Elliot B. Posted May 5, 2006 Share Posted May 5, 2006 I believe there are console settings in CS:S that change the way the ragdoll physics work. I'm sure there is one that sets it to the default setting (dead bodies go through each other) and one that enables more 'advanced' physics collision (dead bodies don't fall through each other) for more powerful systems. Can anyone help? Link to comment https://www.neowin.net/forum/topic/458162-css-ragdoll-settings/ Share on other sites More sharing options...
Acezo Posted May 5, 2006 Share Posted May 5, 2006 cl_ragdoll_collide "1" is what you're looking for, 0 is when they fall through eachother, 1 makes dead bodies solid Link to comment https://www.neowin.net/forum/topic/458162-css-ragdoll-settings/#findComment-587476466 Share on other sites More sharing options...
Elliot B. Posted May 5, 2006 Author Share Posted May 5, 2006 Acezo said: cl_ragdoll_collide "1" is what you're looking for, 0 is when they fall through eachother, 1 makes dead bodies solid Much more realistic, nice one (Y) Link to comment https://www.neowin.net/forum/topic/458162-css-ragdoll-settings/#findComment-587476970 Share on other sites More sharing options...
Blues Posted May 5, 2006 Share Posted May 5, 2006 Isnt this a server specefic setting though, as it would actually have an effect on gameplay ? Link to comment https://www.neowin.net/forum/topic/458162-css-ragdoll-settings/#findComment-587477673 Share on other sites More sharing options...
Mouldy Punk Posted May 5, 2006 Share Posted May 5, 2006 Blues? said: Isnt this a server specefic setting though, as it would actually have an effect on gameplay ? It only affects dead bodies, so it doesnt really have any impact on the gameplay. Plus, cl_ vars are client vars and sv_ vars are server vars. Link to comment https://www.neowin.net/forum/topic/458162-css-ragdoll-settings/#findComment-587477962 Share on other sites More sharing options...
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