• 0

Post 3DMARK03 scores


Question

Recommended Posts

  • 0

870 is my score and I expected better! Shoot! Was thinking of getting an engagement ring this summer. After these scores, looks like a Radeon9700 is my future! :laugh: Just kidding! But seriously, I did expect better. Thought maybe I'd crack at least 1000. Oh well.

AthlonXP 2000+

Radeon8500DV AIW 64MB

SB Audigy MP3

MSI KT333 Ultra-2 Mobo

640MB DDR

  • 0
870 is my score and I expected better!  Shoot!  Was thinking of getting an engagement ring this summer.  After these scores, looks like a Radeon9700 is my future! :laugh:  Just kidding!  But seriously, I did expect better.  Thought maybe I'd crack at least 1000.  Oh well.

AthlonXP 2000+

Radeon8500DV AIW 64MB

SB Audigy MP3

MSI KT333 Ultra-2 Mobo

640MB DDR

how in the world did you get this to work.

I have a AthlonXP 2200+

Radeon 8500 AIW 128 mb

SB Live!

Soyo Dragon Ultra platinum

512 MB RAM

when i run it i get 5 warnings prior to getting the main window. it says none of the tests are supported and will not run the demo.

i know i have direct x 9 and 3dmark 2002 worked. what's up with this?

  • 0

1479 3DMarks

Athlon XP 2100+

1GB DDR 2700

VisionTek GeForce ti4600

Windows XP

I understand the whole DX9 issue and why Nvidia cards score lower than the ATI 9700s, but I'm still seeing a lot of people with slower CPUs, less RAM and older GeForce cards beat my score. Thought it might be because I'm running a dual display, but disabled that, and the score remained the same.

  • 0

well i knew it would be bad anyway but i had to try it ....

score 128 !

:(

i have being wanting to upgrade for ages but i am waiting for the new AMD and ATI chips

Spec

AMD 800

512 133 SDRAM

Geforce 2 GTS

looking though the post .. it seems that i didnt do too bad concidering my spec :huh:

  • 0
well i knew it would be bad anyway but i had to try it ....

score 128 !

:(

i have being wanting to upgrade for ages but i am waiting for the new AMD and ATI chips

Spec

AMD 800

512 133 SDRAM

Geforce 2 GTS

looking though the post .. it seems that i didnt do too bad considering my spec :huh:

how did you even get it to run

aren't the minimum specs

1ghz cpu?

  • 0
3612

ati 9700 pro / with catalyst 3.1 drivers

p4 2.53 @ 2.85

512 megs of ddr333

asus p4pe motherboard

2 80 gig wd special edition hard drives

lian-li pc6083a case

antec 430 power

audigy 2

yamaha f1 44x burner

pioneer 16x slot load

hmm... your score seems to be a little low ... i got almost the same hardware that you got and i benchmarked 4625.... so you migh wanna check your pc for problems...

  • 0
Posted on Feb 12 2003, 04:43

--------------------------------------------------------------------------------

P4 2.26Ghz

512DDR

64MB GeForce Ti4200

Score: 850..... WTF?

haha, well thats 3dMark for ya.

why do u guys care so much, its ONLY a benchmark, what really matters is how games play. Don't upgrade just to get a higher 3dmark score thats just stupid.

I know, I don't really care about it, only about the games I actually play :) like Q3 which I play at 1600x1200 :) usally get 150-200 fps

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • There are so many of these apps now that do this, what do people recommend?
    • Just the price of doing business. The scamble to pull as much from the web as possible is happening, and it's happening before a case like this changes how or what is legal do to with AI in terms of data harvesting. But even then as we've seen with the likes of Google who ignore cookie requests and just accept the fact they'll get fined, it's built into their business price model now. AI is here, its not going away. Their reward if any from the court case would be best suited to trying to incorprate AI or licence their end points as authentic human verified content. The problem is, as we've seen these same news papers are using AI themselves.
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      462
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      137
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!