Mirror's Edge (inspired by parkour and free running)


Recommended Posts

Mirror's Edge is an upcoming first-person action-adventure video game that is being developed by EA Digital Illusions CE (DICE) for PlayStation 3, Xbox 360, and Windows-based PCs. The game will be released on these platforms simultaneously in late 2008.

The game was announced by Electronic Arts on July 10, 2007 and will be powered by the Unreal Engine 3 with the addition of a new lighting solution, developed by DICE. The game has a realistic, brightly-coloured style and differs from other first-person perspective video games in allowing for a wider range of actions?such as sliding under barriers, tumbling, wall-running, and shimmying across ledges?and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

The game is set in a conformist dystopia in which communication is heavily monitored by a totalitarian regime, and so a network of runners, including the main character, Faith, are used to transmit messages while evading government surveillance.

http://www.youtube.com/watch?v=WzqLOA9wTzQ

Wow, the footage is amazing and the song was good too that went with it, i just want it now!

MirrorFaith.jpg

Mirrors-Edge-scr1.jpg

ss_preview_Mirror_s_Edge_01jpg.jpg

ss_preview_zipline_webjpg.jpg

from the video it looks like your goals are to follow the red objects or there red to help clarify what your supposed to do.

It's 'runner vision' which is a guideline for a method to cross certain parts where it isn't immediately obvious, or you don't think it's passable, or can't tell at the speed you're going. You're meant to conserve your momentum as much as possible in the game, so you can't stop and think 'Now how do I get to that rooftop?'

Also, it recreates what many people do when running/parkour-ing/extreme sport in general, where their brains highlight certain things to pay attention to.

Off topic, but what's with the new thing of padding the end of the video with blank frames to simulate HD on YouTube?
Plz ignore the blank video at the end, its simply where I pad the video with empty frames in order to distribute the bitrate to the actual video...therefore alot higher quality! The actual length is 1:55

Not sure how that would help tho? :s

Will this game be released simultaneously on all 3 platforms?

Not sure how that would help tho? :s

Will this game be released simultaneously on all 3 platforms?

not sure.

but I assume youtube uses a max botrate for the compelte movie, but in a VBR style. so a 10 minute video for example can only be say 10 megs.

but if you fill the last 5 minutes with blank frames with practically have no data needed, just a few bytes. then you have effectively doubled the available size for the actual 5 minute clip. and thus a lot higher quality for the movie.

though HD it's not andit's not a correct term to use, HD would refer to the Resolution, you get better quality but not resolution.

Major flaw in the post. This game will not use unreal engine 3, it will be using the new Frostbite engine. As far as I can tell, the Frostbite engine (when used in in Battelfield) isn't as beautiful as CryEngine2, but i hope that by the time this game comes out, it will be that and more!

I'm a sucker for shader power. That video link really is beautiful too :)

Edited by Thrawn
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Yup, that's a doozy right there 😄
    • It's a bundle of tools created by a variety of people, so things can go wrong sometimes. It's a great addition to Windows, and I use a lot of the tools on a daily basis. Also, it's still a 0.**** release so quick updates are to be expected 😉
    • Oh, I did. And it's even worse than I was hoping! Besides a lot of techno-babble jargon (yes I understand 100% of it but it's still all just techno-babble) there's 2 key points that make me super-weary about even considering testing this out. -- By default, after installation, a relay is automatically set up, so you do not need to care about that. * Non-chatmail apps use email servers as a long-term message archive while chatmail clients use email servers for ephemeral instant message relay. * Supporting the full variety of classic email setups would require considerable development and maintenance efforts, and complicate making chatmail-based messaging more resilient, reliable and fast. -- Basically, the end-user device is the 'server' (relay) so there is NO ARCHIVING whatsoever because every message is necessarily ephemeral. Great for techno-paranoia (and for illicit activities preferring no tracks to cover) but terrible for everybody else. It's also ironically contradictory to engineering principles of redundancies besides the transport layers due to the explicit absence of any persistent storage. Instead of 'classic email address' retaining multi-GB messaging archives on its server, now every device must retain 100% of those storage demands. (Email messages were originally meant to be short correspondences, not the multi-MB attachments boondoggle that now exists with unlimited spam engines flooding every potential recipient.) Any device swap or reset (or loss) makes the entire message history go bye-bye forever... lest there's an off-device auto-archival "relay" mechanism that's really a separate server that holds onto all transported messages (an email server) that utilizes 'chatmail email address' identities (like an email server) and its own persistent storage archive (like an email server). But... this solution is hoping to exist alongside real-world email address identities (based on the email server relay pathway) but simply render messages in chat thread format in an ephemeral manner (with contents being encrypted, and messages auto-expiring) ... In the end, it's a chat app/experience for the Web3/P2P-at-all-costs zealots. (I have accts on all sorts of federated web3 services so I understand the technical and non-technical alike.) For any practical users, however, it's just another service to download/install, register, cross-share id cards/qr codes, but know that there's no history/archive whatsoever (by design) so no account/message recovery whatsoever... update the device, install a bummed update patch, or dare upgrade your device... all history, poof, gone. Ya gotta start everything over again like they're a brand new person.
    • You've tried DuckDuckGo and Brave Search, now get serious with SearXNG by Paul Hill Over the last decade, it has become quite trendy to dump Google Search in favor of privacy-preserving alternatives such as DuckDuckGo, Startpage, and Brave Search. These search engines have done a very good job at highlighting dodgy practices by Google, such as adjusting search results based on what it thinks you’ll like (filter bubble) and stalking you around the web to advertise to you. While these search engines are good starting points when compared to non-private services like Google, there are still quite a few issues with them. For example, both DuckDuckGo and Brave Search require running non-free JavaScript in your web browser, which is comparable to running proprietary software on your computer, meaning you can be sure about what it’s actually doing in the background. Another issue is that these search engines are hosted on the respective companies’ servers, and you are using a service that you don’t control. Finally, DuckDuckGo, while offering privacy features, relies heavily on Microsoft’s infrastructure for its results and, in the past, has permitted Microsoft tracking scripts. If you are looking for a more private search solution than DuckDuckGo, Brave Search, and Startpage, then I recommend taking a look at SearXNG. It is a privacy-respecting metasearch engine that can be used via different public instances, which is useful for mobile users, or you can install it on your computer or server and run it locally with maximum control. Unlike Google, Bing, or Brave Search, which crawl the web and have their own search indexes, SearXNG is a metasearch engine, meaning it taps other search engines, stripping your identifying data, such as IP address, user agent, and cookies, in the process. Your search query is sent to the other search engines you enable before aggregating the results. SearXNG has deployment flexibility. If you are a casual user or a mobile user and don’t want to run SearXNG locally, you can use a public instance that is hosted by someone else. The main problem with this is that you are putting trust in the maintainer of the instance regarding stuff like logs that they may keep; good hosts should have a privacy policy explaining their policies. If you are trying to use SearXNG, you can also install the software on your device and then head to 127.0.0.1:8080 in your browser and search from there. While you don’t have to worry about a third-party admin like the public instances, search engines could ultimately block your IP address if they frown on you pulling in their search results locally. If you want to run it locally, it’s a good idea to use proxies or VPNs to hide your actual IP. You don’t have to worry about this with a public instance, as search engines never see your IP address. The main privacy benefit of using SearXNG is that it isolates your identity from the underlying engines that it’s capable of searching, such as Google and Bing. These search engines will only see requests coming from a generic server, so they can’t profile you and create a bubble filter that influences what results you see. This also ensures that your search engine doesn’t turn into an echo chamber that prevents you from reading alternative points of view. As a free software project, you are allowed to inspect SearXNG to make sure there are no negative features bundled inside. This sets it apart from the privacy search engines mentioned earlier because you can’t check their source code. As a meta search engine, you are not restricted to getting results from one source. Due to the fact that it scrapes content from other websites, your SearXNG instance will periodically get blocked from different providers, so it’s good to select a range of sources as a backup. While enabling all of the services will give you great results, this can make searching slower. I am personally happy with slower searches for the best results, but you can always check which providers are slowing down your search from the search results page and disable them to speed things up. If you want decent results quickly, enable the main search providers such as Google, Brave, DuckDuckGo, Qwant, Bing, and Yahoo. This way, you get wide coverage without the latency. On the Engines tab in Preferences, do note that there are different tabs, such as General, Images, and Videos, with their own providers that can be toggled and are not covered by "Enable all" while on the General tab, so be sure to dig into each. Just a note, if you want to enable everything, press "Enable all" in one tab, then hit save at the bottom of the page, then do the next tab, and so on. If you press "Enable all", then do that in each tab, and then save, nothing will stick. When I had just some of the search engines enabled, I searched “define nefarious” and results came back with the definition of “define” - obviously that was a sucky result. However, when I had everything enabled, it found dictionary pages for the word “nefarious” and even had an inline definition on the sidebar, which is quite nice too - that was delivered by WolframAlpha for anyone wondering! Probably the worst thing about this meta search engine is that the engines you select are saved with a cookie, so you must enable them on every new device you use SearXNG on, including if you decide to go into incognito mode with your web browser. Honestly, I would say this is the most annoying aspect, and perhaps if your browser lets you choose a separate private browsing search engine, then it would be best to use DuckDuckGo for this portion of your browsing. Another weakness of SearXNG is the random blocking of it by search providers. When you are on the results page, expand the “Response time” box, and it will show things like “Suspended: too many requests” or “access denied”. This is why it is good to enable several providers so that there is always a fallback to get results from. I won’t pretend SearXNG will be for everyone, however, if you enable all of the providers and put up with the slower response time, the results can be really amazing. Even if you don’t want to use it as your daily driver, keeping a bookmark handy that links to it is a good idea if you ever feel like doing a deep dive into a niche topic where other search engines are just failing to bring up any good result, due to the amount of sources it looks on. If you’re interested in radical user control over the software you use, installing SearXNG locally can also be a good idea, but be prepared to be temporarily blocked from sites if you trigger bot sensors without a VPN. Personally, I’ve opted to use a public instance, rather than install it myself. If you want to use it via a public instance, head over to searx.space to find a provider. Let us know in the comments if you have used SearXNG or its predecessor, Searx. What do you think about the quality of the results?
    • Dear Neowin, If it is not too much trouble, can you start using the new-ish designations for Insider Preview? "Experimental" is different than "former Dev" as it can apply to different models, eg 26H1 or 26H2 etc, right? No need to seed confusion IMHO. And, please "finally" update your graphics. OK?
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      158
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!