SIREN Blood Curse - Coming July 24th - Discussion Topic


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Looks like a PS2 port? In what way does it look like a PS2 game? If you mean in terms of story/gameplay then you are right, it's a new game based on an old PS2 title. If you mean in terms of graphics, models etc you really need to pay a visit to Specsavers ;)

I'm sorry, I forgot this was a PS3 title. I shouldn't criticize...

The demo is up for public download, draw your own conclusions.

I love when people say things look like a PS2 game when they clearly do not.

Do me a favor, go watch a youtube video of Slient Hill on the PS2. Or Resident Evil on the PS2, or better yet, Siren on the PS2.

Then watch a video of and/or play this game.

Then come back and tell me it looks like a PS2 game.

And FTR, I played the demo, and just purchased it, so that is my own conclusion. It does not look like a PS2 game.

So anyway, I did indeed buy the first 4 episodes (I just know my time is limited for gaming so that is why I did it, plus my wife suggested I should LOL). Just never got a chance to get to deep into it all, the Pixel Junk Eden demo completely distracted me for 1.5 hours, that is a definite must have.

I have to warn people, the controls are a bit clunky, but once you get pass them, it is a pretty damn enjoyable game, and definitely has a very classic horror survival feel to me, and since I always loved this genre, it made sense to me.

I love when people say things look like a PS2 game when they clearly do not.

Do me a favor, go watch a youtube video of Slient Hill on the PS2. Or Resident Evil on the PS2, or better yet, Siren on the PS2.

Then watch a video of and/or play this game.

Then come back and tell me it looks like a PS2 game.

And FTR, I played the demo, and just purchased it, so that is my own conclusion. It does not look like a PS2 game.

So anyway, I did indeed buy the first 4 episodes (I just know my time is limited for gaming so that is why I did it, plus my wife suggested I should LOL). Just never got a chance to get to deep into it all, the Pixel Junk Eden demo completely distracted me for 1.5 hours, that is a definite must have.

I have to warn people, the controls are a bit clunky, but once you get pass them, it is a pretty damn enjoyable game, and definitely has a very classic horror survival feel to me, and since I always loved this genre, it made sense to me.

Seems this goes hand in hand with classic survival horror games :laugh:

Looking forward to more impressions/mini review. I'm pretty skint just now, but I do plan on ending up buying this.

I gotta check out PixelJunk Eden as well, it's been getting rave reviews (Y)

I love when people say things look like a PS2 game when they clearly do not.

Do me a favor, go watch a youtube video of Slient Hill on the PS2. Or Resident Evil on the PS2, or better yet, Siren on the PS2.

Then watch a video of and/or play this game.

Then come back and tell me it looks like a PS2 game.

And FTR, I played the demo, and just purchased it, so that is my own conclusion. It does not look like a PS2 game.

So anyway, I did indeed buy the first 4 episodes (I just know my time is limited for gaming so that is why I did it, plus my wife suggested I should LOL). Just never got a chance to get to deep into it all, the Pixel Junk Eden demo completely distracted me for 1.5 hours, that is a definite must have.

I have to warn people, the controls are a bit clunky, but once you get pass them, it is a pretty damn enjoyable game, and definitely has a very classic horror survival feel to me, and since I always loved this genre, it made sense to me.

DL, I didn't say it looked like a PS2 game, I said it looked like a PS2 port, and I even asked if it was, because I had never played this game before.

After playing the demo, my personal feeling was "This wasn't designed for the PS3 from the ground up". Clunky animations, muddy textures, etc. It could be so much better when it comes to feeling the environment around you.

The background music helps the ambiance a lot, although a bit overused is some parts.

As for the controls, I didn't understand why we had to press the dpad once to be able to use the dpad's function... I mean, I want to turn the flash light off, I should just press up once, and not twice, but besides that controls were fine.

So, to sum it up again, like I did in my first post, I liked the game, it's definitely my genre, but I still feel it's a port, not a true PS3 game from the ground up.

<snipped>

Fair enough. :yes:

I misinterpreted what you said as it looked like a PS2 game, so now I hear what you are saying. I don't necessarily agree, but all valid points.

I'm playing it now, I'm confused as to what are chapters and episodes so if someone can explain it I'll be grateful. :)

The game is starting to freak me out, monsters coming out of nowhere etc but it does a good job of explaining how to do everything.

Siren Blood Curse: Adding People On MSN?

It seems if you bought the recent PSN game, Siren: Blood curse, and are using your hotmail account as your PSN email, a Siren bot adds you on MSN not long after purchase, and tells you your dead along with other eery messages, it seems not even blocking works.

The Bots address is [email protected]

:|

I'm playing it now, I'm confused as to what are chapters and episodes so if someone can explain it I'll be grateful. :)

The game is starting to freak me out, monsters coming out of nowhere etc but it does a good job of explaining how to do everything.

I think I know why you are confused, but I am a bit confused myself. LOL

Okay, from my understanding, they sold the game in 3 chapters, Chapter 1 containing Episodes 1-4, Chapter 2 containing Episodes 5-8, and Chapter 3 containing Episodes 9-12. Or you could just buy the entire game with all Twelve Episodes.

Now to confuse things even more, the Episodes also have their Own Chapters. LOL I just played Episode 1 and it had Chapter 1 in it?

So I think maybe something was lost in translation, because they use the term Chapter twice for two pretty different things. Chapter 1 contains Episode 1, and Episode 1 contains Chapter 1. :wacko:

So I have two things to say after just completing Episode 1.

This game is incredibly scary, and I do not scare easy (Horror movies, etc., are my favorite).

It was slightly past midnight when I started playing it, my wife was upstairs sleeping, all lights were out, and I was extremely creeped out. Seriously. They did an excellent job with the scare factor. My thumbs up there.

I also hope further Episodes are longer in length. I got through the first episode in 22 minutes. Actually though I did the demo and that was longer and I believe that is Episode 2, so hopefully this was the shortest Episode.

So I think I am going to go scare the **** out of myself again and play Episode 02.

Gah DL, I want to be playing it now. It's just sat there installed on my PS3 knowing I have no way of getting to it!

One thing I've now decided is that the PS3 should have a 'Multiple Install' option, like it has Multiple Copy. Being honest, if I'm installing about 9 gig of programs I'd rather set and forget, rather than have to sit around waiting for each of the 12 parts to install.

Gah DL, I want to be playing it now. It's just sat there installed on my PS3 knowing I have no way of getting to it!

One thing I've now decided is that the PS3 should have a 'Multiple Install' option, like it has Multiple Copy. Being honest, if I'm installing about 9 gig of programs I'd rather set and forget, rather than have to sit around waiting for each of the 12 parts to install.

Sorry to hear about your monitor. Hope it all gets sorted out, and quickly.

That would be an absolutely fantastic option. No question about it. What I did for the First 4 Episodes is downloaded Episode 01, Installed it, but Episode 02 was in the background. I get great speeds with my downloads so by the time one Epsiode was finished installing, the next one was already downloaded, so I just did them all in a row. Truth is though I did have to sit there doing nothing while it installed.

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    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. 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