IGN UT2007 Coverage


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IGN UT2007 Coverage - redef -

5/8/06 17:55 PST - General UT2007 News

IGN has exploded with E3 coverage, kicking it off with an extensive interview with Mark Reign and Jeff Morris regarding UT2007. The interview contains a plethora of new information including basics such as weapons, game modes, and vehicles; but also more advanced topics such as design intentions, the role of physics, and more. Here?s a tidbit from the interview:

IGN: What are you guys hoping to bring to the series that UT fans haven't seen before?

Jeff Morris: [Laughs] OK, well basically what we wanted to do was look back at the entire range of the franchise and see what people's favorite things were and then innovate on top of those. So generally we talk about the mobility changes and grounding people in the levels and that's something that's sort of a hybrid between the original UT and 2004. At the same time Onslaught, which was introduced in 2K4, was our big vehicle based game type and we're adding a whole new roster of vehicles this time around. And so when you work with franchises you want to make sure that everyone who liked the previous products are coming along for this ride but at the same time appeal to people who maybe missed the boat the last time around.

Also be sure to check out the nine new, and incredibly stunning, screenshots that IGN is providing. One of the screenshots can be seen below.

http://www.planetunreal.com/

http://media.pc.ign.com/media/746/746632/imgs_1.html

unreal-tournament-2007-20060508000148658.jpg

unreal-tournament-2007-20060508000150111.jpg

unreal-tournament-2007-20060508000151471.jpg

unreal-tournament-2007-20060508000152893.jpg

unreal-tournament-2007-20060508000154314.jpg

unreal-tournament-2007-20060508000155830.jpg

unreal-tournament-2007-20060508000158814.jpg

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Hehe, funny how he answers the question of what's never been seen before by saying that they're bringing together parts players have seen before. :p

Here's the actual interview by the way:

http://uk.pc.ign.com/articles/705/705569p1.html

Anyway, I wonder what system you'll need to run this smoothly at 1280x1024+. :blink:

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