Need for Speed Carbon demo!


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6800gt, amd64 here, similar rez. Runs like crap. EA never has had good game engines.

I just tried this and must have gained a good 10fps from this little tweak..

HKEY_LOCAL_MACHINE\SOFTWARE\Electronic Arts\Need for Speed Carbon Demo

Change CacheSize and SwapSize to values of which are more than double there originals and wait for the speed increase. :)

Thank me later, :p

Didn't like the demo one bit. Bear in mind I played it on my laptop at full settings with decent framerates, but it still looked crap. This is a no no for me ;)

Oh no it looked crap. Must be a bad game. Sorry!

Runs well on my AMD2600+ 1GB DDR 256MB 9600XT. In fact it runs maxed out... cept I cant use motion blur :( but I hear thats mince anyways

The way I figure it ... I hated Most Wanted when I first played it, but it grew on me. I suspect this will be the same. Just looking forward to actually having a nice new racing game to play, since Test Drive Unlimited isn't coming out for the PC for a while (well where I say anyway.)

The motion blur for Most Wanted could be turned off with a registry tweak, so this should be the same too. Most Wanted looked better without the blur anyway.

The motion blur for Most Wanted could be turned off with a registry tweak, so this should be the same too. Most Wanted looked better without the blur anyway.

for some reason motion doesnt work for me :( and i have radeon9800 pro. damn thing.

for some reason motion doesnt work for me :( and i have radeon9800 pro. damn thing.

That's a pretty dated card. Whilst still good, it probably doesn't support the pixel shaders that the game uses for it's motion blur effect(s).

For those concerned about the sluggish feeling of the game, check this link out over at EA

http://www.ea.com/nfs/carbon/us/news.jsp?id=23

They supposedly optimized the game for better performance after the demo was released. I just hope that they toned down the motion blur! I like having SOME motion blur, but I don't want it so bad that it makes me sick to have it turned on!

edit: If the link doesn't work, I'm talking about the Q&A Part II on http://www.needforspeed.com

Here's the text from the Q&A that gives us the info we want.

Community Team: In the demo, the frame rate felt slow and the game lacked a sense of speed. Will this change when the game is released?
The framerate issues that some users have commented on have been addressed for the final product. Typically our optimization only takes place once all the content is in place and locked. At that point we target both the code and the environments for optimizations. The tricky part about demos is that we are usually about half way through the optimizations by the time we release them. Early reports from all the review code that has gone out to the press is that there are no framerate concerns to report.

Certainly for sense of speed the same holds true. We tuned the visuals right up until the final moment we could before we stopped.

Edited by Arckon

LMAO in that post the answer to every Q is

SA: The drifting physics and handling have been totally revamped for Carbon. Our number one goal throughout development was to focus on the speed of drift. In the past, drifting in racing games has felt quite sluggish and didn't capture the insane speeds which you see in some of the pro drift competitions. We've focused on speed so much that we've tied point scoring to it. Keeping up a consistently high speed is the key to getting huge drift scores.

In addition to the regular drift tracks which take place on closed circuits, players will also have a chance to try their skill at the challenging Canyon Drifts. These drifts take place on narrow mountain roads and have the added risk of being able to break through the barriers and fall off the track. The handling on these roads is pretty similar to regular drifts but you'll have to really learn how to control your car to avoid hitting the walls or going off the road. These are by far my favorite drifts in the game. It's a very satisfying feeling when you can make it to the bottom of the track without having touched a single wall.

Need for Speed Carbon will have a selection of premium unlockable and exclusively unlockable content available at launch and more content will be made available in the weeks and months following launch.

I don't have the worse of gaming systems (A64 3200+, 2 GB RAM, 7800 GT) and this game doesn't run well at all (FPS-wise) in 1280x1024 and at maximum detail (with no AA)

That makes me a bit worried how well it will run on my system (A64 3200+, 1GB, X1950PRO) :/

I don't get it... X700 Pro is only a little over two years old now and it's too outdated to handle motion blur? HAH! This is ridiculous, unlike everybody else I LOVE motion blur, it looks so cool. EA just stripped one of my favorite effects away from me.

Now i'm seriously debating whether or not to get this... Payday is Wednesday, but I'm unsure if I should spend a large fraction of it on this game...

For those concerned about the sluggish feeling of the game, check this link out over at EA

http://www.ea.com/nfs/carbon/us/news.jsp?id=23

They supposedly optimized the game for better performance after the demo was released. I just hope that they toned down the motion blur! I like having SOME motion blur, but I don't want it so bad that it makes me sick to have it turned on!

edit: If the link doesn't work, I'm talking about the Q&A Part II on http://www.needforspeed.com

Here's the text from the Q&A that gives us the info we want.

Alright. Hopefully it will improve for the final game.

Seriously though, that was some horrible PR crap up there: each sentence starts with "The drifting physics and handling have been totally revamped for Carbon. Our number one goal throughout development was to focus on the speed of drift..." I guess the community team didn't ask enough questions. :whistle:

Here's the thing when you optimize the game after a released demo, RELEASE ANOTHER DEMO!

I'm so sick when companies do that; "The Retail version has improved so much, blabla" and when you buy the game NOTHING has happened.

indeed, but if you tweak the reg settings there is a good 10fps just to be had from that.. also knocking the detail from max down to high yielded a v.nice increase.

Maybe its true, i'll probs be buying this game so i'll report back. :)

Yeah, i don't doubt for a second you can improve the FPS by doing some mild tweaking.

But I'm one of those people who'd like an optimized and working product out of the box :)

But i really hope the performance was improved, then i might actually consider buying the game!

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