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Sounds a bit dodgy.

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Need for Speed Undercover announced

Will be better than ProStreet.

spacer.gifNeed_for_Speed_2.jpg

According to Gamesindustry.biz EA boss John Riccitiello has confirmed at William Blair & Company's 28th Annual Growth Stock Conference that the next Need for Speed game will be called Need for Speed Undercover.

Riccitiello also revealed his disappointment on last year's Need for Speed ProStreet. "I thought it was an okay game, in terms of gameplay. It's not good. But who wanted ProStreet? It was a sort of made up, put numbers on the side of your car and pretend to drive your Ferrari where? Or your Porsche where?"

Need for Speed Undercover will have a strong mission structure that Riccitiello has compared to the film, The Transporter. "For those of you who ever saw movies like The Transporter - it's sort of a cult classic among people with a B-movie mentality, which fits me perfectly. I liked it. I apologize. For those of you with no taste, and you liked it too, we can go have a Schlitz after this."

The development cycle has also been changed for Need for Speed titles, there will now be two teams working on the franchise and they will be working on a 24 month cycle. "Last summer we added head count and split the team in two, so now there are two teams on a 24 month cycle. And this is sort of their first 16-and-a-half month game...Because we didn't do it far enough ago to give us a full two year dev cycle."

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Need For Speed: Undercover :blink: ? He's right, it does sound something like a B movie. However, if they combine the police chases and large maps from NFS: Most Wanted and the customisation from NFS: Carbon, add in day/night racing, then they have a winner (Y) .

Scirwode

Need For Speed: Undercover :blink: ? He's right, it does sound something like a B movie. However, if they combine the police chases and large maps from NFS: Most Wanted and the customisation from NFS: Carbon, add in day/night racing, then they have a winner (Y) .

Scirwode

+1

I haven't enjoyed a NFS game since NFS : Hot Pursuit 2.

The last one that I really enjoyed is NFS: Most Wanted but for the old series, nothing beats NFS4: High Stakes.

Scirwode

Need For Speed: Undercover :blink: ? He's right, it does sound something like a B movie. However, if they combine the police chases and large maps from NFS: Most Wanted and the customisation from NFS: Carbon, add in day/night racing, then they have a winner (Y) .

Scirwode

Agreed, that would indefinitely persuade me to buy the game.

I doubt this one will be any good. Need for Speed ProStreet was a huge letdown, considering the fact that I am a huge Need for Speed fan. As always I'll keep an eye out for this one. There's a part of me that still believes in the Need for Speed franchise. Anyway, Need for Speed: Most Wanted was the last "good" release by EA.

I really enjoyed ProStreet, well once I got past the shocking frame rate problems :p NFS has suffered from bad frame rates since Hot Pursuit 2, it won't matter what direction EA take the NFS franchise as the frame rate problems will continue to ruin it for everyone. They really need to nail the engine first, I'd rather NFS disappeared for a few (or more) years while EA worked on making the game run smooth...you know that word EA? learn it! :laugh:

Still, my favorite all time NFS was High Stakes :D man did I spend many hours on that game, I wish NFS would return back to those good old days...

I agree, NFS: Most Wanted has been the best of the NFS games for me personally for a long time now. Didn't like the constant nightime driving in Carbon and Pro Street just wasn't up to it...

I don't like the whole night time / dark games. Darkness does not set an 'atmosphere' for me, just annoys me.

I say this every time someone mentions NFS.

All I want is a modern NFS: Porsche Unleashed / Porsche 2000, albeit with many more manufacturers. Give me some cars, lots of open road with amazing scenery and no crappy story line and I'll be happy. Test Drive Unlimited got everything very right and was the last decent racer I played. Some things it could have done without, like the hitch hiker missions and the speed trap stuff, but it did everything else very very well. EA should be looking at TDU as an example of something to aspire to.

GRID is what ProStreet was trying to be and failed miserably (yes I love GRID :laugh:). Insults aside, Most Wnated was good, Carbon was ok and ProStreet's demo looked so horrid I didn't even bother picking the game up. Anyways, hows hoping this one is..err good. Although I wouldn't count on it.

Undercover basically hints that we will finally see cops again. I really do hope EA bring back Free Roam like in NFS: Most Wanted. I think that was the best NFS game to this day... HP2 is a definite close second.

Carbon was garbage, Underground(s) were OK, and Pro Street looked like a very quick attempt to try to sell some copies of a racing game on PS3.

I hope EA adds a few things and fixes it up because they are capable of making a very good racing game. They have all the vehicle manufacturer licences you could possibly want.

Why does a racing game need a mission structure? Why are they so obsessed with putting a story into NFS? Just give us some great cars and some great handling and then let us roam a city looking for different races.

It's what separates NFS series from any other racing game out there. Cheesy, tacky dialogue with great customizations and cars = Fun.

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