / 154,000

04. [NDS] Pok?mon Platinum (Pok?mon) 36,670 / 1,890,000

05. [PS3] Grand Theft Auto IV (Capcom) 35,851 / 169,000

06. [NDS] Valkyrie Profile: Toga o Seoumono (Square Enix) 32,569 / 112,000

07. [PSP] Monster Hunter Portable 2nd G (PSP the Best) (Capcom) 19,048 / 44,000

08. [NDS] Personal Trainer: Walking (Nintendo) 18,465 / 45,000

09. [PS3] Gran Turismo 5 Prologue Spec III (SCE) 16,927 / 52,000

10. [PS3] LittleBigPlanet (SCE) 16,905 / 69,000

November 10 - 17

Software

01. [NDS] Hoshi no Kirby: Ultra Super Deluxe (Nintendo) 97,000 / 363,000

02. [PS3] Samuraidou 3 (Spike) 81,000 / NEW

03. [NDS] Tongari Boushi to Mahou no 365 Nichi (Konami) 72,000 / NEW

04. [NDS] Fushigi no Dungeon Fuurai no Shiren DS 2: Sabaku no Majou (SEGA) 45,000 / NEW

05. [PS3] Resistance 2 (SCE) 33,000 / NEW

06. [NDS] DS Nishimura Kyoutarou Suspense 2 Shintantei Series:? (Tecmo) 33,000 / NEW

07. [NDS] Ryuusei no Rockman 3: Black Ace (Capcom) 33,000 / NEW

08. [NDS] Rhythm Tengoku Gold (Nintendo) 30,000 / 1,159,000

09. [NDS] Wagamama Fashion Girls Mode (Nintendo) 30,000 / 183,000

10. [NDS] Pok?mon Platinum (Pok?mon) 27,000 / 1,917,000

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Glow 26.10 by Razvan Serea Glow provides detailed reporting on every hardware component in your computer, saving you valuable time typically spent searching for CPU, motherboard, RAM, graphics card, and other stats. With Glow, all the information is conveniently presented in one clean interface, allowing you to easily access and review the comprehensive hardware details of your system. Glow provides detailed information on various system aspects, including OS, motherboard, processor, memory, graphics card, storage, network, battery, drivers, and services. The well-organized format ensures easy access to the required information. You can export all the gathered data to a plain text file, facilitating sharing with others for troubleshooting purposes. No installation needed. Just decompress the archive, launch the executable, and access computer-related information. Glow runs on Windows 11 and Windows 10 64-bit versions. Glow 26.10 changelog: New Features The bootstrapping algorithm has been completely redesigned. The software can now launch directly without requiring TS Preloader. As part of this change, the startup splash screen displayed during initialization has been removed. In addition, spikes in CPU usage have been eliminated, resulting in a more stable architecture with significantly lower memory consumption. The Microsoft Office detection infrastructure within the Operating System section has been enhanced. Additional detection support has been added for Office C2R (Click-to-Run) installations. Furthermore, the license status evaluation system has been improved, and the priority order has been revised as follows: Licensed > Grace Period > Other (NOTIFICATIONS, EVALUATION, etc.). Glow now includes preliminary support for Wi-Fi 8 technology, allowing more detailed information to be displayed for Wi-Fi 8-compatible network adapters. Glow now provides full support for Bluetooth 6.2. Adapters supporting Bluetooth 6.2 can be analyzed in greater detail and with improved accuracy. The disk distribution view in the Disk section has been modernized, replacing the traditional table layout with a new 2×2 card-based design. The TS Custom Controls module has been updated to v26.7. Thanks to the new custom controls, all Türkaysoft applications now offer a more modern and consistent user interface aligned with Windows 11 design standards. Bug Fixes Potential line-ending handling issues in the Office detection code within the Operating System section have been resolved. Additionally, the output format has been standardized to UTF-8 to prevent character encoding issues and ensure consistent data processing. Several stability and file management issues within the Debugging infrastructure have been addressed. Problems that prevented new log files from being created after Debugging was disabled, as well as issues causing debug records to be lost, have been fixed. File deletion and reaccess issues that occurred after file locks were released have also been resolved. In addition, a bug that caused newly recreated log files to remain locked after deletion has been eliminated. Unnecessary blank lines within debug logs and the extra empty line that could appear at the end of log files have also been corrected. A shortcut key conflict caused by assigning identical hotkeys to both the DNS Test Tool and the Donation page has been fixed. The DNS Test Tool can now be accessed using CTRL + Shift + D, while the Donation page is available via CTRL + Alt + D. Changes The service responsible for providing the Public IP Address and Internet Service Provider information in the Network section has been updated to use the ipinfo.io infrastructure. This change improves the accuracy and consistency of the displayed data. (No external requests are made while Hiding Mode is enabled.) Some terms in the Dutch and Korean language files have been updated to make them clearer and more user-friendly. [TS Updater] Before the update process begins, users are now prompted to choose whether they would like to view the release notes. Note: Always unzip the program before using it. Otherwise you may get an error. Download: Glow 26.10 | 1.8 MB (Open Source) Links: Glow Homepage | Screenshot | Github Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Maradona if hydration breaks had existed in Mexico 86.
    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
    • A bit premature... 100% Marketing. Bizarre.
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      581
    2. 2
      +Edouard
      182
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      73
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!