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Question
rpgfan
I have a while loop that updates the form, while the actual information for the form is updated in a separate thread. The problem is, it is designed like this currently:
while (!quit) { this.SuspendLayout(); this.BeginInvoke(new InvokeDelegate(UpdateForm)); System.Threading.Thread.Sleep(1000); this.Update(); this.ResumeLayout(true); }
UpdateForm just updates the Text properties of 2 labels and exits. I've tried a lot in the past few hours, but this while loop thing has got me... How do I prevent such a deadlock? I've tried various combinations of Threads, Invoke, BeginInvoke, and the like, and nothing has worked. I've went through several tutorials on the topics (all of which dealt with the console), and understood how things worked. I even created my own console app based on what I learned. Windows Forms is a completely different animal from console apps though... Can anybody help or provide suggestions? Note that this isn't homework (I can't imagine doing this for homework...); it is just being done in the pursuit of knowledge! :)
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