[Official] LittleBigPlanet: Play, Create, Share!


Recommended Posts

Mind = Blown

Did you receive my amazing pinball table, Audio? lol

I got the message whilst watching a film last night lol.

Haven't booted up LBP to check it out yet! :p

Also,

LittleBigPlanet boss "annoyed" by controls

Media Molecule co-founder Mark Healey has admitted that controlling LittleBigPlanet "annoys" him, but insisted the studio can "refine" this after the game releases.

With thousands of gamers currently getting an early experience of the much-hyped title via the beta, some have complained about the basic controls of Sackboy, specifically moving the character between planes in the "2.5D" perspective.

Speaking to Eurogamer TV last week, Healey acknowledged the issue, stating: "The Z [axis] movement is an incredibly hard thing for us to get right. There's times when it annoys me actually, but we can work on that if we want, and refine it. But on the whole, we got to a good place with it I think, because we wanted to cater for my mother and someone that's a hardcore player, so it was hard to get the balance there."

Healey added that the game had been designed so that changes could be made post-release, via a downloadable update.

"There's definitely room for improvement and we've got the channel to be able to do that as well," he said. "I'd really love to be able to do backflips and all kinds of things with my Sackboy, and there's no reason why we can't add that and refine that."

LittleBigPlanet is out exclusively on PlayStation 3 on 24th October. Check out our most recent LittleBigPlanet hands-on preview for more, and watch out for some very special LBP coverage this week and next.

Source: http://www.eurogamer.net/article.php?article_id=254347

Back flips FTW :p

I'm glad they do understand controlling LBP can be frustrating, however the forgiving nature of the game means after the learning curve, even if you're still dyeing, it doesn't make you want to stop playing.

Any refinements though, whether it's tweaking to make easier, or adding movement features is welcomed (Y)

And finally,

The Eurogamer TV Show - LittleBigPlanet audio design special

LittleBigPlanet is quite a big deal. We know that because the entire internet logged into Eurogamer at once when we doshed out some beta keys last month. In order to satiate a bit of your sack lust in the time until release EGTV has recorded a few master-classes from the top dogs at Media Molecule on how to make successful levels. Here's the first, all about audio.

Video: http://www.eurogamer.net/tv_video.php?playlist_id=15372

Yes back flips are needed, as are sliding kicks and double/triple jumps. Mario 64 basically.

I haven't tried, but I take it you can't use a mouse in create mode? I think that would be cool.

Also, prepare to witness fail in it's purest form, when you see my pinball machine.

wow, lovin this beta so much i just pre-ordered the game from amazon. the only thing i hope is improved in the final version is the online situation. it lags so much its almost unbearable (i just did a game with kol and it probably took twice as long as it should of to finish the level).

also, can someone please tell me how to get 100% on skate to victory. im at 96 % right now and dont know what else to do. i've done the co-op thing with 2 players, but now im stuck...

edit: i think i need the lion sticker from the tutorials for creating, so i guess i'll watch them...

Edited by houlty

Very awesome. :D

I hope this is what comes with the Kratos code us ukanians got too, and I'm assuming you have to complete the level to get the extra costumes.

That looks awesome. I actually got a reply from Helen Woodey (Operations Editor) today about my code too, a week after I sent the mail. :)

In short:

  • It was caused by an error at the printers
  • They will send out the codes before LBP is released
  • They will NEED proof of purchase

Ok, an oddity today.

I went on, played some games with a friend, and then played on my own with some on-line levels, during one I unlocked something, which I don't know what.

But after getting out I had access to two pairs of shoes for my Sackboy?

items keep appearing, its odd, are they unlocking them over time or something?

That looks awesome. I actually got a reply from Helen Woodey (Operations Editor) today about my code too, a week after I sent the mail. smile.gif

In short:

* It was caused by an error at the printers

* They will send out the codes before LBP is released

* They will NEED proof of purchase

Don't want to send her a email and ask if we get this level stuff too with the code do you? :p

Just had the multiplayer lock up my system. It has done it about three times now. It does it when other people join. Also how do you get points in the Play, Create and Share thing?

from what i can gather, you get points from playing, creating and sharing. :p

I signed up just in case I get lucky and some other people don't.

Which apparently just happened. If you guys don't get a code from this shoot me up with a PM. First come first serve.

That was quick. I'll let you guys know if I get anymore.

LittleBigPlanet - Beta Created Levels

With the LittleBigPlanet beta coming to a close on October 12th at 23:59 GMT, we'll be getting everything ready for the launch of the game.

As many of you are doubtless aware, at present we are not planning to make shared creations from the beta test available in the full version of the game, however we're aware that a lot of time and effort has been put into what you've created so far.

With this in mind we're going to give you the choice! Whether you took part in the LittleBigPlanet beta test or not your opinion counts - would you rather that created levels and items from the beta test were available when the game launches, or would you rather we removed everything and the shared side of the game started from scratch? Vote before Monday October 13th, and we'll go with whichever option receives more votes!

Please bear in mind that what we're talking about here are levels that have been uploaded already, any save game data, offline creations or progress cannot be transferred into the full game.

Source: http://community.eu.playstation.com/playst...MES_general_lbp

also,

EGTV: LittleBigPlanet Expert Design Walkthrough

As many of you who are participating in the beta have probably discovered by now, this level design shenanigans isn't as easy as it might look. Judging by the competition entries we've received, some of you are picking it up quicker than others, but there's always room for improvement. So sit back and soak up a few tips from the master, Media Molecule's Dan Leaver.

11:28 Duration: 12' 13"

Source: http://www.eurogamer.net/tv_video.php?play...&size=large

ps. Dirk I should be on in an hour.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Not even an OLED display on the laptops. Also it seems that the laptop design isn't the same as the Surface Ultra model. Looks like bargain bin at high prices.
    • make your own notch - it's not that hard
    • VirtualBox 7.2.10 by Razvan Serea VirtualBox is a powerful x86 and AMD64/Intel64 virtualization product for enterprise as well as home use. Targeted at server, desktop and embedded use, it is now the only professional-quality virtualization solution that is also Open Source Software. Presently, VirtualBox runs on Windows, Linux, macOS, and Solaris hosts and supports a large number of guest operating systems including but not limited to Windows (NT 4.0, 2000, XP, Server 2003, Vista, 7, 8, Windows 10 and Windows 11), DOS/Windows 3.x, Linux (2.4, 2.6, 3.x, 4.x, 5.x and 6.x), Solaris and OpenSolaris, OS/2, OpenBSD, NetBSD and FreeBSD. Some of the features of VirtualBox are: Modularity. VirtualBox has an extremely modular design with well-defined internal programming interfaces and a client/server design. This makes it easy to control it from several interfaces at once: for example, you can start a virtual machine in a typical virtual machine GUI and then control that machine from the command line, or possibly remotely. VirtualBox also comes with a full Software Development Kit: even though it is Open Source Software, you don't have to hack the source to write a new interface for VirtualBox. Virtual machine descriptions in XML. The configuration settings of virtual machines are stored entirely in XML and are independent of the local machines. Virtual machine definitions can therefore easily be ported to other computers. VirtualBox 7.2.10 changelog: VMM: Fixed issue when CentOS 10 VM was not booting due to the message "Fatal glibc error: CPU does not support x86-64-v3" (​github:gh-642) Devices/EFI: Fixed booting issue when ARM VM had less than 1024 MiB of RAM assigned (​github:gh-679) USB: Fixed issue when it was not possible to attach USB device to headless VM on Apple Silicon/macOS 26.4.1 (​github:gh-631) Storage: Fixed issue when VIRTIO-SCSI device was not recognized as SSD device by guest system (​github:gh-634) Network: Fixed issue in E1000 emulation code which triggered debug log creation (​github:gh-645) Network: Fixed issue in E1000 emulation code which prevented OS/2 guest from booting (​github:gh-683) Linux Host: Fixed issue when VMs could not be started due to kernel oops (​github:gh-639) Linux Host and Guest: Fixed issue when kernel modules were failing to build with openSUSE 16.0 kernel Linux Host and Guest: Added initial support for kernel 7.1 Linux Host and Guest: Added extra fixes for RHEL 9.8 kernel (​github:gh-676) Linux Host and Guest: Added possibility to build source code using NASM instead of YASM as the assembler (​github:gh-520) Linux Guest Additions: Added initial support for Extended Data Control Protocol for clipboard sharing with Plasma on Wayland guests (​github:gh-33) Linux Guest Additions: Added extra fixes for preventing vboxvideo kernel module build with kernel version 7.0 and newer (​github:gh-655) OS/2 Guest Additions: Fixed issue when Shared Folders automount and clipboard sharing stopped working (​github:gh-551) Download: VirtualBox 7.2.10 | 170.0 MB (Open Source) Download: VirtualBox 7.2.10 Extension Pack | 19.1 MB View: VirtualBox Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • OK, now ask yourself how are they going to enforce that law? By requiring every single adult to prove their age and provide their legal identity documents to an UNREGULATED 3rd party company that already has a long track record of multiple data breaches. Not to mention, parliament have voted AGAINST this ban, twice, and Starmer is going ahead anyway. So, where's the democracy here, because that looks like dictatorship to me. The solution here is parental responsibility, not government control. Run some public service announcements on TV and UK social media teaching parents how to setup parental controls. That's already been proven to actually work. But the, this is not and has NEVER been about keeping kids safe. It's about control and monitoring. Watching what you're doing online and controlling what you can see and what you can say.
    • Interesting read. I knew the adware was quite controversial at the time, however never realised to the point The Guardian wrote an article about Patchou. I just said no and enjoyed his creation, I’d probably be a lot more wary of something like that today though.
  • Recent Achievements

    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
    • Week One Done
      Prasann earned a badge
      Week One Done
    • First Post
      Dys Topia earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      525
    2. 2
      +Edouard
      180
    3. 3
      PsYcHoKiLLa
      105
    4. 4
      Steven P.
      89
    5. 5
      ATLien_0
      70
  • Tell a friend

    Love Neowin? Tell a friend!