[Review] Future Sonics Atrio M5 Headphones


Recommended Posts

Quick Piccy

future-sonics-12.jpg

So, my trusty Sony EX-85's bit the bullet, so I decided to upgrade to some 'audiophile' headphones, and decided for price and quality, I'd get these.

The only supplier I could find in the UK that stocked them was www.handheldaudio.co.uk so I purchased these for the sum of 99 quid.

Onto the Product.

Packaging

The box is a normal job, gets the job done box, nothing fancy although presented with the manual upon first entering the box. A nice touch, and tells you how loud not to have the earphones, ect. This is important with these as they go quite deep into the ear, and create a very good seal.

You get a nifty carrying case with the headphones, nothing stylish or anything I would consider using, but I guess it would come in use for people who like that sort of thing.

Design

A lot of reviews have slated these for not looking stylish and / or cool. I don't think this is the case, As they come in black plastic, that has a slight shine, but nothing that looks tacky or cheap. The headphones look a bit weird at first when inserted into the ear, but all these headphones do and i've had my fair share of looks as if to say, what headphones are they?

This is my first pair of Headphones that are IEM's, but the tips are doubled, so it goes a little further into the ear and creates a seal. This is weird at first, but when used to it, Its a good effect, and eliminates a lot more noise than the traditional IEM.

M

Sound

Obviously this is the main feature of this IEM, and on the box it is stated that there is no other IEM for the price with bettering sound quality. Well I can see where they come from. I'm a Bass Head, and after reading numerous reviews about how the Bass was loud, clear and thumpy I knew these headphones were for me. These haven't had much play time yet, but they are fantastic when connected up to a Decent source.

Right now, I've got them plugged into my X-Fi, and they sound fantastic. The Bass is set to 70%, and the level and Quality of the Bass is unreal. Yet it does all of this without the mids or highs missing out on detail. I'm happily focusing on the Bass while realising the sound of the highs isn't dropping off, Something the Sony's used to do with more complex music.

Right now, I'm listening to the Maccabees, Just like the Rain, and the sound reproduction is unbelievable. The quality of the high hats, guitars are tremendous, with only very complex music scenes throwing the IEM's off course, but only ever so slightly.

Obviously Bass isn't everything, so I'll detail how other music sounds. OK so I lied, I just started up Pendulum - Slam. The first thing your presented with is the Hard Hitting bass line, that would satisfy the utmost of Bass Heads. The chorus as I type, is making my head thump. These headphones are worth every single penny.

Next Track....

(Flicks through music collection)

Arctic Monkeys - Mardy Bum.

The Guitar Intro Kicks in, And you are presented with a fantastic guitar riff that sounds fantastic, reproduced without any lack of detail and no distortion. The instruments and sound staging is perfect, allowing you to immerse yourself in the current song. The vocals feel up front, whilst the instruments feel behind, adding to that 'live performance' feel.

Overall

Looks - 6/10

Sound - 10/10

Value for Money - 8/10 (still too expensive for most)

Overall - 8/10

  • 2 weeks later...

Just thought I'd mention that I have these headphones and I have to agree that they're awesome. I sadly started to realize that I'm just a bit of a basshead thanks to these guys :pinch:. I'd also mention that these are very smooth sounding headphones without any kind of harshness in the treble range. As such, they're really easy to listen to for a long time but also lack some absolute detail and clarity. That is of course my opinion and (also in my opinion) acceptable for the price. I got mine from roaddogonline's ebay store for around US$140 shipped if I recall correctly.

Edited by Solecs
Just thought I'd mention that I have these headphones and I have to agree that they're awesome. I sadly started to realize that I'm just a bit of a basshead thanks to these guys :pinch:. I'd also mention that these are very smooth sounding headphones without any kind of harshness in the treble range. As such, they're really easy to listen to for a long time but also lack some absolute detail and clarity. That is of course my opinion and (also in my opinion) acceptable for the price. I got mine from roaddogonline's ebay store for around US$140 shipped if I recall correctly.

I agree completely. But, had to send mine back as the bass unit in the right headphone has gone. Just get rattle all the time. :(

I hate people who rate reviews as one star for no reason, you see it all the time on Neowin.

I personally liked your review, five stars from me (Y)

Nice headphones, they seem to be the opposite of the Shure ones I reviewed. Yours provide a lot of bass, mine does the warm sound :p

I hate people who rate reviews as one star for no reason, you see it all the time on Neowin.

I personally liked your review, five stars from me (Y)

Nice headphones, they seem to be the opposite of the Shure ones I reviewed. Yours provide a lot of bass, mine does the warm sound :p

I consider Bass and warm to be in the same category, so i'm unsure as to how you define each term. I've found most bass heavy IEM's also tend to focus on the mid's, creating that 'warm' sound. Can't be doing with the neutral sound myself.

Tried a pair of Shure's a while back, and didn't rate them too much, but you know. Sound is a very peculiar thing, and I personally take reviews of headphones with a huge pinch of salt. Even the audiophile reviews seem a way off sometimes.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Very umm, blue?  
    • Steam Summer Sale 2026 kicks off offering weeks of PC game discounts by Pulasthi Ariyasinghe Every year, one of the biggest events that Valve hosts is the Steam Summer Sale. Now, the 2026 edition has just kicked off, bringing discounts for everything from the newest games and retro gems to all sorts of DLC packs. As always though, PC gaming hordes have managed to shake the servers of Steam just as the sale opened its doors, so expect the prices, store pages, and services to not show up properly for some time till the backend stabilizes. You'll find sales being present, though with minor cuts, for even relatively recently released titles this time. The front page is the place to be for anyone looking for recommendations, with it putting a spotlight on fresh games every day. However, keep in mind that the discounts themselves will not be changing and will remain static throughout the sale. Blockbusters like Clair Obscur Expedition 33, Split Fiction, Red Dead Redemption II, Battlefield 6, Dispatch, Baldur's Gate 3, Resident Evil Requiem, Anno 117, Arc Raiders, Black Ops 7, Kingdom Come: Deliverance II, and much more are currently discounted. Valve has also brought back the special "Deep Discounts" section. While part of this same sale, it only highlights games that are discounted by at least 85%, with some titles even reaching 95% off. Some of the games included here are The Witcher 3: Wild Hunt, Watch Dogs 2, Far Cry 4, Wreckfest, Dragon Ball Xenoverse 2, The Quarry, Ghostwire Tokyo, Call of Duty: Modern Warfare II, and much more for just a few dollars each. The Steam Summer Sale of 2026 will be open for business until July 9, giving everyone two whole weeks to try and keep their wallets closed. If you want to see the biggest highlights, be sure to read our Weekend PC Game Deals special coming this Saturday.
    • Digisecret 2.1.431 Pro and Wzipse 4.0. Both are encrypted self-extracting archives.
    • Google reshuffles its AI coding team as it struggles to catch Anthropic by Karthik Mudaliar Google is already reorganizing the AI coding “strike team” it created roughly two months ago, as it attempts to find ways to close the gap with Anthropic in one of generative AI’s most commercially important areas. According to The Information, Google DeepMind is expanding the team’s focus to include “midtraining,” rather than concentrating only on coding tools and agents. Midtraining takes place after a model’s broad initial training but before the final stages that prepare it to follow instructions and perform specific tasks. In simple terms, it gives developers another opportunity to expose a model to carefully selected data before it is polished for release. That could help Google improve Gemini’s underlying coding abilities instead of relying only on better prompts, interfaces, or post-training. Previous research has found that midtraining can be particularly effective for code and mathematics, where models must move from general language knowledge to more structured tasks. Google reportedly created the original strike team in April. It was led by Google DeepMind research engineer Sebastian Borgeaud, who previously worked on model pretraining, and focused on complex, long-running programming jobs. Google co-founder Sergey Brin and Google DeepMind chief technology officer Koray Kavukcuoglu were also reportedly involved in the effort. DeepMind researchers were said to believe that Anthropic’s coding tools were outperforming Google’s Gemini models, prompting the company to give the project more attention. Anthropic has made coding a central part of its AI strategy through Claude Code and its Claude model family. The company has continued improving that area, with Claude Opus 4.8 offering upgrades for coding and other agentic tasks, along with the now-unavailable Mythos and Fable models. The reshuffle also comes at a time when Google faces increased competition for AI researchers. Gemini co-lead Noam Shazeer recently announced that he was leaving Google for OpenAI, while two other researchers who contributed to Gemini and DeepMind projects are reportedly preparing to join Anthropic. It remains unclear whether the reorganized team will produce a new public Gemini model or developer product. No release date, team size, or specific performance target has been disclosed. Source: The Information
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      413
    2. 2
      +Edouard
      168
    3. 3
      PsYcHoKiLLa
      132
    4. 4
      Xenon
      73
    5. 5
      Michael Scrip
      73
  • Tell a friend

    Love Neowin? Tell a friend!