Games spending to top music this year


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Games spending to top music this year

Matt Martin 09:57 (BST) 22/06/2007

Fuelled by new consoles, in-game ads, online gaming

Global spending on videogames is set to outpace the music sector this year, according to new research by Pricewaterhouse Coopers.

The videogame market is expected to grow above the average rates of other entertainment industries until at least 2011, fuelled by new consoles, wireless gaming, in-game ads and online play.

As detailed by The Hollywood Reporter, Pricewaterhouse Cooper predicts the gaming market to be worth USD 48.9 billion by 2011 (EUR 36.4 bn) with a growth rate of 9.1 per cent, compared to the entire entertainment market growing by 6.4 per cent annually, over the same period.

However, the firm's analysis does not include consumer spending on hardware and accessories, only on software.

"Videogaming is one of the most exciting stories in terms of pure growth numbers," commented Marcel Fenez, global managing partner at Pricewaterhouse Coopers.

The Asia Pacific region will see the highest overall spending, expected to reach 18.8 billion (EUR 14 bn), or compound annual gains of 10 per cent, by 2011.

The EMEA regions are expected to see gains of 10.2 per cent and the US gains of 6.7 per cent, or 12.5 billion (EUR 9.3 bn) during the same perio

Source: GamesIndustry.biz

well considering how much more expensive games are than music its not surprising. not only that but you dont need to buy an expensive console to play music.

lets not forget piracy, yeah games are pirated but a hell of alot less people are gonna take the time to mod, or even know about modding their systems, than the people who know how to rip music, which is pretty much everyone.

plus ****ty mainstream music and the fight against drm isnt helping.

it's all thanks to me and my 2 games per month policy. you're welcome!

in that case you're a perfect fit here... ;)

Xbox 360 owners continue to buy more games for their console than any console before in the US, with a software attach rate of 5.4 games per customer, compared to 2.3 for Sony's PlayStation 3 and 2.8 for the Nintendo Wii. Even more remarkable is how long we've sustained this record. Last February, when Xbox 360 had been out for roughly the same amount of time as PS3 and Wii are now, our attach rate was 3.8. This record further demonstrates that Xbox 360 offers the best high-definition games that gamers of all levels want to play.
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