[Review] 13" Black MacBook - Santa Rosa chipset


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Great review. Thanks for sharing.

Might want to look up how they saved Apple around the time Jobs had to come back...

Actually.. this isn't entirely true. I was reading an interesting technologists site back a few weeks ago where they discussed this item in some detail. Microsofts 'saving' payment to Apple was literally about 5% of what they actually currently had financially and in assets. Microsoft helped them a bit, absolutely - but Apple could have managed to stay afloat. The flip side of this is that Microsoft would have been stupid to do what they WERE thinking at the time, and ditch Mac Office. Just two months prior to the announcement by Bill Gates about helping Apple out, (leaked) internal memo's show that Gates was asking for GOOD reasons why he shouldn't just scrap Mac Office!

Its all quite interesting and if I can find the link, i'll share it!

OK.. here we go. Windows users are not in the stone ages. We use our operating system for a WIDE plethora of software. That said... go download the Cyrsis demo and get it to run on OS X. What about something small like.... Party Poker? Americas Army? Will that run on OS X? Battlefield 1942/Vietnam/2/2142? Can you download and use Trillian? Winamp? Enemy Territory? Do ya see where I'm going with this?

My point is, use your "game lacking" OS. I'll load XP and have fun. I LOVE my games. LOVE THEM! Now... if/when I can run ALL OF MY SOFTWARE on a Mac, I'll probably use that full time. I fear though, when that happens, so will the malware, trojans and viruses. So they'll be no point in switching anyways.....

surely bootcamp negates your post?

I've never used it and am currently running XP SP3, but from what I'm given to understand...

Edit: Most of your post actually refers to OS ten, thus the edit. However, in the fifth sentence of your final paragraph, you mention a hypothetical situation where you can run all of your software on your mac. surely this situation exists already (see above).

I have to admit, the Macbook does look like a piece of art. An educated person would not judge a product by its looks. I do appreciate that you wrote a review on the new Macbook, though the info was quite useless for people seeking a quality product. We want to know performance ratings, reliability, and stability, as-well-as what type of person (in the sense of usability) would benefit using this product. We also want to know what you can and can not do with this product.

It will be very hard for anyone to convince me to use a Mac for the following 13 reasons:

1: No Windows Media Center

2: No DX10 graphics

3: games are almost unheard of on a Mac

4: Hardware compatibility (Though some hardware will work)

5: Single click mouse (What's up with that). you actually have to buy a double click mouse to get the right click functionality.

6: Can not custom build a Mac

7: Application compatibility

8: Can you even maximize application windows in a Mac with just one click (not a click and drag, and not a keyboard shortcut)?

9: compatibility limitations between OS platforms.

10: Mac uses the Unix core (not Linux) and not their own (come one, how old is the unix code?)

11: Administrative fuctionality and control

12: Those Communist fanboys need to start getting along with the rest of the world. To them it's not "Think Different, it's Think against!"

13: it's too trendy :)

You guys want Mac to dominate? If mac does then the hackers and virus makers will start finding an interest in Mac. Even if Mac and Windows is head-to-head in the market share, those hackers and virus makers will attack both. It will be easier to make Mac viruses, now that Mac is on the Intel Platform. Windows users know that nothing is impossible and that there is no such thing as 100% perfection. That is all I have to say.

Guys, I'm not writing stuff like this to attack, I write this stuf because it's educational to know what you know. And if I'm wrong I will be corrected. This is a Group discussion right? :)

Edited by jesseinsf
OK.. here we go. Windows users are not in the stone ages. We use our operating system for a WIDE plethora of software. That said... go download the Cyrsis demo and get it to run on OS X. What about something small like.... Party Poker? Americas Army? Will that run on OS X? Battlefield 1942/Vietnam/2/2142? Can you download and use Trillian? Winamp? Enemy Territory? Do ya see where I'm going with this?

All of that can be done with either similar software, or Parallels / VMWare Fusion / Bootcamp.

My point is, use your "game lacking" OS. I'll load XP and have fun. I LOVE my games. LOVE THEM! Now... if/when I can run ALL OF MY SOFTWARE on a Mac, I'll probably use that full time.

Too bad you can play games on a Mac, too. You can even, oh I don't know, run Windows on it and play them that way?

I fear though, when that happens, so will the malware, trojans and viruses. So they'll be no point in switching anyways.....

That will never happen, imo. OS X is too secure. To do some damage, you'd have to modify system files which needs user authentication.

Edit: To the post above - you can take number 5 off the list. I can't believe that people still try to pass off that **** as true. The Mighty Mouse has a touch sensitive top, so you can right click. The Apple notebooks let you two finger tap to right click.

Sigh. Another yawn inducing Windows/Mac fanboy (child) argument-a-thon.

That said... go download the Cyrsis demo and get it to run on OS X. What about something small like.... Party Poker? Americas Army? Will that run on OS X? Battlefield 1942/Vietnam/2/2142?

Um -> http://www.apple.com/games/articles/2007/09/battlefield2142/

Some people just do not realise how lucky we are, we are in a great situation where computational rivalry between companies like Microsoft, Apple and Google is only helping to improve technology at an even greater pace.

Very well said!

dude i just wanna know how easy the osx operating system is.. is it really as simple as windows? and yes macbooks especially in black look very nice.. can someone also tell me the actual use of having a glossy screen? other than it looking good?

Overal I like the review, but it lacks details. Anyway, have fun with it! :)

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4: Hardware compatibility (Though some hardware will work)

Most printers, scanners, keyboards, mouses, monitors, routers, speaker sets, optical drives (both internal and external), HDDs (both internal and external), RAM cards etc. will work just fine with a Macintosh. People even managed to swap CPUs with the latest Intel models.

5: Single click mouse (What's up with that). you actually have to buy a double click mouse to get the right click functionality.

Apple released a multi-buttoned mouse over two years ago, which ships by default with every desktop Mac (except for the Mac mini). They don't even build the one-buttoned mouses anymore.

Even with an old one-buttoned mouse you can access right-click contextual menus by holding down control.

6: Can not custom build a Mac

If you want that you can buy a Mac Pro. There's plenty you can adjust before buying other Macs as well.

7: Application compatibility

Obviously Windows applications won't run on Mac OS X. But then again nor will Mac OS X applications on Windows. So far there aren't any Windows applications I truly miss on Mac OS X. Next to that I found that most applications on Mac OS X are of higher quality than the ones found on Windows (some may or may not disagree). Microsoft Office exists on Mac OS X as well, version 2008 will be released next month.

8: Can you even maximize application windows in a Mac with just one click (not a click and drag, and not a keyboard shortcut)?

Mac OS X' zoom feature simply doesn't work that way.

9: compatibility limitations between OS platforms.

I have a PC on my home network just fine. Basically all popular media formats can be exchanged without a single problem.

10: Mac uses the Unix core (not Linux) and not their own (come one, how old is the unix code?)

It's a bit silly to think the UNIX kernel used by Mac OS X remained unchanged since it's initial release. Development of the NT kernel started somewhere in the late 80s, did it stay exactly the same as well?

11: Administrative fuctionality and control

What about it?

C'mon man if you're going to draw up a list at least make it accurate. ;)

Edited by .Neo
Overal I like the review, but it lacks details. Anyway, have fun with it! :)

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C'mon man if you're going to draw up a list at least make it accurate. ;)

About the Administrative Functionality. I was comparing with Active Directory in Windows server with Mac server.

The rest of the list was said to get more accurate info from people like yourself. Can you compare the first 3 with apple's technologies and where they are headed with it? Thanks: :)

About the Administrative Functionality. I was comparing with Active Directory in Windows server with Mac server.

The rest of the list was said to get more accurate info from people like yourself. Can you compare the first 3 with apple's technologies and where they are headed with it? Thanks: :)

For Media Center there's Front Row 2. DirectX on Mac OS X obviously will never happen as it's being developed by Microsoft. There are more and more games being released for Mac OS X, and EA puts in quite some effort to port over many of it's titles.

Most of this information is available on the Mac OS X website.

I dislike the fingerprints the blackbook gets. I mean, seriously, they crop up almost right away and you have to scrub to get them off, really annoying. Other than that, it's a great laptop but would have done better with a built in SD card slot.

I dislike the fingerprints the blackbook gets. I mean, seriously, they crop up almost right away and you have to scrub to get them off, really annoying. Other than that, it's a great laptop but would have done better with a built in SD card slot.

There's always the Invisible Shield. Although, I do think Apple bundles a small micro-fiber cloth with the MacBooks now, and honestly, it's just fingerprints. You can always wipe them away, the same can't be said of the hairline scratches the white casing seems to pick up.

Thank you for all the nice comments everyone, I am glad so many of you enjoyed reading my review :)

I have to admit, the Macbook does look like a piece of art. An educated person would not judge a product by its looks. I do appreciate that you wrote a review on the new Macbook, though the info was quite useless for people seeking a quality product. We want to know performance ratings, reliability, and stability, as-well-as what type of person (in the sense of usability) would benefit using this product. We also want to know what you can and can not do with this product.

Well the information might of been useless to you, but to other people it might of been useful. I did not write the review to sell MacBook's to other people, I just thought I would write about my MacBook and my feelings for it through the eyes of me. I looked at benchmarks and the lark a lot more when I built my gaming PC in the summer, but for my MacBook I just wanted it for its beautiful simplicity and how it suited my student needs in particular. My blog is simply my opinions and feelings about things that interest me, and I wrote the review for my blogging audience but mainly for myself, and not for my awesome Neowinian friends but I thought I would share it regardless. I have wrote a few reviews for Neowin in the past, and they focused more on the technical aspect, but for my MacBook review I just wanted more freedom and to take a more technical approach.

I dislike the fingerprints the blackbook gets. I mean, seriously, they crop up almost right away and you have to scrub to get them off, really annoying. Other than that, it's a great laptop but would have done better with a built in SD card slot.

That is one of the small qualms I have with my MacBook, it does pick up fingermarks relatively easily. To be honest though, it does not really bother me that much, I tend to clean the screen of my MacBook with the included cloth and I also whipe the casing down at the same time. It only takes a few seconds, no biggie.

For Media Center there's Front Row 2. DirectX on Mac OS X obviously will never happen as it's being developed by Microsoft. There are more and more games being released for Mac OS X, and EA puts in quite some effort to port over many of it's titles.

Most of this information is available on the Mac OS X website.

EA is using another company to port its games, and frankly, EA is one of the laziest game devs - year after, they either make lazy rehashes of the previous, or very buggy games at that. Macs don't do games, until Apple releases a desktop that can take the same video cards as a PC (or EFI becomes mainstream in PC's), you won't get hardcore or moderate gamers to switch.

There are some programs I wish were on the Mac that I found better on Windows, most of which are image viewers, like FastStone or Picasa (I really don't understand the hype with most iLife apps, most are sort of lame or bloated for what they are). iWorks '08 is OK, but I much prefer Office 2007, and I hope 2008 is just as good (I really think if the UI used in 2007 was designed by Apple, Mac fanatics would trip over themselves, but since it's "M$"...)

Leopard is pretty good, but the upgrade went horribly - a clean install later, it's fine. Macs usually work, but they aren't perfect by any stretch, I firmly believe Apple's QC has gone, way, way downhill the past couple of years (the problems with condensation and cheap LCDs on the new iMacs, wonky keyboards on the MB and MBP make me laugh). And the "Mighty" mouse is one of the worst mice I've ever used (wired and Bluetooth).

Overall, OSX does have some real benefits to Windows, and I do like the BSD/UNIX certification, as I'm also wishing to learn PERL/AWK script, and do Java programming on my Mini, and it does have the benefit of better vendor support than Linux.

But there are some things I do miss about Vista - it's easier to customize IMO, there are more programs that you can pick and choose from, plus, you install and run about any piece of hardware, and install Windows without jumping through hoops on hardware bought from newegg.

However, the problem I have with Apple, as an agnostic OS user, is Jobs/Apple's failure to produce a real desktop tower, and the cult of Mac, some Mac users will just bend over for anything from Apple, or but up with software/hardware bugs that get other OEMs roasted over and nasty letters written to. I really do like have choices in my hardware selection, my Mini is mainly a compromise of a number of factors.

My Mac is a Mini (1.83 GHz C2D, 1 GB (soon to be 2), basic model that I got a couple of weeks ago, to play around with and co-exist on my Windows home network. And it has impressed me in that regard as well, I can use RDC without problems and Samba works great when connecting to my Windows shares. And I have installed Hamachi, so I can grab my Mini and remotely access my Vista desktop from a friend's house.

OSX is really great, but so is Vista/XP too IMO.

I've had a Macbook since the first batch of them, and I've enjoyed it through good times and bad. One thing I will point out though is that the Macbook has a far superior trackpad than any windows laptop I have ever tried.

The Macbook's trackpad is wider, more sensitive, and the acceleration seems to be spot on. I love using this trackpad, and I absolutely despise any Windows laptop trackpad I have ever tried (various brands include Toshiba, IBM/Lenovo, HP, and Dell).

That's my little input there. I'm sure they could be at least slightly better if they just make them a little bigger. Who's idea was it to make a square trackpad? *sigh*

People saying running boot camp negates my post, to you I say... Where's your logic? Why would I pay extra just to run XP or Vista on a Mac? From benchmarks I've seen, a Mac does not even come close to hitting the FPS that a custom build can hit, for less money. "BUY A MAC.... so you can run Windows!!!!" Stupid.

You still can't load all the games and software a Windows computer can run.... unless you load Windows. :rolleyes:

People saying running boot camp negates my post, to you I say... Where's your logic? Why would I pay extra just to run XP or Vista on a Mac? From benchmarks I've seen, a Mac does not even come close to hitting the FPS that a custom build can hit, for less money. "BUY A MAC.... so you can run Windows!!!!" Stupid.

Bootcamp is free, so where's your logic? The newer Macs with Nvidia 8600 cards are DirectX 10 capable, so you can run games in Windows perfectly fine. And your statement about low FPS on a Mac is just plain stupid. The only difference is software, not hardware.

You still can't load all the games and software a Windows computer can run.... unless you load Windows. :rolleyes:

Which is why there's the option to do so. Can you run OS X programs on your PC l? Didn't think so ;)

Nice review mate, i have to admit that they do look rather lovely and the OSX operating system is different and refreshing to use when you have been using windows for so long.

I don't think i am sold on macs just yet, personally i think Apple are too up their own a*se , when they released those Mac Vs. PC ads it annoyed me because they portrayed that they where superior to windows pcs which they aren't, they are just different, there is nothing wrong with being different, it gives the consumer a wider choice which is good isn't it? Why can't they go for that angle? I guess it annoys Steve Jobs that Microsoft have such a big share in Apple that he had to show his feelings a little.

Anyways nice review and i hope to see more entertaining reading from you in the future! Good job!

awesome, I don't know many laptops that have an optical port. Also can you run Windows Vista at the same time?

You can run Windows Vista via Boot Camp, or virtualize it via Parallels Desktop and/or VMware Fusion.

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    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
    • [Price Drop] PDF Expert for Mac v3 is still half off by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time you can save 42% on PDF Expert One-Time Purchase. PDFs remain the best way to transmit documents, but editing them isn't possible with standard Mac software. PDF Expert changes that, allowing you to edit PDF text, images, links, and outlines quickly and easily. Typo in a contract? Easy fix. Need to rework a complete section of a document? No problem. PDF Expert provides a series of essential functions that will transform the way you work with documents on your Mac. It recognizes text and OCR, makes edits, and fills out forms. And with the “Enhance” feature powered by AI, it will fix distortions, remove shadows and improve contrast so that even difficult-to-read documents look great. EDIT Change the text. Easily fix typos, update numbers, or add entire paragraphs Insert images. Update logos in a contract or add a new graph to a report Add links. Enrich your PDFs by linking to other pages or external websites ANNOTATE Highlight the important. Make the most valuable content stand out at a glance Comment on PDFs. Add text to PDFs, insert pop-up notes & write your thoughts in the margins Add stamps. Review documents with our set of stamps or create custom stamps for any workflow ORGANIZE Merge PDFs. Combine multiple files into one PDF document Manage pages. Add, delete, rearrange, or rotate PDF pages with ease Split PDFs. Extract pages from PDFs & save them as separate files CONVERT Convert to PDF. Turn JPG, PNG, Word, PPT, and Excel to PDF PDF to Word. Convert PDFs into editable Word documents PDF to image. Turn PDFs into JPG or PNG images PDF to Excel. Convert PDFs into Excel spreadsheets PDF to PPT. Save PDFs as PowerPoint presentations PDF to text. Convert PDFs into editable TXT files FILL OUT Fill out PDF forms. Easily fill out PDF forms by just clicking on them Sign documents. Add your signature to a PDF in a few clicks. Let customers sign documents with handy one-time signatures Redact PDFs. Blackout or erase confidential information from your documents RECOGNIZE TEXT OCR text in PDF. Recognize the text, so you can search, highlight & copy it Enhance scans. Fix distortions, remove shadows & improve contrast Crop & split pages. Split double-page scans into separate pages & remove undesired margins Good to know: Length of access: Lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Mac Max number of device(s): Unlimited usage on personal macOS devices Version: PDF Expert 3 for Mac (macOS) Updates: Get continuous support and bug fixes. Additional new features may come at an extra cost. PDF Expert One-Time Purchase normally costs $139.99, but you can pick it up for just $69.97 for a limited time, that represents a saving of $70 (50% off). For a full description, specs, and license info, click the link below. Deal Price One time cost now only $69.97 (was $139.99) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • Indeed - drives me mad - usually because Refresh is hidden in the full menu.
    • Firefox has had rounded corners for many years. I take it you're not a fan of modern browsers?
    • The problem is in the fundamentals of how businesses are allowed to operate and the change should happen in the basics and certain consumer friendly and moral practices should be enforced by law. This would fix so many things, not just this ages old default browser issue which is a tiny drop in the backut that includes a flood of privacy and other issues.
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