Command and Conquer 3 (Retail) Patch 1.1 Notes


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Hey Guys!

EA has released it's first official patch for Command and Conquer 3 today on launch day, which you can apply the update directly from the disk before launching the game through EA auto update... here are the notes on changes for the game.

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Command & Conquer 3 Tiberium Wars

Version 1.1 Launcher File - March, 2007

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This patch for Command & Conquer 3 Tiberium Wars fixes several

bugs and exploits:

Exploits

? Scrin Mastermind's Teleport Units ability maximum range reduced.

? GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no

longer capture structures when under the effects of the Scrin's

Phase Field support power.

Optimizations

? Improved video playback on low-end system configurations.

Balance Changes

? Scrin Storm Column cost / build time increased to 3,000 credits

/ 30 seconds.

? Scrin Buzzer health reduced to 75 and weapon damage type

changed to SNIPER.

Bug Fixes

? Fixed an error that would occasionally result in a crash in Nod

vs. Nod matches on the multiplayer map Deadly Sertao.

? Fixed issues with automated map transfer feature in multiplayer.

? Fixed an error that would sometimes cause a Commentator's

telestrator drawings to not erase as intended while viewing

BattleCast replays.

? Fixed issues with replay file playback.

? Fixed placeholder text and chat log errors with the Comrade in-

game chat window.

Other Changes

? Fixed an error in README.txt file regarding location of saved

game files in Windows Vista; added references to EA Link

version of the game; added disclosure about in-game advertising

(Note: the EA Link version of the game ships with this updated

ReadMe file).

? References to Nod's "Avatar Warmech" unit have been changed to

"Avatar".

==================================================================

End of Launcher File

  Berserk87 said:
hahaha, patch on launch day...

at least you know there on top of things.

It's not really uncommon... Even looking past EA, it seems to get increasingly more common as the publishers pressure their developers. Anyway, it's just work done between them having to ship it to CD pressing and us getting the game in our hands.

i only posted this post to give the information about the patch and its availability after you install, or before you launch the game from windows.

I do enjoy that at least EA did step up and find this material out for sure and get it fixed for us, so we would have a broken game. Hey; we could have got another Star Trek - Legacy :)

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