Changing name in game in steam?


Recommended Posts

  The Grinch said:
in the main steam client, click on community, and then you'll see a link "My Control Panel", clcik that link and then you should see another link labeled "Edit my SteamID page", click that and type in your new nickname.

It's how you change your name in games such as TF2. I guess DOD adopted that way as well.

Noo.. you change it in the options. Before the community thing came in to play.. how would you go about changing it? ;)

You can have a different name in HL2:DM than you do in DoD: S and even a different one to TF2 the way I described.

Much easier to just whack open the console anyway.

  Harreh said:
It's on the first options page.. or you can use the console command "name <Different name here>"

The console command doesn't work anymore..or at least it didn't work for me. Any time I used it, it reset after I left the server. The only way I could get it to remain was to change it in options.

  Harreh said:
Noo.. you change it in the options. Before the community thing came in to play.. how would you go about changing it? ;)

You can have a different name in HL2:DM than you do in DoD: S and even a different one to TF2 the way I described.

Much easier to just whack open the console anyway.

DoD:S moved to source 2007 so no you can't have a different name then what your steam community name is. same with TF2 even tho tf2 was that way from the start.

  FusionOpz said:
DoD:S moved to source 2007 so no you can't have a different name then what your steam community name is. same with TF2 even tho tf2 was that way from the start.

DoD: S has always used the source engine. Mabey not the orange box's version. It's even called Day of Defeat: Source..!

Anyway, you're confused as to what I'm saying in the quote. I'm saying you can have different names per game. But I'm still sure you can have a different community name to your in-game name.

  Harreh said:
DoD: S has always used the source engine. Mabey not the orange box's version. It's even called Day of Defeat: Source..!

Yes, DoD: S has always used the Source Engine - of course, but there are serveral different versions of the Source Engine. The first version was released with Half-Life 2 and was used on CS:S too, Half-Life 2: Episode 1 was released with an improved version with DirectX 10 support to look modern on today's machines. Source 2007 is just the technical name for the Orange Box Engine. DoD: S uses the Orange Box engine...

  The_Decryptor said:
The name command doesn't work, the setinfo method only works once per map (change map = old nickname)

I prefer the new way.

I can change my name during a TF2 game multiple times on a map on some servers. I think the setting for how many times you can change your name is server side.

  The_Decryptor said:
The name command doesn't work, the setinfo method only works once per map (change map = old nickname)

I prefer the new way.

Huh? The name command is working for me in CS: S here :unsure:.

The setinfo command also works but I'm gonna stick to using the name command just because I'm used to it.

  Harreh said:
Huh? The name command is working for me in CS: S here :unsure:.

The setinfo command also works but I'm gonna stick to using the name command just because I'm used to it.

CS: Source doesn't use the Orange Box engine, TF2 and DoD: S do.

  Doli said:
I can change my name during a TF2 game multiple times on a map on some servers. I think the setting for how many times you can change your name is server side.

Yeah, I phrased it badly.

It only applies for that map, when you change map it reverts to your Steam name.

  Harreh said:
Huh? The name command is working for me in CS: S here :unsure:.

The setinfo command also works but I'm gonna stick to using the name command just because I'm used to it.

Okay theres 2 different known versions of the source engine right now, Half-Life 2's Source engine (basically the original version) and The Orange Box (Source Engine 2 or 2007)

The Orange Box version doesn't have the same nickname system as Half-life 2's, it's directly tied into the Steam API, so all Orangebox engine based games HAVE to use the same nick, this goes for Half-Life 2 EP2, Portal, TF2, DoD:s, Garry's Mod and any mods that use the orange box as it's base.

And if I'm not mistaken Valve plans on moving CS: S over to the orange box engine.

There's 3 versions, but Valve's multiplayer games only use 2.

There's HL2 Source, HL2 EP1 Source (CS:S and HL2:DM) and HL2 EP2 Source (DoD:S and TF2)

Eventually They should all my updated to run on the new engine (apparently even HL: Source, but I don't know how reliable that info was)

No theres only 2, this is going by the SDK info, because if you were to base a game on Half-Life 2 you'd be using the EP1 engine regardless (as HL2 uses the EP1 engine) HL: Source also uses the EP1 engine, it just has the gldsrc textures, maps and models converted to source engines format.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Lol, sounds like you're not up to date with reality and are just repeating what the salesman told ya. Here's a little insight for you: Electric Cars Are Way Less Reliable Than ICE Cars, Says Consumer Reports. Alas, you're entitled to your wrong opinion.
    • misleading its one word to describe what M$ have done, windows 10 perform better on older hardware and even on new hardware sometimes, windows 11 its a mess and no one want to use it for many good reasons, until they listen its customers read the feedback hub comments and maybe backoff its forced requiremens, they are having a vista and 8 moment.
    • Media Player Classic - Home Cinema 2.5.0 by Razvan Serea Media Player Classic - Home Cinema (MPC-HC) is a free and open-source video and audio player for Windows. MPC-HC is based on the original Guliverkli project (which is no longer maintained) and contains many additional features and bug fixes. As the continuation of the original Media Player Classic, MPC-HC isn’t flashy but it works with nearly any media format. MPC-HC uses DXVA technology to pass decoding operations to your modern video card, enhancing your viewing experience. And MPC-HC supports both physical and software DVDs with menus, chapter navigation, and subtitles. Overview of features A lot of people seem to be unaware of some of the awesome features that have been added to MPC-HC in the past years. Here is a list of useful options and features that everyone should know about: Dark interface Menu > View > Dark Theme When using dark theme it is also possible to change the height of the seekbar and size of the toolbar buttons. Options > Advanced Video preview on the seekbar Options > Tweaks > Show preview on seek bar Adjust playback speed Menu > Play > Playback rate The buttons in the player that control playback rate take a 2x step by default. This can be customized to smaller values (like 10%): Options > Playback > Speed step Adjusting playback speed works best with the internal audio renderer. This also has automatic pitch correction. Options > Playback > Output > Audio Renderer MPC-HC can remember playback position, so you can resume from that point later Options > Player > History You can quickly seek through a video with Ctrl + Mouse Scrollwheel. You can jump to next/previous file in a folder by pressing PageUp/PageDown. You can perform automatic actions at end of file. For example to go to next file or close player. Options > Playback > After Playback (permanent setting) Menu > Play > After Playback (for current file only) A-B repeat - You can loop a segment of a video. Press [ and ] to set start and stop markers. You can rotate/flip/mirror/stretch/zoom the video Menu > View > Pan&Scan This is also easily done with hotkeys (see below). There are lots of keyboard hotkeys and mouse actions to control the player. They can be customized as well. Options > Player > Keys Tip: there is a search box above the table. You can stream videos directly from Youtube and many other video websites You can stream videos directly from Youtube and many other video websites Put yt-dlp.exe or youtube-dl.exe in the MPC-HC installation folder. Then you can open website URLs in the player: Menu > File > Open File/URL You can even download those videos: Menu > File > Save a copy Tip: to be able to download in best quality with yt-dlp/youtube-dl, it is recommended to also put ffmpeg.exe in the MPC-HC folder. Several YDL configuration options are found here: Options > Advanced This includes an option to specify the location of the .exe in case you don't want to put it in MPC-HC folder. Play HDR video This requires using madVR or MPC Video Renderer. After installation these renderers can be selected here: Options > Playback > Output Ability to search for and download subtitles, either automatically or manually (press D): Options > Subtitles > Misc Besides all these (new) features, there have also been many bugfixes and internal improvements in the player in the past years that give better performance and stability. It also has updated internal codecs. Support was added for CUE sheets, WebVTT subtitles, etc. Media Player Classic - Home Cinema 2.5.0 changelog: Updated LAV Filters to version 0.80-1-gb9116 Updated MPC Video Renderer to version 0.9.9.2400 Several small fixes and improvements. Graphics Designers Wanted for New Toolbar Buttons A new toolbar is planned for implementation in the player, featuring optional extra buttons and fully customizable layouts. As a result, existing custom toolbar designs will no longer be supported in the future. New button designs are needed, and contributions from graphics designers are welcome. Those interested in helping create the new toolbar are encouraged to read the dedicated information page. Download: MPC-HC 2.5.0 (x64) | Standalone | ~20.0 MB (Open Source) Download: MPC-HC 2.5.0 (x86) | Standalone Links: MPC-HC Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Then don't put it on an IoT VLAN but put it on your main, trusted, VLAN. If you put it on a different VLAN you lose printer discovery.
    • For me it isn't usable because I'm a power user. I need Wayland but I also need remote desktop. VNC isn't a thing with Wayland and freeRDP isn't nearly ready enough yet either. If I was less demanding (didn't need remote desktop or ran Xorg) I would probably be fine.
  • Recent Achievements

    • Week One Done
      emptyother earned a badge
      Week One Done
    • Week One Done
      DarkWun earned a badge
      Week One Done
    • Very Popular
      valkyr09 earned a badge
      Very Popular
    • Week One Done
      suprememobiles earned a badge
      Week One Done
    • Week One Done
      Marites earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      570
    2. 2
      ATLien_0
      183
    3. 3
      +FloatingFatMan
      173
    4. 4
      Xenon
      124
    5. 5
      Michael Scrip
      117
  • Tell a friend

    Love Neowin? Tell a friend!