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FLOAT and DOUBLE in Visual Studio is garbage?
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By Geezy · Posted
It has only been about 2 years since Microsoft raised prices from $60 to $70! I don't think it's a good idea they are doing it again so soon. Instead of raising prices, manage game development budgets better. -
By TarasBuria · Posted
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By TRS-80 · Posted
It's stuff like this countries like Denmark are giving up by switching to Linux. Good luck to them. -
By fingletmein · Posted
I think a big part of it is developers have grown themselves too big and ballooned their budgets. It's the only way to show endless growth to investors between releases. Then they make massive investments in games designed for the bottom line hoping players follow instead of designing them for the players and hoping the bottom line follow in the way smaller, indie developers do. This often causes the games to fail to hook players. Instead they need to streamline development, lower budgets and sales forecasts, actually listen to gamer feedback, realize that social media doesn't dictate real world gaming tastes and habits, and overall learn to adapt instead of regurgitating the same formulas over and over. -
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Question
Ronnie Sunde
I am having some problems with visual studio 2005 professional,
I am declaring a simple double to 0.7 but in runtime it is 0.699999999999996 which is not CLOSE ENOUGH precision for my program...
I was wondering if this is a normal thing, or is it a bug in visual studio or is my hardware broken...?
check the image for a break/debug right after a few doubles have been allocated, you can see my code and you can see whats in mem..
the following info is to try and give a bigger picture of my system:
OS Name Microsoft? Windows Vista? Ultimate
Version 6.0.6000 Build 6000
System Manufacturer FUJITSU SIEMENS
System Model Amilo Mx43y Series
System Type X86-based PC
Processor Intel® Pentium® M processor 1.73GHz, 1733 Mhz, 1 Core(s), 1 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. 1.10C, 05/10/2005
SMBIOS Version 2.3
Hardware Abstraction Layer Version = "6.0.6000.16386"
Total Physical Memory 2,046.81 MB
Microsoft Visual Studio 2005
Version 8.0.50727.867 (vsvista.050727-8600)
Microsoft .NET Framework
Version 2.0.50727
Installed Edition: Professional
Microsoft Visual C++ 2005 77626-009-0000007-41812
Microsoft Visual C++ 2005
Microsoft Visual Studio 2005 Professional Edition - ENU Service Pack 1 (KB926601)
Update for Microsoft Visual Studio 2005 Professional Edition - ENU (KB932232)
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