[Official] LittleBigPlanet: Play, Create, Share!


Recommended Posts

I hope a bunch of awesome Xmas updates don't come out during the holidays, I have barely any money and won't be able to get any.

But its like 2 more weeks till uni is over, and I can get back to some proper gaming!

A free santa clause outfit will do :p

I'm sure the community will make some cool snow based levels for christmas!

LBP Play, Create, Share scores reactivated 'soon'

No doubt those of you who've been playing LittleBigPlanet (we're going to go ahead and assume that's most of you) have noticed a few oddities, here and there. For example, the "Play, Create, Share" profile scoreboards have not been functioning at all since launch. The "News" feature has also been proudly displaying absolutely nothing. We forgave these inconsistancies at first, but the game has been out over a month now, so where are these features?

Media Molecule's Community Manager has cleared up the situation with a post on the official European PlayStation forums. Apparently some of the game's online features were deactivated until the developers were happy with online server performance. They're now "not far from server stability," so these features will soon be making a return. Hopefully this will also prompt them to release any patches they have waiting in the wings.

It’s not exactly broken, but it is deactivated at present.

Until we’re happy with server performance we’ve switched off a few online features, Play Create Share scoring being one, in order to help the service to remain stable. The good news is that we’re not far from reaching stability, so expect this to return soon. As soon as there’s an exact date for its return I’ll let you know.

Source: http://www.ps3fanboy.com/2008/12/01/lbp-pl...activated-soon/

Is there any word on resolving these ongoing latency issues since release. Every time I join someone I get connection problems and/or my character warps all over the place making the game unplayable online.

Not that we know of.

Though I think they are slowly sorting it out, and one would figure that there will be a new patch soon to go along with the turning on of the P/C/S points system to iron out any bugs and stream line it a bit for stability.

Over the past weeks, we?ve been reading lots of forum posts, comments to blog posts and news posts and even heard questions coming into our consumer services hotlines. To better serve the community, we?ve decided to provide a weekly update on the hot topics and answer the burning questions you all have.

3078767990_206aa786a3.jpg

First off, wanted to introduce ?Sam_Protagonist? to everyone. He?s our global community manager for LittleBigPlanet and our eyes and ears for all things community. You can find him interacting on the EU and US forums providing updates to the community. Keep a look out for his forum posts and occasional LBP News Site posts for the latest updates.

So for our first installment of ?SACK IT TO ME? - we?ve decided to summarize some of the major topics the community wModeration

Moderation

The level moderation process is something we?re continually improving. The small percentage of levels moderated have been done so after the community has reported them using the Good Grief tool. We never moderate levels that have not been reported in this way. The vast majority of moderated levels were due to offensive material, however we are evolving the way moderation happens to ensure that creators are made aware of why their level was blocked. More Serversy.

Servers

We hope you?ve noticed that over the past few weeks, we?ve been working away and our servers are now much improved - from the updated scoreboards to the connection speeds. Just know we?re constantly looking to improve the experience and your feedback has been very helpful. Additionally, below are a few online stats for your viewing pleasure:

* # of user generated (UG) levels = 177,657

* # of comments = 1,093,491

* # of times Story levels have been played online = 36,661,881

* # of times UG levels have been played online = 22,463,892

* # of levels playPlay Create Share stats & Search FunctionalitySearch Functionality

Now that the servers are stable, we?ll continue to improve the ?Share? experience. We?ve heard your requests to get better search functionality to find levels and getting the PLAY, CREATE, SHARE stats up and running on the Info Moon and have put this on the top of our list. So stay tuned for a few announcements

In the meantime, there are a few ?other? ways to find some cool levels:

* LBP Review League (US Forums)

* LittleBigPlanet Stages (an un-official list on Facebook)

* ?10 LBP levels you have to play? (GamesRadar.com)

* ?Top 50 User-Created LBP levels? (UGO.com)

* Search for LBC1 levels and help judge the first LittleBigChallenge: PS3 Second Anniversary Updateshallenge: PS3 Second Anniversary Updates

We?ve been excited to see all the posted ?LBC1″ level submissions for our first in-game LittleBigChallenge, so much that we wanted to share a few of the ones that caught our eye. After reading the forums, looks like we struck a nerve with a few of you thinking these updates are unfair publicity to the selected. Wanted to re-assure you that our intention to highlight a few of these levels, is to celebrate the creation of a variety of levels from a variety of creators - NOT to indicate any frontrunners or winners. Judging is completely separate from these updates and the evaluation of these levels will take into consideration a creators creativity, game design, innovation, use of tools, etc - NOT just ?hearts? and ?plays?.

As an insight to the evaluation process, we plan to first collect the formal e-mail submissions, list out the levels w/ various stats (on the server side), then have our judges spend a few days to play thru and judge levels and award the top 5 creators for this challenge.

Also, check back on Friday where we?ll list out the submissions-to-date, soDay 1 T-shirteekend playing the Challenge levels.

Day 1 T-shirt

Finally, some of you are wondering what happened to the Day 1 T-Shirt mentioned in the past. This was available in other countries for (equivalent of) $4.99, but we decided to hold back its availability in North America as we evaluate if such a unique item (RARE + $4.99 + time-based) is appropriate for our PS Store. There may be other RARE items like this in the future, so check back on future DLC announcements.

? We hope this answers your current batch of questions. Comment away below and let us know what else questions you want answered for next weeks batch?

Source: http://blog.us.playstation.com/2008/12/02/...itys-questions/

Damn 59 million level plays is a lot!

Patch 1.05 is up now, dunno what's changed yet.
There aren't any significant code updates in this patch, it's largely just data to ensure that everyone can see upcoming content in-game. When we release larger updates we'll also announce the changes that are made.
By the way, good site for levels

http://www.sackbook.com/

Yep, I singed up to it yesterday. It is really tricky to sign up to as you have to add your PSNID and create a new password then you are given a code. You then have to find the LBP level "Sackbook" by "Sackbook", post the code in the comments, wait about 30 mins for it to re-cache the data from LBP and then click the Continue button. :)

Here is my profile: http://www.sackbook.com/profile.php?id=jonmoseley8

Looks like I'm going to be getting this game :D is there anything in particular I should know to get started or is it just as easy as plug and play? Can you play online multiplayer co-op on the same level with random players? Is the online play and downloading/sharing of custom levels free?

Looks like I'm going to be getting this game :D is there anything in particular I should know to get started or is it just as easy as plug and play? Can you play online multiplayer co-op on the same level with random players? Is the online play and downloading/sharing of custom levels free?

Yes to all questions!

Correct me if I'm wrong but I'm shore you can't download levels. Only play them online with friends or on your own.

there are some levels that can be downloaded. the level creator has the option to let other people download their levels or not, but most choose to lock their levels.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • UniGetUI 2026.2.1 by Razvan Serea UniGetUI is an application whose main goal is to create an intuitive GUI for the most common CLI package managers for Windows 10 and Windows 11, such as Winget, Scoop and Chocolatey. With UniGetUI, you'll be able to download, install, update and uninstall any software that's published on the supported package managers — and so much more. UniGetUI features Install, update and remove software from your system easily at one click: UniGetUI combines the packages from the most used package managers for windows: WinGet, Chocolatey, Scoop, Pip, Npm and .NET Tool. Discover new packages and filter them to easily find the package you want. View detailed metadata about any package before installing it. Get the direct download URL or the name of the publisher, as well as the size of the download. Easily bulk-install, update or uninstall multiple packages at once selecting multiple packages before performing an operation Automatically update packages, or be notified when updates become available. Skip versions or completely ignore updates in a per-package basis. Manage your available updates at the touch of a button from the Widgets pane or from Dev Home pane with UniGetUI Widgets. The system tray icon will also show the available updates and installed package, to efficiently update a program or remove a package from your system. Easily customize how and where packages are installed. Select different installation options and switches for each package. Install an older version or force to install a 32bit architecture. [But don't worry, those options will be saved for future updates for this package] Share packages with your friends to show them off that program you found. Here is an example: Hey @friend, Check out this program! Export custom lists of packages to then import them to another machine and install those packages with previously-specified, custom installation parameters. Setting up machines or configuring a specific software setup has never been easier. Backup your packages to a local file to easily recover your setup in a matter of seconds when migrating to a new machine Devolutions UniGetUI 2026.2.1 changelog: This release brings several quality-of-life improvements, new troubleshooting features, privacy enhancements, and a collection of fixes and stability improvements across UniGetUI. New Features Added an operation counter to provide better visibility into ongoing package operations. Added a setting to automatically redact usernames from exported logs, making it easier to share diagnostic information while protecting personal data. UniGetUI now opens the release notes page after updating by default, helping users discover new features, improvements, and fixes. This behavior can be disabled from Settings. Expanded diagnostics and troubleshooting capabilities to simplify issue reporting and support. Improvements Improved update reliability and handling of update-related edge cases. Enhanced installer behavior when updating running UniGetUI instances. Improved package manager integrations and package metadata processing. Refined various user interface elements for a more consistent experience. Updated package screenshots, icons, and bundled resources. Improved logging and error reporting throughout the application. Bug Fixes Fixed multiple issues affecting application updates and self-update workflows. Resolved several package installation and upgrade edge cases. Fixed UI inconsistencies and unexpected behaviors across different pages. Improved handling of package manager responses and failure scenarios. Addressed issues affecting package discovery and metadata retrieval. Fixed a number of stability issues reported by the community. Performance & Stability Improved overall application stability during package operations. Reduced the likelihood of update interruptions and inconsistent update states. Various reliability and performance optimizations across the codebase. Download: UniGetUI 64-bit | Portable | ~200.0 MB (Open Source) Download: UniGetUI ARM64 | Portable Links: UniGetUI Home Page | GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • PDF4QT 1.6.0.0 by Razvan Serea PDF4QT is a free and open-source application created to provide a complete solution for working with PDF documents in a simple, flexible, and effective way. It offers all the essential tools you need to handle your files: you can view PDFs with smooth navigation, edit content, annotate pages, and highlight key sections for better collaboration. It also allows you to compare two versions of a document, making it easy to spot changes. Built-in security features give you control over protecting sensitive information and managing access. Applications PDF4QT Viewer Profi: Advanced PDF browsing with encryption, digital signature verification, annotation editing, regex text search, page-to-image conversion, and plugin support. PDF4QT Viewer Lite: Lightweight viewer with essential, user-friendly PDF viewing functions. PDF4QT DocPage Organizer: Merge, split, move, clone, or add pages easily with an intuitive interface. PDF4QT DocDiff: Compare two PDFs, highlight differences page-to-page, and export results to XML. Key Features Multithreading Support for faster PDF processing Hardware Accelerated Rendering for smooth, high-quality display Encryption to secure documents Color Management to preserve accurate color profiles Optional Content Handling to control visibility of content Text Layout Analysis for better text extraction and editing Signature Validation for verifying digital signatures Annotations and Form Filling for interactivity Text-to-Speech Conversion to listen to PDFs Advanced Annotation Tools (images, text, etc.) File Attachments Management to view and save attachments Optimization to reduce file size without losing quality Command Line Tool for automation Audio Book Conversion from PDFs Internal Structure Inspector to explore PDF structure Compare Documents to detect differences Redaction to remove sensitive information Document Signing for digital authentication PDF4QT 1.6.0.0 release notes: PDF4QT 1.6.0.0 brings a major image compression and optimization update, especially for PageMaster and assembled output documents. Image compression is now integrated into the assembly/export workflow, backed by new optimizer infrastructure, UI controls, feedback fixes, and tests. This should make PageMaster much more useful for producing smaller output PDFs directly from assembled or reorganized documents. The release also contains a large PageMaster refresh with improved drag and drop, recent files, crop pages, save/restore functionality, rotation and size indicators, a reworked icon set, and faster output preview rendering. Viewer and Editor workflows were improved with wildcard Advanced Find, Enter-to-search behavior, better outline keyboard selection, startup settings, fullscreen support, side-to-side scrolling, smoother scrolling, text selection, snapping, and expanded annotation controls. Compatibility and platform behavior were improved as well, including fixes for embedded files, fonts, checkboxes, invisible text, menu colors, highlights, XMP metadata, Windows color management, AppImage packaging, MSIX generation, installer behavior, translations, and newer compiler/Qt warnings. The commit history also includes a new scan-and-edit plugin foundation and color management performance work. Changelog: Highlights Image compression for PageMaster / DocPage Organizer and assembled output documents (#92) Major PageMaster UX refresh, including drag and drop, recent files, crop pages, save/restore, icons, and output preview performance (#383, #18) Improved image optimization feedback, including final resolution and DPI updates (#384) Better Viewer and Editor navigation: fullscreen, side-to-side scrolling, smoother scrolling, text selection, snapping, and outline keyboard selection (#242, #368, #136, #321, #250, #373) Advanced Find wildcard mode and Enter-to-search behavior (#379, #378) PDF compatibility fixes for embedded files, fonts, checkboxes, invisible text, form content suppression, and Windows color management (#225, #356, #256, #230, #326, #224, #385, #388) Startup settings, custom settings directory support, Linux double-click viewer separation, and packaging/build fixes (#382, #380, #381) Scan-and-edit plugin foundation and broader translation updates from the 1.6.0.0 development cycle Resolved Issues Issue #389: Adding hyperlink to internal object in PDF Issue #388: Update Windows color management system Issue #385: PDFTextLayoutGenerator::isContentKindSuppressed(ContentKind kind) is missing ContentKind::Form Issue #384: In the "Optimize Images" dialog, the info on the final image resolution and final DPI does not update Issue #383: UX improvements for PDF4QT PageMaster tool (v1.5.3.1) (ex. DocPage Organizer) Issue #382: Startup Settings Issue #381: Separated apps for double-click viewer in Linux Issue #380: Ability to run app with custom settings directory - executable parameter with path Issue #379: Advanced Find - Wildcard Mode Issue #378: Advanced Find - Should start searching if Enter key is pressed Issue #376: Deleting a note jumps to Outline Issue #375: Not enough maximum compiled page cache Issue #373: Ctrl/Shift keyboard selection for Outline Issue #372: Option to not color images Issue #370: Extracting pages within a range Issue #369: Keeping redact box on Issue #368: Side-to-side scrolling Issue #357: Bulk delete/add/edit of page labels Issue #356: Compatibility issues - font problems Issue #354: Color blend mode for highlights Issue #352: Icon size of the sidebar Issue #349: Add inherit zoom to bookmark zoom options Issue #338: Editor toolbox higher than editor window Issue #334: Impossible to set French language Issue #326: Checkboxes don't render in PDF4QT Issue #324: Menu text not rendered with correct color Issue #321: Select text in Viewer Issue #291: Support for editing XMP metadata or exporting to PDF/UA format Issue #282: Editor outline view: always zooms to around 50% Issue #256: PDF4QT cannot show some specific fonts correctly Issue #253: Undo/redo doesn't work in "edit page content" mode Issue #250: Snapping Issue #242: Full screen Issue #234: Setting font, font size and area of text annotations Issue #230: Garbled characters when opening PDF files with PDF4QT Issue #225: PDF4QT cannot open PDF files with embedded files Issue #224: Option to remove invisible text Issue #194: Change page size Issue #160: Color | Custom (green/black) does not work Issue #136: Smooth scrolling of document with mouse middle wheel - flywheel Issue #92: Add image compression to PDF DocPage Organizer Issue #18: Performance optimization - OutputPreview Renderer Download: PDF4QT 1.6.0.0 | Portable | ~30.0 MB (Open Source) Download: PDF4QT MSIX | 29.4 MB Links: PDF4QT Home Page | PDF4QT @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Same here or that Opera Max was not a thing anymore. Nothing lost... Who the hell would be considering Opera or Samsung when needing a VPN? LOL
    • If you go to the game developer website you can see that indeed Cyril Paciullo is the game director and developer https://www.pluralys.ca/about-us/ and when clicking on his name it lists Messenger Plus! as part of his CV. In case you wondered what happened to Patchou
    • A difficult position to be in. Either they cater to us users or they cater to news curators to potentially increase traffic. Personally, I wasn't being sarcastic. Hosting a website isn't free, so without traffic this site stops existing, and if you want traffic you have to play the game. I legitimately thought the title was good. Not because I like it, but because it's the kind of title people will click on. This site needs that.
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Steven P.
      85
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!