[Review] 13" Black MacBook - Santa Rosa chipset


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I recently reviewed my new MacBook on my blog. I thought that since I have had a lot of good responses about some of my phone reviews from my fellow Neowinians I wrote a few years ago, that I would share this with you. This review is more me being very general towards the audience of my blog, so forgive me if it is not that in depth. If you would rather read the article on my blog, then you can do so by clicking here...

Three weeks have passed since a lovely black MacBook found it?s way into my possession, and now the time has come for me to review it. I mean, you would be disappointed in me if I did not write a small piece on such a lovely specimen of human engineering like this, would you not?

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I ordered my MacBook and it?s lovely case on the 2nd November, and it was meant to be delivered on November 5th?but thanks to a **** up from UPS I only received the case. Imagine how depressing it would be just to receive a laptop case and no laptop? Bloody hell it was almost if they where torturing me, the gits! I later found out that the delivery man had left the laptop in the truck as he had not realised the delivery was a consignment of two, just my luck. Anyway, I got it in the end and that is all that matters, and anyway, and they do say absence makes the heart grow fonder?

As you would expect from an Apple product, the packaging was almost as elegant and as beautiful as the actual laptop. I like that about Apple, they take great care in everything about their product and seek to perfect every detail. As you would expect, included in the box where various manuals, software CD?s, a FrontRow remote, various power cables (even they are sexy)?oh, and a MacBook! All of which where beautifully packaged, and a joy to open.

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I have never used OS X before. Never ever. Of course, I have seen various screenshots around on the online world, but that is a lot different to actually being familar with the operating system. So what was I to expect when I pressed the power button on my new cold black MacBook for the very first time? I never expected it to blow up, and thankfully it did not. I must say though that booting up into OS X is a lot more pleasant than booting into Windows, everything just worked as it should do but in an efficient and beautiful way. After running through the short and sweet configuration wizard and inputting a few details, I was presented with a whole new world in front of me, an OS X desktop was waiting for me.

I had always believed that OS X was pretty, but as I said before I had only experienced it through screenshots on the internet. My first impressions of OS X is that everything seemed to be perfect, it is hard to describe what I thought. Everything just worked, and it is that beautiful simplicity that I love. There is just something about OS X that you cannot explain.

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Don?t get me wrong. I am a big fan of Windows and what Microsoft have done for the industry. Without Microsoft I highly doubt the world would be as it is today, technology plays an important role in evolving society. Without Microsoft I doubt I would even own a blog, and I would not be writing this right now, who knows what I would be doing instead?

A lot of people express their view that OS X is a better operating system than Windows, but I believe each of them to have its own individual strengths, and weaknesses. People enjoy bickering and slagging each other off far to much in this world, don?t get me wrong, I love a good rant (like now!) but I hope I never become blinded and ignorant towards other technologies. I just do not understand the constant hate between ?fanboys?. Some people just do not realise how lucky we are, we are in a great situation where computational rivalry between companies like Microsoft, Apple and Google is only helping to improve technology at an even greater pace.

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Anyway, back to my new lovely MacBook. Some of you may remember I was talking about getting one a while ago, but I decided to hold off because there where rumours of Apple updating the MacBook line. Well, I did decide to wait a few weeks and it was worth it because Apple updated the MacBook?s in early November to the Santa Rosa chipset, they also improved clock speeds as well as upgrading the integrated graphics cards.

I have to say, taking a laptop to University is really beneficial to me. My eye sight is not the best, and it makes things a lot easier downloading the notes directly off the University intranet and viewing them on my MacBook in lectures rather than squinting at an over head projector. Also, for some reason in my University there seems to always be a lack of available computers, so now I have the pleasure of studying on my MacBook wherever I want and connecting wirelessly to to the University?s WiFi system without the hassle of searching for a computer. There are countless other advantages of me taking a laptop to University, but it would take to long to list them and I doubt any of my faithful readers (anybody out there??) would be that interested! I do love the fact though that my new MacBook is so small and sexy, and a total joy and ease to carry round!

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Now the bad things. I can?t be totally positive can I? I mean, Bill Gates may feel a little bit down hearted when he visits my blog if I do not have one small, minor annoyance with my MacBook. Well anyway Bill, here it is?I hate trackpads! Ok, maybe that is more to do with my incompetence at using them them rather than my beautiful MacBook. I find trackpads to be clumsy, slow and annoying. Because it is a laptop, there is nothing you can do besides buying a mouse and I have done just that, I purchased a ?Microsoft Wireless Notebook Optical Mouse 4000″. I would like to challenge Apple right here and right now to innovate and change the world of computing once more, and create a better inputting device than a trackpad!

Well, even with a very nice education discount MacBook?s do not come cheap. I normally class myself as an orthodox tight arse, but since I bought my desktop I have been on a bit of a spending spree. Although, my spending spree can no longer continue as I really cannot afford to buy anything else now, besides of course four pence tins of beans in some unpopular Scandinavian supermarket that exists in England. So a quick one line summary for those who skipped my drivel and came to the bottom of this post; my MacBook is the best thing since sliced bread and I would like to shag it, now is that wrong?

Just for reference my blog is UnknownLogic.com.

Edited by Martyn

Thank you very much for this review, I was just searching for someone who had reviewed this one :)

EDIT: Think you could extend this review a bit? It doesn't seem to say much. What's the glossy screen like? Good outdoors? What about battery life? Graphics card? :p

nice review, now this might sound strage but before i had used my 1st gen macbook with with apples two finger tap/scroll freatures i didn't like trackpads much at all. now i love using the trackpad, more so than a mouse except for in graphics software. maybe im just one of the crazy ones..

EDIT: Think you could extend this review a bit? It doesn't seem to say much. What's the glossy screen like? Good outdoors? What about battery life? Graphics card? :p

I'll extend it for my fellow Neowinians then! I didn't want to have a massive, massive review because I only did it as a blog post originally!!

The glossy screen is absoloutely awesome, and the image quality is just shockingly good and I was pretty surprised at the quality when I fired the laptop up for the first time. I have not actually played around with my laptop outdoors yet, it is winter and I don't want to get it nicked either.

I was pretty happy with the battery life as well. My old laptop had the battery life of a goldfish though so maybe I am not used to having a good battery in my laptop. Anyway, battery life of course depends on what you are doing with the laptop, but typically I would get around four hours with moderate use...and when I say moderate use I mean programming/reading/browsing the web. I use this utility called CoconutBattery which tells you the health of your battery, and apparently my battery is healthier now than it was when I first got it.

I've not really tried out the graphics card to be honest, I only really use my MacBook for programming and actual University work, so I have not tested any games on it. Although of course, I welcomed the new graphics card that added when the system was recently updated. I suppose one day I could install BootCamp and have a go on Team Fortress 2 to see how it handles it, but I have my desktop for gaming, and I know if I install games on my MacBook then I will end up doing no work on it :p

Any other questions just ask, I know this review was a lot briefer than my normal reviews, so I am sorry about that. But yeah, anything you would like to know...just post in this thead or comment on my blog.

Without Microsoft I doubt I would even own a blog, and I would not be writing this right now, who knows what I would be doing instead?

Technically you would still have your blog because it's hosted on a Linux machine :p

Nice review (Y)

Technically you would still have your blog because it's hosted on a Linux machine :p

Nice review (Y)

Cheers!

The originally point I wanted to get accross to my readers is that Microsoft has done a lot for the world, and inspired a lot of people. Would Linux exist if Microsoft had not been founded?

Cheers!

The originally point I wanted to get accross to my readers is that Microsoft has done a lot for the world, and inspired a lot of people. Would Linux exist if Microsoft had not been founded?

Microsoft didn't have the first OS, so technically yes. :)

:p

The point I meant to try and get accross was that Linux was inspired by Windows, at least partially!

Ummm. No.

Linux was designed to be a Minix clone that worked on the x86 (specifically the 80386 CPU). It was not designed to be a Windows clone. The wine project (and its offshoots) intend on allowing apps written for Windows to run in Linux.

Some UIs resemble Windows to make transitions easier (or if you bounce between a Linux box and a Windows box, I suppose). But I am not big on the Windows "start" button, and use Fluxbox where you right-click on an iconless (ahhh, so clean! ) desktop to initiate most apps. There is a Blackbox UI for Windows, bb4win, I believe that aims to bring Blackbox to Windows platforms. So, inspiration goes both ways (three or more ways, if you count OSX and other OSes).

Thats true. If Microsoft didn't make crappy software, we wouldn't have the amazing Mac OS. :D

And if it wasn't for MS Apple might be out of business!... Might want to look up how they saved Apple around the time Jobs had to come back... Also I don't think OSX had anything to do with MS having windows... it was just the next logical path for a company that bought NeXT and wanted to ditch their legacy Mac OS..

Ummm. No.

Linux was designed to be a Minix clone that worked on the x86 (specifically the 80386 CPU). It was not designed to be a Windows clone. The wine project (and its offshoots) intend on allowing apps written for Windows to run in Linux.

Some UIs resemble Windows to make transitions easier (or if you bounce between a Linux box and a Windows box, I suppose). But I am not big on the Windows "start" button, and use Fluxbox where you right-click on an iconless (ahhh, so clean! ) desktop to initiate most apps. There is a Blackbox UI for Windows, bb4win, I believe that aims to bring Blackbox to Windows platforms. So, inspiration goes both ways (three or more ways, if you count OSX and other OSes).

I am not saying that Linux totally copied and ripped off Windows. What I was trying to get across is that it was inspired by Windows, in my opinion at least. There was a gap on the market for an open source operating system when Windows was popular in the 90's, and Linux filled it very well. Every operating system takes different concepts from their counterparts as you said and Windows has been main stream for a long, long time now and that has to be for a reason. I also think that recently Windows has been taking various design elements from OS X, and I don't really have a problem with that if in the end it improves operating systems.

Just for reference, I am not a particular fanboy of Windows, Linux or OS X. I like them all!

I am not saying that Linux totally copied and ripped off Windows. What I was trying to get across is that it was inspired by Windows, in my opinion at least. There was a gap on the market for an open source operating system when Windows was popular in the 90's, and Linux filled it very well. Every operating system takes different concepts from their counterparts as you said and Windows has been main stream for a long, long time now and that has to be for a reason. I also think that recently Windows has been taking various design elements from OS X, and I don't really have a problem with that if in the end it improves operating systems.

Just for reference, I am not a particular fanboy of Windows, Linux or OS X. I like them all!

Just to make sure, you are aware that X is not Linux and Linux is not X, right? The Linux operating system is basically the Linux kernel, and functionally speaking, a shell by which to access it. Many, many fully-functional Linux systems either do not boot into a GUI by default, or don't even have a GUI installed. A default install of Slackware will see the user booting to a command-line and needing to start X manually (until you add the line to one of those million /etc/rc.init.d.script.02.rc2.init.i.can.never.keep.these/things/straight.forthe/life.of.me files). Fedora, Ubuntu, SuSE, Mandriva, and others set up X to boot by default in order to make things easier, but it's not a requirement of the OS where Linux is concerned.

You could argue that Linux was inspired by DOS (and I don't know enough Linux history to say for sure whether it was or not) but to say that the core of Linux - the kernel - was inspired by Windows in any capacity beyond being an operating system is false.

Mac OS was crap. Mac OS X, however, is quite good.

You know, when I got my G4 back in 2001 it shipped with a dual boot configuration - Mac OS 9.2.2 and Mac OS X 10.0.0.4. Though OS X was severely lacking in polish and I had to use OS 9 out of necessity (few apps out at that time for OS X), I have to say that any OS wherein you need to manually assign memory to applications has something seriously wrong with it. OS X on the other hand, while being an extremely memory-hungry beast, has the courtesy to handle allocation for you.

Just to make sure, you are aware that X is not Linux and Linux is not X, right? The Linux operating system is basically the Linux kernel, and functionally speaking, a shell by which to access it. Many, many fully-functional Linux systems either do not boot into a GUI by default, or don't even have a GUI installed. A default install of Slackware will see the user booting to a command-line and needing to start X manually (until you add the line to one of those million /etc/rc.init.d.script.02.rc2.init.i.can.never.keep.these/things/straight.forthe/life.of.me files). Fedora, Ubuntu, SuSE, Mandriva, and others set up X to boot by default in order to make things easier, but it's not a requirement of the OS where Linux is concerned.

You could argue that Linux was inspired by DOS (and I don't know enough Linux history to say for sure whether it was or not) but to say that the core of Linux - the kernel - was inspired by Windows in any capacity beyond being an operating system is false.

To be honest I do not know that much about Linux and its inner workings and I am not pretending to either. I am still learning about the deep inner workings of operating systems. When I was comparing Linux to Windows I was just slighting on the fact that the GUI is similar (in my opinion). Thanks for the informative post though :)!

Great review! I know the joy you feel when you sit down in front of your new Mac. I just switched from a PC to a new Macbook on Nov. 30th. I've finally escaped the stone ages. :woot:

OK.. here we go. Windows users are not in the stone ages. We use our operating system for a WIDE plethora of software. That said... go download the Cyrsis demo and get it to run on OS X. What about something small like.... Party Poker? Americas Army? Will that run on OS X? Battlefield 1942/Vietnam/2/2142? Can you download and use Trillian? Winamp? Enemy Territory? Do ya see where I'm going with this?

My point is, use your "game lacking" OS. I'll load XP and have fun. I LOVE my games. LOVE THEM! Now... if/when I can run ALL OF MY SOFTWARE on a Mac, I'll probably use that full time. I fear though, when that happens, so will the malware, trojans and viruses. So they'll be no point in switching anyways.....

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    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
    • Firefox has had rounded corners for many years. I take it you're not a fan of modern browsers?
    • The problem is in the fundamentals of how businesses are allowed to operate and the change should happen in the basics and certain consumer friendly and moral practices should be enforced by law. This would fix so many things, not just this ages old default browser issue which is a tiny drop in the backut that includes a flood of privacy and other issues.
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