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Woot I got me a job. So after I finished paying off the 12 grand I owe (lol not) I can start with newer games. Nah, just need to work for a month or so and see what kind of money I make (restaurant business, working for tips :( ) and I'll start getting my score up.

Currently playing Two Worlds, trying to finish that out, nearly got all the non-main story achievements.

way to go slane - congrats on the new job! hope it goes well.

i'll think about Prey...it may work for me, maybe not, honestly not sure if i feel like playing it now. told ya i was a hypocrite!

good going ynnoj, that's pretty good. maybe you;ll make 10K before the 720 comes out ;)

I pledge allegiance to the Flag of the Gears of War 2 Gods, and to the Achievements for which it stands: one achievement under love, indivisible, With Liberty and Justice for all.

Gotta say due to the Horde gametype and the achievements, I might pick this up and play it.

Gotta say due to the Horde gametype and the achievements, I might pick this up and play it.

Gears of War is the franchise of the Xbox console. Halo is not the king anymore. I can't believe no one would pick this game up unless you get motion sickness.

Gears of War is the franchise of the Xbox console. Halo is not the king anymore. I can't believe no one would pick this game up unless you get motion sickness.

Personally thought Gears had a brillant campaing, but everything else sucked. With the changes to MP, and the fact that campaign will still be solid and improve, it makes it more intriguing to me. I've gave both Gears and Halo there shots, but each disappointed me on the 360. Halo 3 just failed in all areas, spare easy achievements (and now they going to make me play more to get 'em all), Gears succeded my expectation for a SP experience (until Mass Effect), but the MP was just horrid, IMO of course.

Gears of War 2 with the continue success of the SP, and revamp MP, including a sexy kill-or-be-killed (horde) gametype sounds pure sexy.

there's no doubt we're all getting Gears 2. and slane, Halo 3 sucked? comon what are you PMSing or something, it wasn't like that at all! i loved that game, and i'm no Halo fanatic. have great memories from fall of last year...oh the nostalgia.

meanwhile, we need to start planning to play together - COD5, Gears 2 and Far Cry 2 come to mind. it's time to take the I out of TEAM, people, and get with it /self appointed motivational speaker role.

meanwhile, we need to start planning to play together - COD5, Gears 2 and Far Cry 2 come to mind. it's time to take the I out of TEAM, people, and get with it /self appointed motivational speaker role.

Sign me up, i'm always looking for good people to game with. I'll be getting Fable 2, GoW2, CoD5, FC2 and filing bankruptcy by Christmas. I've been buying the PS3 versions of multi-plat games lately, but it's time to start giving my 360 a bit more love, my gamerscore hasn't budged for weeks. Feel free to send me friend requests if you guys want to game.

Left 4 Dead!

I keep forgetting about that one, that's a definite purchase as well. We definitely need to team up for that one.

Edited by Rookas

good hearing from you rookas, and sure thing, i'll coordinate the MP sessions from here as best i can.

will overlook your affiliation with that other machine, as well...

and yes, got like ten titles to buy before thanksgiving alone, paying cash. otherwise some more banks will fail.

My score'll be increasin, with all these games soon releasin'. I'm number 8 at this time, but up the boards i will climb. With Fallout and Fable, you best believe I am able. Now I'm not egotistical, but I'm coming for ya Mistical!

edit: I had another look, don't worry about Rook. Your score's much too high, I'm not even gonna try. I'm happy in eighth, your lead is quite safe.

whoa what did i miss, a small dosage of postin bliss? now lecturing you fools seems so crass, i must come across like some sort of azz. great input from rookas and slane but this rhyming nonesense will eventually drive us insane.

so better cut this and hope for the best, coz my scoring lately cant keep up with the rest. am proud managed Bourne on assassin, but it's only 100G, no great cause for spazzin.

ok almost at the bridge now Slim...check you peeps later, but a rhyme from Vyk...it's my dream!

My score'll be increasin, with all these games soon releasin'. I'm number 8 at this time, but up the boards i will climb. With Fallout and Fable, you best believe I am able. Now I'm not egotistical, but I'm coming for ya Mistical!

edit: I had another look, don't worry about Rook. Your score's much too high, I'm not even gonna try. I'm happy in eighth, your lead is quite safe.

Nice edit. :) Hehe. It will get even higher now. I was busy a lot of September and most of the beginning of this month. Playing Fable 2 right now, great game by the way but looking at achievements, most seem quite easy.
Playing Fable 2 right now, great game by the way but looking at achievements, most seem quite easy.

It is a great game! And ya most of them seem pretty easy to get, a few are collect all of X which shouldn't be to hard esepically with your dog and the lists that'll hit the internet here within the week. :p

Edit: Hit 75k already!

what da...misticalx posting? coupled with the economy, these must be the end times!

glad to hear Fable 2's good and has some nice scorin to it, will be starting on it this weekend if possible.

jonny, don't kid - am looking forward to the next update, i recall they said it'll enable gifting XBLA titles. once that happens we can start talking incentives, oh young one...

anyone interested in Far Cry 2 MP, i'm thinking Sat morning central time, do the math...post something here and i'll PM ya.

It is a great game! And ya most of them seem pretty easy to get, a few are collect all of X which shouldn't be to hard esepically with your dog and the lists that'll hit the internet here within the week. :p

Edit: Hit 75k already!

Beat Fable 2 in less than 10 hours. I will hit 75k soon enough.
what da...misticalx posting? coupled with the economy, these must be the end times!

glad to hear Fable 2's good and has some nice scorin to it, will be starting on it this weekend if possible.

Yes, I am posting. lol. I check this topic at least once every week or two weeks though. Have been for a while.
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    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NVIDIA officially supports Ubuntu, as linked above with the GeForce NOW Hands on I did in collaboration with Paul Hill.
    • TO be clear I am not running linux today, however I keep thinking about it. And I want to make sure there are minimal obstacles if I decide to make that switch in the coming months.
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