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Next step... misticalx! Actually no, I can't even imagine getting 13,000 points AND whatever points he gets in the time it takes me to get that many. So I think I'll just set a personal goal of 50,000 by mid-way through 2008. It's hard to believe there are people with 250,000 points nowadays. Crazy!

Lol! I've been slacking lately, I'm too addicted with COD4 and social life. But I'm going to get started on my gamerscore again soon though.

Haven't been playing much 360, been caught up in Guild Wars and re-reading the Sword of Truth series by Terry Goodkind.

But did make some score progress today. Current sitting at 20200, been playing Guitar Hero II and not III. Think, I might get some co-op on both games with my brother to get some of those achievements. Might go rent a game or two this weekend. Maybe CSI and Madden 08 to get all of those. **** I still need to finish out all of King Kong achievements.

holy smack bottom... i got Avatar just for points and looks like i did, exactly as they said.... freaking 2 minutes! Who hoo... i've moved up the ranks for sure now:

Rank 154 - 134 in 2 mins... :)

holy smack bottom... i got Avatar just for points and looks like i did, exactly as they said.... freaking 2 minutes! Who hoo... i've moved up the ranks for sure now:

Rank 154 - 134 in 2 mins... :)

Once you get upto about 25k it gets harder to move up the ranks :p

We want you back Neo!

Don't worry, he'll be back soon with his marines sarge voice

Sorry Sarge: I have been hooked on CoD4 online play and there are no achievements there, Sir.

Boy, I have been stuck in the 17K range for ages.

I'll admit I am too lazy to rent Avatar or King Kong for quick easy points. Oh well, I may get Assassin's Creed and Burnout Paradise but Cod4 multi is so addictive.

/sigh

Rented TMNT to get a easy 1000, and become tied with Piracy there, but go figure one of the final bosses glitches/bugs on my me. Fighting Mono, after fighting the one guy before him, take out all of Mono's health, and he continues to do the mega-hammer move over and over, and when I go to melee him he just falls down gets up and keeps falling down as long as I hit him. :(

/sigh

Rented TMNT to get a easy 1000, and become tied with Piracy there, but go figure one of the final bosses glitches/bugs on my me. Fighting Mono, after fighting the one guy before him, take out all of Mono's health, and he continues to do the mega-hammer move over and over, and when I go to melee him he just falls down gets up and keeps falling down as long as I hit him. :(

You are joking? :( Im sorry to hear that Slane. I didn't get this bug when i played it.

You are joking? :( Im sorry to hear that Slane. I didn't get this bug when i played it.

No i'm not. I've even restarted the level and ran through it again. I'm going to try again tommorow, and if that doesn't work try to find a different disc and see if my disc might have an error and not my file. Does't take long to play, but I really don't want to play the whole thing over again.

/double post

Completed Retail: 10/43

Completed XBLA: 3/9

GS Completion %: 47.64%

Total Score: 21560 / 45255

Total Achievements: 745 / 1543

Not to shabby. I finished up Call of Juarez, major props to Techland for fixing glitched achievements. Next on my agenda is, TMNT, King Kong, College Hoops 2k6, Crackdown, Uno. All those games are like 1-5 achievements away from being completed, so going to do those, and hope that puts me over 50%. :)

/double post

Completed Retail: 10/43

Completed XBLA: 3/9

GS Completion %: 47.64%

Total Score: 21560 / 45255

Total Achievements: 745 / 1543

Not to shabby. I finished up Call of Juarez, major props to Techland for fixing glitched achievements. Next on my agenda is, TMNT, King Kong, College Hoops 2k6, Crackdown, Uno. All those games are like 1-5 achievements away from being completed, so going to do those, and hope that puts me over 50%. :)

I wish that was available for PAL for the easy boost :(

Not to shabby. I finished up Call of Juarez, major props to Techland for fixing glitched achievements. Next on my agenda is, TMNT, King Kong, College Hoops 2k6, Crackdown, Uno. All those games are like 1-5 achievements away from being completed, so going to do those, and hope that puts me over 50%.

Okay I haven't done anything on that list. I got Crackdown and Uno laying around but haven't been bothered to pick up TMNT, King Kong, College Hoops 2k6 to finish them out. Currently been playing DMC4, COD4, GH II. And that's about it. I'm close to finishing COD4 so I guess that's looking like my next 1000, only need 6 more MP levels to be 55 then I can stop playing MP as much as I am.

Finally beat GHII on medium, still got to 5 star some songs, and hopefully by then using the blue button will be like second nature so I can move into hard, and start using that dreaded orange button. I'll also keep playing DMC4, fun game. I'm currently working on the secert missions/'S' rankings on human ATM. Slow work trying to get an 'S' rating. It's hard. I might just say screw it and start Devil Hunter so I can unlock Bloody Palace.

I bought Two Worlds, which should be here sometime next week or week after. So I'll probally put all my other games on hold for a good minute as I play that, and attempt those achievements.

Edit: Post 1000!!

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    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
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