CPU Upgrade to support Virtualization?
-
Recently Browsing 0 members
- No registered users viewing this page.
-
Posts
-
By TRS-80 · Posted
$100 billion of the $200 billion is in N.Y. State over the upcoming 20 years plus. Obviously 20+ year spending plans are subject to change. -
By fingletmein · Posted
I own one somewhere and even got the email from Amazon letting me know about the recall but not sure I'll be able to find it. Haven't seen it in months. -
By LoneWolfSL · Posted
Steam games now detail what accessibility features they offer on store pages by Pulasthi Ariyasinghe Valve has pushed a new update for its Steam platform, and it's fully focused on accessibility. The latest change makes it both easier for developers to show what accessibility options they offer within their games and for players to find options they require to enjoy titles. "This update comes after gathering valuable feedback from developers as well as players with disabilities," says Valve in the announcement blog post. "Over 5,000 applications have added details about their accessibility support, with more developers updating their games each day." Here are the options currently offered by Valve: Gameplay: Adjustable Difficulty: Players can adjust gameplay difficulty. Save Anytime: Players can save gameplay using both automatic and manual saves. Saving can be performed at any point in the game. Audio: Custom Volume Controls: Players can adjust the volume of the audio. Different types of audio can be muted independently from each other. Narrated Game Menus: Players can listen to game menus with narrated audio. Stereo Sound: Players can identify how far to the left or right sounds are coming from. Surround Sound: Players can identify how far in any direction sounds are coming from. Visual: Adjustable Text Size: Players can adjust text size. (In-game text, menu text, character dialog text, subtitle text) Subtitle Options: Players have options to customize the display of subtitles for all spoken content and essential audio information. Color Alternatives: Gameplay doesn't rely on colors to communicate important information, or players have an option to adjust colors used for distinguishing information. Camera Comfort: Players have an option to adjust or disable uncomfortable camera movement such as screen shaking, camera bob, or motion blur, or the game doesn't feature these effects. Input: Keyboard Only Option: Players can play the game with just a keyboard and no other additional input mechanisms such as a mouse or controller. Mouse Only Option: Players can play the game with just a mouse and no other additional input mechanisms such as a keyboard or controller. Touch Only Option: Players can play the game with just touch controls and no other additional input mechanisms such as a mouse, keyboard or controller. Playable without Timed Input: Players have an option to adjust gameplay to not require precisely timed button presses ("quick time events") or gameplay does not require such button presses. Text-to-speech: Text chat can be narrated out loud in real time. Speech-to-text communications: Voice chat can be read as a text transcript in real time. These can be found when searching in the filters as well as inside games' store pages in the features section on the right side, as seen in the screenshot above. While developers are not required to mention accessibility options of their games on store pages, Valve says it is highly recommended to make sure players that require it can find relevant games more easily. "We've worked to make it as easy as possible for developers to indicate these features are available by using feedback to standardize these options as much as possible," added the company. -
By felrefordit · Posted
They have a concept of a plan. How fitting. -
By LoneWolfSL · Posted
As Total War turns 25, Creative Assembly is teasing a "new era" for the strategy franchise by Pulasthi Ariyasinghe Creative Assembly has now officially been making Total War games for 25 years. It was in June 2000 that the UK-based studio put forth Shogun: Total War for PC, with Electronic Arts publishing the ambitious project. With a quarter of a century now behind the series, the developer is now looking towards the "next era" of Total War. The studio will host its first-ever Total War showcase in December 2025, which is described as a "flagship video presentation unveiling what’s next for the franchise." Creative Assembly said that the showcase will have announcements for new games as well as content for existing titles, with developer commentary also happening regarding the future of the series. "We’re honoured and humbled to be one of the few video games that get the chance to celebrate such a huge milestone, and we want to thank colleagues past and present, as well as our fans for all the support," says Total War vice president Roger Collum. "2025 marks an exciting new era for the franchise as we reveal what’s next for Total War, and we can’t wait to celebrate throughout the year with everyone." Read an anniversary letter from Roger Collum regarding the studio's history, Total War beginnings, and more over here. Prior to the showcase, Creative Assembly will be hosting retrospective video interviews, developer livestreams, and more behind-the-scenes content regarding the series starting this August. There will also be multiplayer tournaments for fans, giveaways, Q&A sessions with developers, mod spotlights, and more events happening during this period. As the studio celebrates the occasion, a massive Total War historical games sale has just gone live on Steam. This has discounts of up to 75% across everything from the original Shogun: Total War to the latest entry, Total War: PHARAOH. The discounts will last until June 26.
-
-
Recent Achievements
-
POR2GAL4EVER earned a badge
One Month Later
-
Orpheus13 earned a badge
One Year In
-
Orpheus13 earned a badge
One Month Later
-
Orpheus13 earned a badge
Week One Done
-
serfegyed earned a badge
Week One Done
-
-
Popular Contributors
-
Tell a friend
Recommended Posts