Need for Speed Carbon demo!


Recommended Posts

I checked out the screenies, and have a question. There is one screenshot with an icon in the upper left corner of the screen. then in another screenshot, there is a green arrow looking thing next to it. Is this some sort of meter for something? I was trying to get a handle on all of the items on the screen, and the thing in the upper left kinda got me scratching my head.

Wow, this really is the worst Need for Speed game to date.

I had high expectations after watching all of those gameplay videos they released a while ago.

This demo of the game is a complete disaster.

- The gameplay is exactly the same as Most Wanted.

- The new customization options are useless.

- Motion blur is far too blurry.

- Lower detailed levels.

This is another of EA's big rip-offs. Now I know why this game had such a short development period.

It's an amateuristic Most Wanted modification.

Ok there, what the hell was that...Most Wanted which is a YEAR older has better looking graphics at lower requirements. (I have an ATi Mobility X1400).

I can almost run Most Wanted on HIGH @ 1024*768 with no lag, and I set this game to LOW (everything) @ 1024*768 and it lags like a bitch and the graphics look terrible even at HIGH!

This is the worst NFS game to date as Vista just said in the above post, I'll stick with Most Wanted. Also, all NFS games have had the same development period if you don't know. There is an NFS game released almost EVERY October or November of a year. They usually start right after they release a new game.

This is Need for Speed Underground all over again...

EDIT: I should also add the racing in this game very much like Gran Turismo or something, the cars are too slow.

I will have to disagree with Vista on the gameplay part and agree with TheGriffin, it is nothing like Most Wanted as that was fast; action paced; adrenaline pumping, this is just slow and boring.

And yes it looks terrible even with all the settings maxed out, runs fine on my conroe though.

Oh and its freakin' dark, feels like I'm driving around in a doom3 level or something.

good question

I agree with you. After making us wait for so long, the gave us this crap. I am so happy I didn't order the game yet. After testing the DEMO, I will definatelly not buy this game at all. One of the worst NFS (if not the worst) series, definatelly. Shame on EA

Demo Review

Firstly I have to say Im v.impressed by the Demo. Previous games have lacked that X Factor and for me the last great NFS:U game was the original NSF:U itself. This however I really like and will now continue with the reasons as to why.

Physics wise the game is much much better. The game now has a much lighter feel to the car and its response on the road. Vehicles now lift off the ground and distort mid air as you apply steering. Something i found a little sluggish and un-responsive.

Worringly tho if all the vehicles handle this way then that might count against the release, however for me this is a plus point.

Gameplay wise things arent to different to previous games. With many modes much like there previous counterparts. Drift mode now seems a little more forgiving and has a much nicer feel to it due to the improved physics in the game. Tho some die hard fans may feel its a little too easy.

Canyon races are an interesting addition tho from previous games i would of expected a little more work here as they seem to be little more than a slightly more fleshed out version of the non-integral chase races in NFS:U2

Personally i wasnt too happy that should you fail the 2nd half of these theres no way to continue from the halfway point.

Lastly the autosculp feature is a very very nice addition with a much higher level of car customization available. Tho sadly I feel cheated that the previous games customization options have gone in favour of this.

But overall the game has nice well polished feel to it and does seem to be going back to its roots, be it at a loss of some of the features that made previous games good.

8.5/10

Wow, this really is the worst Need for Speed game to date.

I had high expectations after watching all of those gameplay videos they released a while ago.

This demo of the game is a complete disaster.

- The gameplay is exactly the same as Most Wanted.

- The new customization options are useless.

- Motion blur is far too blurry.

- Lower detailed levels.

This is another of EA's big rip-offs. Now I know why this game had such a short development period.

It's an amateuristic Most Wanted modification.

Ok there, what the hell was that...Most Wanted which is a YEAR older has better looking graphics at lower requirements. (I have an ATi Mobility X1400).

I can almost run Most Wanted on HIGH @ 1024*768 with no lag, and I set this game to LOW (everything) @ 1024*768 and it lags like a bitch and the graphics look terrible even at HIGH!

This is the worst NFS game to date as Vista just said in the above post, I'll stick with Most Wanted. Also, all NFS games have had the same development period if you don't know. There is an NFS game released almost EVERY October or November of a year. They usually start right after they release a new game.

This is Need for Speed Underground all over again...

EDIT: I should also add the racing in this game very much like Gran Turismo or something, the cars are too slow.

Agreed to both of your posts. This demo is utter crap compared to even Most Wanted's demo.

Graphics look pale and blotchy, at graphic settings identical to that of Most Wanted. Initially I thought it was because I had outdated ForceWare drivers (83.60, but these drivers work best for the games I play).

The first circuit race... bleh. Didn't seem as fast paced as races in MW. What's up with 'call crew member' anyway?

The drift was purely WTF when I tried it with the Gallardo. I turn a little bit and the car instantly flies to a 70? in no time, like as if the ground was slippery as hell - just likeUnderground>. :rolleyes::

Can't say much about the canyon race, although it took me nine tries before I switched to the Lancer Evolution... and won the race instantly. :huh:: The facial animation of that driver washorrible> - why couldn't they just render it using CGI video instead of using the in-game engine? They rendered a short 10 second video of the camera hovering over the mountain... couldn't they have just kept it that way? (Although one nice improvement is the racers are no longer the same generic brown-haired guy with a leather jacket behind the wheel.)

The menu system sucks, period. One, I can't adjust any controls until I enter the game. Two, no options to customize HUD (which looks like crap) or change from the imperial to metrical systems. Three... it just feels like a direct port from a console. Any previous NFS game demos before this had UIs appropriate for PC games. I'm hoping this UI is only like this because it's just a demo. And four, no options to shut off that damn soundtrack... yet.

I'll probably take running from cops over this "owning" of territories, thanks. This is as bad as having to dress up your car just to get anywhere in the Underground games.

edit: Come to think of it, even though I wasn't too fond of Underground 2 over Underground 1 because of its forced free roam mode and useless "media attraction" crap, the racing and detail levels were far improved in Underground 2, as well as the overall feel of the cars. I can't say the same for this when comparing it to MW.

Edited by rm20010

Agreed to both of your posts. This demo is utter crap compared to even Most Wanted's demo.

Graphics look pale and blotchy, at graphic settings identical to that of Most Wanted. Initially I thought it was because I had outdated ForceWare drivers (83.60, but these drivers work best for the games I play).

The first circuit race... bleh. Didn't seem as fast paced as races in MW. What's up with 'call crew member' anyway?

The drift was purely WTF when I tried it with the Gallardo. I turn a little bit and the car instantly flies to a 70? in no time, like as if the ground was slippery as hell - just likeUnderground>. :rolleyes::

Can't say much about the canyon race, although it took me nine tries before I switched to the Lancer Evolution... and won the race instantly. :huh:: The facial animation of that driver washorrible> - why couldn't they just render it using CGI video instead of using the in-game engine? They rendered a short 10 second video of the camera hovering over the mountain... couldn't they have just kept it that way? (Although one nice improvement is the racers are no longer the same generic brown-haired guy with a leather jacket behind the wheel.)

The menu system sucks, period. One, I can't adjust any controls until I enter the game. Two, no options to customize HUD (which looks like crap) or change from the imperial to metrical systems. Three... it just feels like a direct port from a console. Any previous NFS game demos before this had UIs appropriate for PC games. I'm hoping this UI is only like this because it's just a demo. And four, no options to shut off that damn soundtrack... yet.

I'll probably take running from cops over this "owning" of territories, thanks. This is as bad as having to dress up your car just to get anywhere in the Underground games.

edit: Come to think of it, even though I wasn't too fond of Underground 2 over Underground 1 because of its forced free roam mode and useless "media attraction" crap, the racing and detail levels were far improved in Underground 2, as well as the overall feel of the cars. I can't say the same for this when comparing it to MW.

you should read up more on Carbon.

what a disapointment :( just sad really. it is atually worse then most wanted. I cant tell from demo if its boring, but its nothing as fun as MW was with police mode, where you could play countless hours. here you just finish and be done with it :(

the drift mode is terrible! and also the new mode where you score points is lame, and very hard for some reason.

it feels very childish old scool game for some reason...scoring points. bah!!!!

graphicaly it was not bad, but then again i cant judge very well since its night :p and i guess full game wont have day maps.

anyway its not worst nfs...nfs7 was worse :D for you dumies its undeground :) so this is like a mod for already bad game :D

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Samsung Galaxy Z Fold 8, Flip 8, Z Fold Wide: Everything you need to know The ONLY thing I need to know is the price, which I know will be way higher than I (and most people) are willing to pay for a phone... so basically nothing here I need to know. PS: Nice job getting that Apple reference to a non-existent and unrevealed product as "competition" in there. Cheque is in the mail.
    • Well I really think the repasting helped if your higher clocks have returned, maybe the next thing to look at is if there is a problem with your case airflow? I guess this because your 3080 has returned to optimal state, but is still staying too warm, which might suggest it was thermal throttling before you repasted, of which the only logical conclusion could be outside factors.
    • Samsung Galaxy Z Fold 8, Flip 8, Z Fold Wide: Everything you need to know by Hamid Ganji Galaxy Z Fold 7 - Image via Samsung The next generation of Samsung foldables is set to be unveiled next month at the second Unpacked event of the year. Samsung’s 2026 foldables are not expected to offer significant upgrades over their predecessors, with the Korean firm instead focusing on design refinements and conventional upgrades such as faster processors and better cameras. However, Samsung is reportedly planning to unveil an all-new passport-style foldable this year to rival Apple’s first foldable iPhone, which is expected to debut this September. Here’s a roundup of everything we know about Samsung’s upcoming foldable devices ahead of their official debut. When can we expect Samsung’s new foldables? The Galaxy Z Fold 7 and Z Flip 7 series were unveiled in July, and Samsung is expected to maintain this timeframe in 2026. Based on previous reports from Korean sources, Samsung will hold its Unpacked event on July 22 in London, UK, to pull back the curtain on the Galaxy Z Fold 8 series. The devices are also expected to hit the shelves a few weeks after launch. However, Samsung has yet to announce an official date. A new naming scheme? One of the most interesting changes we might see this year is a new naming scheme for Samsung’s latest foldables. SamMobile reported that since Samsung is expected to unveil three foldables this year, it has adopted a new naming strategy to simplify product identification for customers. Accordingly, the standard Galaxy Z Fold 8 will reportedly be called the Galaxy Z Fold 8 Ultra and will serve as the direct successor to last year’s Galaxy Z Fold 7. The “Ultra” suffix suggests the phone could feature higher-end specifications, such as additional rear camera modules. Samsung’s new passport-style foldable is expected to carry the Galaxy Z Fold 8 name without any suffix. This model is reportedly equipped with two rear cameras. No major changes are expected for the Flip model. Galaxy Z Fold 8 Ultra and Z Flip 8 anticipated specs Rumors over the past few months suggest Samsung is preparing several upgrades for its upcoming foldables, although the devices may continue to rely on larger batteries and faster charging speeds rather than dramatic design changes. The primary focus this year is expected to be the Galaxy Z Fold 8 and its wide-screen design. Galaxy Z Fold 8 Ultra official CAD renders - Image via AndroidHeadlines Here are the anticipated specifications for the Galaxy Z Fold 8 Ultra based on previous leaks: 6.5-inch outer display and 8-inch inner display, 120Hz refresh rate, and 2,600 nits peak brightness Snapdragon 8 Elite Gen 5 processor, paired with 12GB or 16GB of RAM and 256GB, 512GB, or 1TB of storage 4.1mm thickness when unfolded and a weight of 210g 200MP main camera, 50MP ultrawide camera, 10MP or 12MP telephoto camera, 10MP cover camera, and 10MP selfie camera 5,000mAh battery with 45W wired charging Android 17 and One UI 9 As for the Galaxy Z Flip 8, the device is not expected to be a major departure from its predecessor, although it could become slightly slimmer. Expected specifications include: Snapdragon 8 Elite Gen 5 or Exynos 2600 processor 12GB of RAM with 256GB and 512GB storage options 6.9-inch Dynamic AMOLED 2X inner dispaly and 4.1-inch Super AMOLED outer dispaly 50MP main camera, 12MP ultrawide camera, and 10MP selfie camera 4,300mAh battery with 25W wired charging Android 17 and One UI 9 Samsung’s foldables are also expected to launch with Gemini Intelligence, Google’s AI suite for automating tasks in Android ecosystem. Moreover, given current memory and component costs, some Galaxy Z Fold 8 Ultra and Z Flip 8 variants could see a price hike. Galaxy Z Fold 8 adopts a wide-screen design The centerpiece of the upcoming Unpacked event could be the Galaxy Z Fold 8, previously rumored as the Galaxy Z Fold Wide. This model adopts a passport-style form factor and is expected to compete directly with Apple’s iPhone Fold. Galaxy Z Fold 8 official CAD renders - Image via AndroidHeadlines Here’s what to expect: 7.6-inch primary OLED display and 5.4-inch cover display, 120Hz refresh rate, 2,600 nits peak brightness, and 4:3 aspect ratio Snapdragon 8 Elite Gen 5 processor, 12GB or 16GB of RAM, and 256GB, 512GB, or 1TB storage options 4,800mAh battery with 45W wired charging 50MP main camera, 50MP ultrawide camera, and 10MP selfie camera Android 17 and One UI 9 The three new foldable phones are unlikely to be the only devices unveiled at Samsung’s Unpacked event. The company is also expected to introduce the Galaxy Watch Ultra 2 and the Galaxy Watch 9 series.
    • Thanks
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      140
    4. 4
      ATLien_0
      88
    5. 5
      Steven P.
      81
  • Tell a friend

    Love Neowin? Tell a friend!