Afrika Exclusive Review: Forever Watching The Beautiful Horizon


Recommended Posts

afrikafront.jpg

Watch out. The lion is attacking a gazelle. Don’t get too close, there will always be other pictures. Afrika is a world full of promise and everlasting excitement for photographers and advocates who enjoy the relaxing sensation of a blissful calm in nature’s beauty. For PlayStation 3 owners, this exclusive title by Rhino Studios is undeniably one that shouldn’t be missed out on. As photographers stationed in Africa, players will be equipped with ironically only Sony camera’s and secure laptops in order to embark in a journey to collect evidence of how animals interact and form the community that amazes so many. Run around in the open landscape that stretches for thousands of miles capturing photos of all sorts of animals, impressing the sheer scope of size and power that comes from the innovation that is Afrika and a duty as simple as capturing the wild for what it becomes as the game progresses. Not being good with the camera doesn’t need to be your forte to appreciate the vast wilderness that the circle of life’s habitat has to offer and imbue yourself into the most enlivening title for the PlayStation 3 by far.

a4.jpg

Enter our main Zoologist photographer stud Eric Duval, and find yourself in the base camp with our plump guide in a hat and Anna Stanley, another Zoologist that you can play from the character selection screen. Around the camp is a consortium of equipment for use out in Afrika. The medical station is just around the corner in a little shack, in case players get hurt out there. Afrika is beautiful from the opening cut scene, to the over-arch fly-by view to the base station, but something slightly awry becomes noticeable. No one can speak. Literally, there are no voices for A.I. persons and only Japanese text throughout, and a lot of it. Good thing we know Japanese. There’s a big buzz and proposals are the epicenter. Proposals for animal research come via the Jambo Navi E-mail system, nothing too complicated to navigate through. The video of an animal is presented and it’s as simple as finding and capturing the photos of an animal from the video. While the capturing sessions may seem easy enough, the true spirit of Afrika lies ahead in the rough lands.

a5.jpg

As the difficulty level rises with the proficiency of the photographer, the demands become much more vivid. We might be asked to take pictures at uncanny angles, some that can face some risk. Quite possibly one of the best things about Afrika is the sheer variety in not the equipment we use, but also the amount of ways we capture animals for our missions.

a12.jpg

a13.jpg

Sound recordings, a camera attached to a car, and many more are just a few ways we can do things. It’s not easy being a photographer after a while, and the increased proficiency scale really makes us want to be this person in Afrika, getting better with our job out in the wild’s fury. We took our female tour guide with us to the first plains of the sub-Saharan regions of the Kijuwa Plains. We are given a standard camera after we accept the beginning proposals and head off in our Land Rover for some action.

a11.jpg

The photography isn’t the only best part about Afrika but it’s also the equipment advancement system. Money is important to buy better equipment or newer cameras with different focals. You will have cameras and plenty of camping gear to choose. As you accept missions you gain money for your hard work. At least some organizations are kind enough to provide equipment such as tripods that are free with the payment added on.

a8.jpg

While our tour guide is driving, we’re in a rush to dash at pictures using SIXAXIS controls as the jeep is bumping along. Once we’re out and about to our destinations, we’re free to go as far and wide as we want to capture our animals on film or find them, even if it becomes night in the process thanks to a Day and Night cycle system. There’s invisible walls to the gaming world of Afrika, but everything is big enough so it doesn’t feel like there are. The game further makes use of the PlayStation 3’s graphical capabilities to process animals in the kingdom to unreal expectations. As we approach animals, they’re simply just realistic. Nothing is scripted with everything being a dynamic dance. If you run up too close, cubs might run and the mother might defend the cub, signaled by DualShock 3 warning the player. These small things make Afrika something to really “WOW” towards. The camera controls are straightforward. Always take good angles, keeping the controller steady, or the picture goes out of focus and is completely useless.

a9.jpg

Once the pictures are taken, they’re added on to the laptop for evaluation. Time for some natural selection as we choose the specific pictures requested which are scaled on an alphabet system, A being the best with earning the most money for the higher level. Evaluation is based on: Angle, Target, Distance and Technique. When we get all of these to “marvelous” we’re in the big money for such a great job as well.

As time goes on and more and more missions are completed, there are several unlockable clips and photos of these animals in real life that can be kept in the “Animal Library” for the Zoologist that loves to keep a diary. Another thing Afrika incorporates is a massive National Geographic Photo and Video gallery and guide to all the animals in the game as we find them for further information on the field. How not to approach, when they’re the most vulnerable in conditions, everything we need to know is here. For anyone who doesn’t read Japanese, it might be very difficult to get into the sheer environment of Afrika if you don’t read this handy guide on the animals beforehand. Some really great things can happen with the knowledge in our guide and our journey into Afrika.

a14.jpg

Simplicity of the situation with the mastery of the camera takes realization. It’s important to know some simple things from the camera such as AutoFocus, Shutter Speed, White Balance and a couple of other things, and the helpful menu interface doesn’t complicate the controls and skills required for the game to be played. As you become more accustomed to roaming the world of Afrika during day and night freely without proposals hanging over your head, the learning curve is fairly reliable on experience. The more you snap, the better you get.

a17.jpg

Afrika is anything but a point-and-click game, giving it a realistic experience that makes anyone who gets it craves for a Safari adventure that the game fully realizes. With a completely massive and endless scale of the world, and an Afrika with no bounds, the photographer’s dreams of capturing beauty and the kingdom come to life in this well-balanced and extremely stirring title that will depart players with the sense to never leave the landscape again. Look at us, we’re still here. Watching the sun go down across Afrika’s horizon.

editorgamechoice.png

Source: http://whatifgaming.com/afrika-exclusive-r...autiful-horizon

This came out yesterday or the day before in Japan I think.

Would like to see an English release :)

Shame on anyone who comes in here to hate just because it's different/has no bald space marines :rofl:

HD gameplay here - http://www.gamersyde.com/news_7045_fr.html

Gameplay video wasn't very fun. You can't run over animals, or even vegetables :(

http://www.gamersyde.com/stream_8458_en.html

Typical western reply, "WHAT NO KILLING?!" :p

Haha just joking with you.

While I don't think they'd have ever planned to allow killing, it's definitely not in there because Sony have a deal with some Wildlife Organisation to provide all the facts/videos for Afrika.

I seriously doubt the Wildlife Organisation would've backed a game with killing of the animals.

It's a different case if the animals hunt each other, but human killing/hunting, no.

Looks interesting but i really need to try it first, hopefully they will release a demo.

The graphics look good sometimes and other they look bland, there is a scene of a cheeta chasing down some deer and they didnt even bother to put some dust smoke behind the speeding cheeta.

Still, the game looks like its more for the relaxed type.

I might pick this up since I'm all about photography. This is like a photography simulator! Teaches you how to grab decent shots when you go to the zoo. You can practice all the compositions and angles without having to deal with a stupid crowd. Plus, since these animals move just like real ones, you have to be quick with your trigger fingers!

Now.......if we were to replace the setting with like say...Playboy Mansion or warm tropical beach, and then replace animals with smokin' hot models....perhaps that can be a downloadable add-on bonus expansion? ;)

I think it's good, if only from a perspective from it being something new. So tired of what are basically the same old games being re-hashed again and again, then being hailed as the greatest thing since sliced bread... until the following month when there is another "greatest game of all time". :sleep:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • WhatsApp is getting usernames, and you can reserve your preferred one now by Fiza Ali Sharing your phone number isn't always something you want to do, especially with people you've just met. Whether it's someone from a class, a local community group, or a sports team chat, handing over your number can feel like giving away more personal information than necessary. That's exactly the problem WhatsApp is trying to solve with its upcoming usernames feature. The company has announced that users can now reserve a unique WhatsApp username ahead of the feature's wider rollout later this year. Once usernames become available, they'll let people connect without revealing their phone numbers. It's a change that makes a lot of sense for group chats. Right now, everyone in the group can see your phone number. With usernames enabled, that won't necessarily be the case when someone contacts you for the first time. WhatsApp says it's opening username reservations early because more than three billion people use the app, meaning plenty of people are likely to want the same usernames. Reserving one now gives users a better chance of securing the name they actually want before the feature launches more broadly. If your preferred username is already taken, WhatsApp will also offer a built-in username generator to suggest available alternatives. The feature isn't only aimed at individual users. Creators, businesses, and organisations will be able to claim the same username they already use on Instagram or Facebook, making it easier to keep a consistent identity across Meta's apps. Furthermore, privacy is a big part of how WhatsApp is introducing usernames. There won't be a public directory where people can browse or search for usernames. Instead, people will need to know your exact username before they can start a conversation with you. Additionally, users can also choose to enable a username key, which adds another layer of control by requiring people to enter that key before sending a message. Once the feature rolls out, people who choose to use a username will no longer have their phone number shown when messaging a person or business for the first time. If you want to reserve a username, make sure you're running the latest version of WhatsApp, then head to Settings > Account > Username. The tech giant says usernames will roll out gradually over the coming months, and users will receive an in-app notification when the feature becomes available in their country.
    • When I think about a network, there are really two aspects, the hardware and the wiring. So here is what I would do for both. Wiring: Use Cat6A for the patch panel, outlets, and all structured cables (cables installed in walls). Run plenty of Wireless Access Point (WAP) cables, as a general rule, assume a signal can only pass through 2-3 walls and can't pass through a floor (that is conservative, but trust me on this if you want strong WiFi)  Cat6 patch cables are fine for now if you don't plan to run 10gig, those are easy to replace later if needed. Run OS2 single-mode fiber to anywhere you think you may have a server or sub-switch. (yes, single-mode for everything on a small network, don't mess with multimode unless you have entire racks of servers and that minor module cost and power savings will matter). If you really want to future proof, also run fiber to any high density WAP locations, it is likely that WiFi 8 WAPs will push the limits of 10g. Run 6-12 pairs of single-mode fiber between your MDF and the building's MDF, even if you only need 1 or 2 pairs now, those extra pairs will pay off down the road. Hardware: (its easy to say "get all the features incase you need them", so instead of futureproofing, I am going to take approach of suggesting areas worth investing in, and areas you can save money). Don't overspend thinking you need every feature on every port. You don't need 10g on every port, you don't need PoE on every port. Don't overspend on redundancy either, unless you are ready to buy two of everything, don't waste money buying two of some things and not others. Dual power supplies are worthwhile, but probably not HA or multi-path redundancy.  Get 1 "distribution layer" switch that your router/firewall will connect to as well as all your access layer switches below. This should be a 10g switch with a combination of copper and SPF ports and should be a fully managed switch. Given that you said it is a small network, I suggest also using that distribution layer switch for servers and WAPs, meaning it will need PoE. Speaking of wireless, get good professional tri-band WAPs, and either turn on the band stirring options, or limit 2.4 to an IoT only SSID. This will provide a solid WiFi capable nearly everything but the highest of bandwidth clients...you could even consider skipping wiring workstations depending on usage. Access layer switch for workstations and printers can be cheaper switches, 2.5g is a good sweet spot between price and future proofing, but even 1g is fine for most individual clients (the kind that could probably be fine on WiFi). You can consider saving a little on access layer switches by only getting 1 PoE switch for whatever needs it (remember your WAPs are connecting to the distribution switch, not here), and non-PoE for your workstations, because desk phones are falling out of favor. You can also save money here by not buying managed switches if you don't need them--but really do some soul searching there, if you go this route, then anything that isn't on your workstation VLAN would either need to be connected to the distribution switch, or its own access layer switch. Also, don't feel like you need a fancy fabric stacking switches for your access layer, that is the point of the higher-end distribution layer, to remove the need for things like that at this level. Home Hardware: I'm realizing the above assumed an office setting, if this if for your house and home lab then the above still applies, but you'll probably want everything managed and PoE, just because, but you probably also don't need multiple access layer switches. If your total port count is below 24, just skip separating distribution layer and access layer and just get one nice switch with the features you want. If you are at the point of considering a 48-port switch, I would instead get a nice high-end distribution switch for things that need it, and cheaper access layer switches with specs based on the needs of connected devices. For home use, don't worry about home running every device to the main switch, there is nothing wrong with running sub-switches for your media areas and office, those essentially become your access layer, just look for sub-switches with a 10g uplink so sharing bandwidth isn't an issue.
    • Google Meet brings Gemini note-taking to AI Pro and Ultra subscribers by Karthik Mudaliar Google's Gemini-powered "Take notes for me" feature inside Google Meet is now available to Google AI Pro and Ultra subscribers. The features work on Google Meet for web as well as on mobile, and Google says that subscribers can use it for meetings they host in many supported languages. As the name suggests, "Take notes for me" allows Gemini to listen to a meeting, generate a summary, identify action items, and save the notes as a Google Doc in the user’s Drive. After the meeting, the organizer receives an email recap with the summary and action items, while the notes can also be attached to the related Calendar event depending on the meeting setup and sharing settings. The feature isn't automatically turned on for everyone, though. Google says that all meeting participants are notified when note-taking is turned on, and users can start it from the pencil icon in Meet or enable it for future calls through Meet’s meeting records settings. For work or school accounts, administrators can also control whether the feature is available and may require explicit participant consent for note-taking, recording, or transcription features. The feature first launched back in 2024, when it was available just for selected Workspace users. Over the years, Google added refinements and more options, including the ability to enable it when scheduling meetings via Google Calendar. Google's support docs say that the feature currently supports English, French, German, Italian, Japanese, Korean, Portuguese, and Spanish, but only one language at a time. Meetings with multiple spoken languages are not currently supported, and Google recommends using the tool for meetings between 15 minutes and eight hours. The new feature makes Google Meet closer to its rivals that have AI tools already built in. Microsoft Teams has recently started offering Copilot and intelligent recap features that summarize meetings, surface highlights, and help with follow-ups, while Zoom’s AI Companion can also generate meeting summaries from desktop and mobile meetings.
    • GnuCash 5.16 by Razvan Serea GnuCash is a personal and small business finance application, freely licensed under the GNU GPL and available for GNU/Linux, BSD, Solaris, Mac OS X and Microsoft Windows. It’s designed to be easy to use, yet powerful and flexible. GnuCash allows you to track your income and expenses, reconcile bank accounts, monitor stock portfolios and manage your small business finances. It is based on professional accounting principles to ensure balanced books and accurate reports. GnuCash can keep track of your personal finances in as much detail as you prefer. If you are just starting out, use GnuCash to keep track of your checkbook. You may then decide to track cash as well as credit card purchases to better determine where your money is being spent. When you start investing, you can use GnuCash to help monitor your portfolio. Buying a vehicle or a home? GnuCash will help you plan the investment and track loan payments. If your financial records span the globe, GnuCash provides all the multiple-currency support you need. Between 5.15 and 5.16, the following bugfixes were accomplished: Bug 421610 - RFE: Include logical dates for View->Filter by "date range"The Select Range section of the Date tab of the register's Filter By dialog box is changed to provide relative, specific date, or days ago options for the start and end of the filter range. The Show number of days item label is changed to Show from days ago to better reflect what it does. Bug 436105 - esc key not working as expected in register: Enable the escape key to cancel a field edit. Bug 797384 - Gnucash doesn't handle commodity prices with big numerator/denominator properly. Bug 798004 - Next gen UI for stock transactions Bug 799314 - Add "enter now" option in scheduled transaction editor. tab to allow users to select the scheduled transactions to be included in a “Since Last Run…” window. If there are no instances of a selected transaction triggered by today’s date, the next instance is triggered. Bug 799751 - autocomplete crash Bug 799759 - Users can't Enable entries via Checkboxes on Scheduled Transactions PageAllow the Enabled box in the list of scheduled transactions to be operated instead of having to open the transaction editor dialog and change the Enabled checkbox. Also added use of the Name column as the secondary column sort for all the other columns. Bug 799762 - Poor handling of cases where hidden/placeholder accounts are used in the account register Bug 799766 - Double line preference not respected in search register Bug 799767 - POST /accounts in bindings/python/example_scripts/rest-api is broken Bug 799777 - `xaccSplitSetParent`: reparenting a committed split silently drops its KVP slots (online_id, cap-gains links) Other changes & improvements: Numeric values may now be selected to copy in the Accounts page. Add new Finance::Quote source Finnhub.io: Free API key (personal/non-professional use) available at https://finnhub.io. Set FINNHUB_API_KEY environment variable to API key to use this source. As of June 2026, free tier API limit is 60 API calls/minute. The Investment Lots report has new optional columns for Computed Annual Growth Rate. Python Bindings: Improved translation of primary object (Account, Transaction, Split, etc.) so that they can be treated as normal Python objects. This is accomplished with SWIG magic so no existing code is obsoleted. Python Bindings: Better conversion of GLists to Python lists. Python Bindings: Destroy the QofSession in the Python Session dtor to prevent leaving the database locked. [engine] Add first-class online_id accessors for Split and Account and make them available to Python bindings, removing the unused Transaction online_id property. Improve C++ implementation of QofBook. Correct the Doxygen doc for qof_instance_get/set_kvp. [gnc-log-replay.cpp] fix incorrect guid dump Add some Boost library requirements needed by libgnucash-guile to CMakeLists.txt so that missing feature will fail at configure time. Use Compile-time Regular Expressions instead of std::regex in gnc-filepath-utils.cpp and instead of boost::regex in the CSV importer, with the CTRE v3.11.1 header added to borrowed [gnc-filepath-utils.cpp] null check char* arguments Add ChartJS licenses. Removed AEX from list of commodities. euronext.com is now using JS based anti-webscraping. [report-core] always offer options summary in reports. This is useful to debug reports. The Add options summary option is removed because it's no longer optional. Remove remaining obsolete IMContext from sheet Fix blurry text in HiDPI offscreen-rendered widgets Add port field to database connection dialog: The convention of appending the port number after the host isn't obvious. When editing a split in the register treat the account as being changed only if it isn't the one selected before editing instead of if the user performed an edit Return immediately from qof_book_destroy if hash_of_collections is null. If qof_book_destroy is called on a QofBook* freshly created with qof_book_new (usually because it was used to create a session that now must be destroyed) it would try to empty the non-existent hash tables, crashing. Clean up Flathub metadata to solve warnings at flatpak build time. Be consistent in naming GncPluginPage and GncPluginPageRegister HTML: Remove unimplemented function declarations. [gnc-html.cpp] remove unused buggy string conversion functions Convert libgnc-html to C++ Apply -Wall -Werr -Wmissing-prototypes to C++ compilation on Windows and fix the resulting errors. New and Updated Translations: Arabic, Croatian, Danish, Dutch, German, Finnish, Hungarian, Korean, Norwegian-Bokmal, Spanish Download: GnuCash 5.16 | 176.0 MB (Open Source) Links: GnuCash Home page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally launches WSL Containers in public preview by David Uzondu Microsoft has announced that WSL containers, a feature that allows developers to run Linux containers natively inside Windows without the need for Docker Desktop, is now available in public preview several weeks after Microsoft previewed it at Build 2026. To use the new container feature, you first have to install the latest pre-release version of the Windows Subsystem for Linux by running a quick update command in your terminal: wsl --update --pre-release After installing, you'd get access to the new Linux container CLI (wslc.exe) and the programmable API. Microsoft said that the CLI has a "familiar format" that matches the toolsets developers already use every day. If you know standard Docker commands, your muscle memory will translate directly to wslc.exe, which even features a built-in alias called container.exe. You can quickly run a full Ubuntu KDE desktop container by exposing ports, or pass your graphics card straight into a machine learning environment to run PyTorch workloads. Passing the --gpus all flag inside the run command instantly links your hardware. Image via Microsoft As for the API, developers can now embed Linux container operations directly inside native Windows applications without exposing the command line to users. The team integrated the API directly into MSBuild and CMake, so developers can define container steps directly in project files. Apart from bringing the CLI and API into public preview, Microsoft also said that it's working on a new default file system called virtiofs to speed up file transfer rates between Windows and Linux. Microsoft also introduced an experimental networking mode named consomme, which resolves compatibility issues with corporate VPNs by routing Linux network traffic straight through Windows. One thing to note about WSL containers is that they don't run in your standard WSL distributions; instead, every application and CLI session spawns its own lightweight Hyper-V utility VM in the background. This basically reduces the chances of one app snooping on the container of another app.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      269
    3. 3
      PsYcHoKiLLa
      150
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!