Sins of a Solar Empire


Recommended Posts

Since we are very close to the release of the highly anticipated 4x space strategy game, Sins of a Solar Empire, I thought it was time to open a thread for discussion.

If you are not too familiar with Sins, then here are some recent previews:

ScreenShot_16_thumb.jpg

Link to comment
https://www.neowin.net/forum/topic/617104-sins-of-a-solar-empire/
Share on other sites

Tips for launch day.

On February 4, 2008 Sins of a Solar Empire will be released. So how exactly is this going to proceed?

1) For those of you who pre-ordered:

If you pre-ordered the game but were NOT in the beta tomorrow afternoonish, Eastern Standard Time, the orders will begin to be processed. There are thousands of pre-orders to be processed so it will take some time. Here's the insta-answer to this question "I haven't received my email yet!" answer: It hasn't been sent to you yet. The pre-orders should complete being processed by 8pm EST. If you haven't received an email, then check your various spam filters. Otherwise, go HERE, type in your email and it should email you all info we have on you.

2) Get Stardock Central

To download the game, you will need Stardock Central. Your email will include instructions on creating a Stardock.net account (that's the account you use to logon to this website and post and such). If you want to get a head start, you can go here.

3) If you had a beta version

If you were one of the beta testers, first, thank you for your help! Sometime tomorrow afternoon v1.01 will appear on Stardock Central. That is the latest version. You will need to uninstall your existing beta first.

4) If you are buying it at a store

Once you install it and have it running, you will need to update to v1.01 to play on-line. Click on the "update game" button on the main menu and you'll be taken to where you can download the v1.01 patch. The patch is only 11 megs so don't worry.

5) If you are downloading the full game

We have leased some mega-super-duper high speed lines for the launch week. It should (better) download really REALLY fast regardless of how many people are buying.

Read the full list...

http://forums.sinsofasolarempire.com/?foru...=174664#1440373

My problem is - I'd really like to try this game before I buy it, as I'm very picky with strategy games and have encountered it a couple of times that I bought it and didn't like it... so I kinda don't want that to happen again - even though this game looks really great from the vids and reviews of it

Is there any word of a demo or anything?

Is there any word of a demo or anything?

A demo will be available in the near future.

Does the downloadable version require Stardock Central running once it's downloaded and installed (Like Steam does for example), or does it function independently? Also, I assume physical media version doesn't use Stardock Central at all?

If you buy electronically, then you just need Stardock Central to install, not play.

I hate it when this happens. No stores in my areas have the game and I don't want to pay $5 more for the digital download. I'd rather have the boxed game. Hopefully I'll be able to purchase it by next week.

a space RTS game could be fun right about now... however i need some reviews or a demo to see if its really good enough to buy.

Shouldn't be too long,

I've been playing it all day yesterday, theres room for improvement thats for sure, but the devs and publisher have been active on the official forum which is a good thing.

Still no word on a demo. :(

A demo should be available in roughly a month or so. When a demo is available, you will know about it. :)

when do I get to see some reviews?

More reviews should be coming in soon, but here is one.

http://www.gamealmighty.com/story-individu...a_Solar_Empire/

Just wanted to post that we have released the 1.02 update. You can download the update via Stardock Central or the update button in Sins.

Small excerpt of changes:

Fixed a bug on Ironclad On-line where games in progress would sometimes linger and show as available resulting in a "Rejected by host" message.

  1. Fixed a bug on Ironclad On-line where games in progress would sometimes linger and show as available resulting in a "Rejected by host" message.
  2. Siege Frigates now use more fleet supply and have somewhat fewer hull points.
  3. Pirate strikes come less often
  4. Random map options that don't have pirates now available
  5. Various tweaks and improvements to ICO (Ironclad Online)
  6. Various tweaks and improvements to the game UI in game (more info available)
  7. Various small tweaks to weapons and defenses

Full change log can be found here.

http://forums.sinsofasolarempire.com/?foru...&aid=176182

This game is absolutely stellar (err, no pun intended.)

I just played a game last night with a friend of mine against the AI for 6 hours. (Huge map. 2 stars 50 planets or something like that). We lost in the end, but, we had a great time doing it.

If you are into games like Civ4, but wished the combat was a little more realtime, than this is the game for you. it isn't turn based, but, it isn't a frantic click-fest like some RTS games.

I'm interested in this game, but again need a demo as I don't think my Windows laptop will be able to run it

Processor: Intel Pentium M 740 / 1.73 GHz

Chipset Type: Mobile Intel 915GM Express

512mb

Graphics Processor / Vendor: Intel GMA 900

Video Memory: Dynamic Video Memory Technology 3.0

Max Allocated RAM Size: 128 MB

I take this is like a modern escape velocity? Its sometimes hard to tell if those preview screens are of the actual gameplay or just the story animations.

I'm interested in this game, but again need a demo as I don't think my Windows laptop will be able to run it

Processor: Intel Pentium M 740 / 1.73 GHz

Chipset Type: Mobile Intel 915GM Express

512mb

Graphics Processor / Vendor: Intel GMA 900

Video Memory: Dynamic Video Memory Technology 3.0

Max Allocated RAM Size: 128 MB

I take this is like a modern escape velocity? Its sometimes hard to tell if those preview screens are of the actual gameplay or just the story animations.

Unfortunately you won't be able to run the game with a graphics processor like that. You'll need one that supports DirectX 9. As for a demo, according to this there will be one after a v1.03 update is released. Also, the preview screenshots are actual gameplay shots taken in "cinematic mode" (removes icons, etc).

If you have some feedback for the v1.03 update, then now is the time. :) We want to hear your opinions.

We hope to get v1.03 out by the end of the month (no promises though). Ironclad (and Stardock) are pretty exhausted from the final weeks of effort and the first week of launch so resting will be done. Smile.gif

So think of v1.03 as a few key tweaks that you think would really make the game more enjoyable not just for you but other people.

Here's an example of things we're talking about right now:

  • Updated AI players
  • More Game Speed Options
  • More aggressive AI players replacing dropped players (i.e. active AI)
  • AI surrendering
  • Improvements to ICO
  • Unit cap increases

Link

  • 2 weeks later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • All these CEOs got the biggest boners thinking about firing employees for AI. Turned out it was just a wet dream.
    • And the fact that the majority of people from Poland are white European Christians while the people you are complaining about in post after post are not is just a coincidence... Every sentence in your post I am replying to is racist nonsense. None of it is actually based on any facts whatsoever. All immigrants are seeking a better life too. It's literally the only reason they would risk everything and leave their homes, families, and homeland. They are working and contributing to the economy too, as you even admit. They get the same benefits your partner did AND that YOU are eligible for as well. That is one of the key things of the EU and a mark of a civilization. That is the definition of a society where everyone is given a chance, treated equally and fairly, and is judged by the content of their character, not their different skin color or which version of ignorant superstitious nonsense their parents lied about as children. Racists around the world said the same things about the Irish and Jews and Poles (like your partner) and...every other immigrant movement over the centuries. What's your family's heritage, by the way? Were your ancestors lied about with racist fearmongering crapola by self-entitled locals the same way as you are now? If someone like that said the same things about all people from Poland, like your partner, would they be right? Or would you want them to judge your partner based on who they actually were, not where they just happened to come from?
    • Again, this is an irrelevant attempt to attack the messenger. The truth does not require any justification.
    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      153
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!