Generals Specs?


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this is from fileplanet

The Sneak Peek was the Multiplayer Test created in November 2002, so it not optimized and does not reflect the final retail product. To run the Sneak Peak, you MUST meet the following requirements:

- 2 Gigahertz CPU minimum

- 512 MB RAM minimum

- GeForce4, or more recent Direct3D-capable video card

These system requirements do not reflect the final system requirements for the retail game, but will be necessary to operate the Sneak Peek since it is using unoptimized code.

--------Minimum Requirements for Enlistment--------

OS- Windows 98/2000/ME/XP

Processor - 2.0 Gigahertz or Faster CPU

Memory - 512 MB RAM

Hard Drive - 1.8 GB

CD-DVD - 4 SPEED

Graphics – GeForce4 of more recent Direct3D-Capable Video Card

3D Accelerator - Direct3D* (Required)

DirectX - Version 8.1

Network - TCP/IP compliant (2-8 Players)

Internet - 56.6Kbps (2-4 Players)

Internet - Broadband (5-8 Players)

Input - Keyboard, Mouse

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It ran perfectly on my system:

AthlonXP 1900+ @ ~1.5ghz

Radeon 8500 64mb DDR

256mb 2100 DDR RAM

You can only run it on one resolution, which is 800*600, so the game looked like crap on my LCD monitor with a higher native res.

Just download it and run it with the sandbox and test it out for yourself. It's a pretty good game, and i intend on buying it when it comes out.

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Dude, I have the Multi-Player on 2 machines at my house. And, BOTH, work fine. One is my dual P3 1.26 and the other is my little P3 733. It runs fine on both. 2 Ghz, bah! And you can install it on lower than specified machines. The multi-player install has checkboxes. If you check 'em you can install it.So, if unoptomized, Generals runs fine on my P3 733 then I don't think anyone has anything to worry about. :cool:

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Well of course it takes a lot of power to run this game, think of the stuff it has to do. It has to do all the AI for ALL the individual units, rendering the scenes, explosions, sound and all the other stuff that is done off the focus area. Just pop a new CPU into your mobo, they are so cheap now anyways.

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Dazzla, the 800x600 limit is only in the beta. In the final version, you'll be able to chose almost any resolution.

And as for the specs I posted, and the ones on FilePlanet, the minimum specs I posted are for the retail release of the game. The specs that're listed on FilePlanet are only for the beta, and even those are overkill. They just want to make it clear that the beta might not run decently on anything lower then 2GHz, even though in most cases it'll run just fine. I ran it once on my old Duron 1gig rig, and it ran decently, although only at low detail levels.

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axis Posted on Feb 3 2003, 11:13

--------------------------------------------------------------------------------

Well of course it takes a lot of power to run this game, think of the stuff it has to do. It has to do all the AI for ALL the individual units, rendering the scenes, explosions, sound and all the other stuff that is done off the focus area. Just pop a new CPU into your mobo, they are so cheap now anyways. 

Ok, the way to make a game run better is very simple. Get hardware that can handle the different processes and free up your proc. Graphics Cards are already doing that. Um, sound? Let's see get yourself an Audigy 2 and it'll lighten the load on your proc as well. Yes, a faster proc is always better, but they aren't as cheap as some would say. I mean I just got my 2 P3 1.26 Ghz Procs with the 512KB Cache and man, they were still, with my company discount, $164/proc. I can understand the need for a better proc in most cases because do to the fact that this game is one of the first to be able to do the Cinematic Computing Mumbo Jumbo that Nvidia has been touting, but even with that in hand, I still belive that a 700Mhz will do for a final code release of Generals. The reason I belive this? Very simple, WC3 came out and it has alot of graphical operations in it, but it's minimum sys req. was I think a 450? Maybe a little less or more. But then you get UT2K3, it needed a minimum 733 Mhz. Again, with that game, my little P3 733 was playing on a graphical and performance lvl higher than what you would have thought. Now, maybe that's just because I know how to configure my rig, but still. I'm sure that a machine with a 700 Mhz proc will handle it. I mean come on read my post above. I got my 733 Mhz P3 running the online Multiplayer Demo and it said it needed a minimum proc ok 2 Ghz! I do belive that I trashed those specs. Granted when I start the game up, the title screen comes up with a box that says my system does not meet the requirements but all I have to do is click ok and the rest is play time. My lod times are about 2 seconds behind everyone else online in the game. Which tells me that maybe some other people are playing on not so efficient machines or on machines like me. But regardless, I really think everyone is getting worked up for no reason. :)

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Gees Unreal Tournament runs pretty well on my Mates comp and hes only got a PIII 1GHZ, GeForce3, and it runs pretty reasoable

this game Looks like it requres about 1/3 the power that UT2003 does. Im willing to bet 1/10th my credibility that this game is moooore then playable on a 1GHZ system, with a geForce 2.

Cant wait for its release but.

Is it Feb 13th/?

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this game Looks like it requres about 1/3 the power that UT2003 does. Im willing to bet 1/10th my credibility that this game is moooore then playable on a 1GHZ system, with a geForce 2.

Is it Feb 13th/?

no way in hell this game could be playable with a geforce 2 no matter what processor speed...

the thing lags somewhat (when ya have a huge army) with a 2.6 533fsb and rdram and a ti4200

I want a 9700

but no Generals is supposed to be in stores Tuesday the 11th

where is Splinter Cell? :p

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Ok, I'll try to be a little helpful here:

The minimum required system specifications to run Command & Conquer Generals is as follows:

? OS: Windows XP/ME/2000/98 (Windows 95/NT not supported)

? CPU: 800 MHz Intel Pentium III or AMD Athlon processor

? RAM: 128 MB

? CD/DVD-Rom Speed: 8x

? Hard Drive Space: 1.8 GB free hard disk space plus space for saved games, Windows swap-file, and DirectX 8.1

? Video: 32 MB AGP video card using the Nvidia GeForce 2, ATI Radeon 7500, or more recent chipset with DirectX 8.1 compatible driver

? Sound: DirectX 8.1 compatible PCI 16-bit sound card

? Input: Keyboard, Mouse

Additionally, the following specifications are required for multiplayer:

? 256 MB RAM for 3-8 players

? One set of game discs per player. Disc 1 and Disc 2 cannot be used simultaneously for multiplayer games.

? Internet (2-4 players): 56Kbps or faster direct Internet connection

? Internet (5-8 players): Cable, DSL, or a faster direct Internet connection

? Network (2-8 players): TCP/IP compliant network

Recommended system specifications:

? CPU: 1.8 GHz or faster Intel Pentium IV or AMD Athlon processor

? RAM: 256 MB or more

? Video: Nvidia GeForce3 or better Direct3D capable video card

Note: Some PCs equipped with the VIA KT133a chipset might encounter problems with Command & Conquer Generals.

Hope this helps.

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