SCEE PlayStation Day - 06/05/2008


Recommended Posts

No-one checked this out yet? It looks good :)

By the way, heads up, a 15min game play feed from KZ2 will be coming soon.

Will be nice to see people actually playing it :D

killzone-2-20080506020313430.jpg

killzone-2-20080506020316134.jpg

killzone-2-20080506020320680.jpg

killzone-2-20080506020318399.jpg

Some KZ2 screens.

15 mins of game play footage is supposedly coming within the next 15-30 mins.

First part of the Killzone 2 gameplay video is up:

http://www.gamersyde.com/news_6429_en.html

The 15 minutes have been cut to 5:30 (and then cut in 2 parts) because the guy playing sucked too much. Snoopers has gone back to the showfloor to get better footage.

Anyone watched the 1st part of the gameplay video above?

Looks awesome! I'm loving the mature language as well :laugh:

Lighting is out of this world on consoles!

rkub69.gif

Edited by Audioboxer
****! i was expecing haze and grid this week on the US store

Store update is normally a thursday, today was a special update in Europe due to PlayStation day.

It's likely you'll see both on thursday.

PlayStation Home Hands-On

We check out Home's game-launching features during Sony Computer Entertainment Europe's PlayStation Day event in London.

At the first PlayStation Day in London today, Sony Computer Entertainment president Kaz Hirai said that he wouldn't release Home "until he's happy with it." As one of the few individual titles name-checked by Hirai, it's clear that there's a lot of expectation around Home--a title that's expected to be a central hub for online interaction on the PlayStation 3. It may still be in closed beta and only being played by Sony Europe staff, but it's looking more and more advanced, especially when it comes to the game-launching features. We were lucky enough to get a hands-on at PlayStation Day, as well as pitch our questions to the development staff.

While Home was originally pegged as a social networking tool akin to something like Second Life or even Facebook, the developers in the UK have made a more conscious effort recently to reposition the software for gaming. The social networking aspects will still exist with a heavy amount of customisation, interaction, and competition, but the ability to seamlessly move between Home and a traditional gaming experience is going to be something you'll hear being emphasised during the coming months. Taking MotorStorm as an example, the team has made it very easy for you to organise a gaming lobby straight from within Home, using a virtual PSP to customise and launch a game.

We were shown an example of such an experience from a developer who was playing Home in the main home square environment. The home square features video walls (this time playing a MotorStorm Pacific Rift trailer), as well as shops and cinemas, and it's intended to be a hub for up to 64 people to get together and meet. It's worth noting that 64 is the limit on the number of people in one place in Home, while you can only have 50 people on your friends list. The developers clearly recognise the restriction of such a number--Xbox Live has a 100 capacity and still many people do not find this big enough--and expect to increase this limit in the future.

As long as you have a game installed on the hard drive or in the disc tray, you can jump straight into an online lobby from within Home. This means that you skip any of the game's introductions, and in the case of MotorStorm, you even get a custom loading screen that features the Home logo in the corner. Using the PSP interface, you can customise all of the game rules that you'd expect from an online game, including the number of players, private slots, and laps and tracks. Once you're ready to go, a small PlayStation control pad icon appears above your head. This indicates to other Home users that you're ready to play, and they can come over, chat to you, or just join you if they're interested. The demo that we played was running over the Internet, and even in its beta form, moving between Home and a game of MotorStorm was a completely seamless experience.

Home's closed beta has been extended to July, although more and more people will be invited to participate during the coming months. The current plan is to have Home ready for an open beta release on PlayStation Network in November, although given Kaz Hirai's fondness for the project, it's possible that it could slip again. Either way, Home is no doubt going to be huge whenever it launches, so we'll endeavour to bring you more information as and when we can.

Source: http://uk.gamespot.com/ps3/puzzle/playstat...amp;sid=6190448

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nothing Ear (a) and CMF Buds Pro 2 with active noise cancellation drop to lowest price ever by Fiza Ali With Prime Day 2026 scheduled to run from Tuesday 23 to Friday 26 June, Amazon has already begun rolling out early access offers ahead of the main event. Particularly, Nothing Ear (a) and CMF Buds Pro 2 wireless earbuds have dropped to their lowest price ever with limited Prime deal offering 33% and 24% discounts, respectively. Nothing Ear (a) are equipped with 11mm dynamic drivers featuring a PM1 + TPU diaphragm. For noise control, the earbuds offer active noise cancellation (ANC) of up to 45dB across frequencies reaching 5,000Hz. The smart ANC algorithm adapts to surrounding noise levels, while a Transparency Mode allows users to remain aware of their environment when needed. Connectivity is handled via Bluetooth 5.3, with support for AAC, SBC, and LDAC audio codecs. Additional features include IP54-rated earbuds for dust and splash resistance, paired with an IPX2-rated charging case. Furthermore, users also benefit from pinch controls, in-ear detection, Google Fast Pair, Microsoft Swift Pair, dual-device connectivity, and a low-latency mode designed for gaming and video playback. The Nothing X app unlocks a range of customisation options, including a personalised equaliser, bass enhancement, control remapping, ear tip fit testing, firmware updates, dual-device management, a Find My Earbuds feature, and low-latency mode settings. When it comes to the battery, the earbuds house a 46mAh lithium-ion battery, while the charging case contains a 500mAh cell. With ANC disabled, users can expect up to 9.5 hours of playback from the earbuds and up to 42.5 hours in total with the charging case. With ANC enabled, battery life is rated at up to 5.5 hours per charge and up to 24.5 hours combined with the case. Finally, fast charging is also supported that should provide up to 10 hours of playback from a 10-minute charge with ANC turned off. Nothing Ear (a) Wireless Earbuds (Black): $53.20 (Amazon US) - 33% The CMF Buds Pro 2 feature a dual-driver audio system consisting of an 11mm bass driver and a 6mm micro-planar tweeter. The earbuds use PU (polyurethane) and PET (polyethylene terephthalate) titanium-coated diaphragms and are tuned by Nothing to deliver balanced audio performance. They further support active noise cancellation of up to 50dB across a frequency range of up to 5,000Hz, and noise control features include a Smart ANC algorithm, Adaptive ANC, Transparency Mode, and Clear Voice Technology 2.0. For calls, the CMF Buds Pro 2 use a total of six microphones and feature an environmental noise-cancelling algorithm, Clear Voice Technology 3.0, and Wind Noise Reduction 3.0 that should improve voice clarity during conversations. Furthermore, when it comes to the connectivity, it is provided through Bluetooth 5.4. Additional features include an IP55 rating for dust and water resistance, Google Fast Pair, Microsoft Swift Pair, in-ear detection, a low-latency mode, and a Find My Earbuds function. Moreover, through the Nothing X app for Android and iOS, users can access custom EQ settings, a bass enhancement algorithm, customisable controls, Find My Earbuds, low-latency mode, dual-device connectivity, an ear tip fit test, and firmware updates. The earbuds contain a 60mAh rechargeable lithium-ion battery, while the charging case houses a 460mAh battery. A full charge of the earbuds and case via USB-C should take approximately 85 minutes, while the earbuds alone should be fully recharged in the case in around 60 minutes. Battery life is rated at up to 11 hours of playback on a single charge and up to 43 hours with the charging case when ANC is turned off. With ANC enabled, playback time is reduced to up to 6.5 hours on the earbuds and up to 26 hours with the charging case. Talk time is rated at up to 6 hours on the earbuds and 25 hours with the case with ANC disabled, or up to 4.8 hours and 18.6 hours, respectively, with ANC enabled. CMF Buds Pro 2 Wireless Earbuds (Dark Grey): $37.05 (Amazon US) - 24% Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • The entire world moved to the vastly superior and now universally supported Dolby Atmos technology a very long time ago, mate.
    • Insane. This is as crazy as COVID back in 2020, where you could go back one year in time and tell them that everybody's gonna be locked in and now with memory that your old computer was going to be worth more tomorrow
    • "Bad Pool Caller" meaning one of your software is trying to change memory it doesn't own, in a memory pool that's it ,nothing to do with Windows
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      544
    2. 2
      +Edouard
      187
    3. 3
      Michael Scrip
      77
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      Steven P.
      71
  • Tell a friend

    Love Neowin? Tell a friend!