Recommended Posts

Yes, all right, I did, and you know what, I have the 15 disk box set collection too, and I'm not shamed! :laugh:

Ok for a moment there I thought thats alright he watched one or two episodes...now I know you own the box set I will now ignore you :p

Ok for a moment there I thought thats alright he watched one or two episodes...now I know you own the box set I will now ignore you :p

But, but, Sharpe is teh awsome!

My mum use to watch it when I was younger, so I grew up watching some of the episodes, and I like Sean bean in it too, lol.

Didn't know you wanted me to come with you to buy it. :p

Maybe I should of kept that bit of info about my collection to myself, I can't see this being good for my Neowin image, lol.

Yep you are now going to be ribbed big time for your love of sean bean and his program sharpe :p

  • 1 year later...
If you?ve been chewing your nails, waiting anxiously for a Metal Gear Solid movie to hit the big screen, we?ve got some bad news for you. Your nail-chewing has been in vain, according to our old chum, Frosty from Collider.

He?s reporting, as part of a series of exclusives from his interview with producer Mike De Luca, that the videogame adaptation has ground to a halt. For now. ?I don?t think it?s going to move forward because I got the sense that there may not be enough of a coordinated will at this point on the side of certain parties to see a movie get made,? said De Luca.

Those certain parties are, of course, Sony ? who hold the movie rights to the mega-selling game ? and Konami, the game?s creators. But it seems that Konami may have been the spanner in the works. ?Video game companies are very protective of their property and there are certain things a studio requires freedom-wise to market and distribute a movie effectively in a global marketplace and sometimes getting those two things to match up is really hard,? added De Luca. ?In the case of Metal Gear Solid? it was just kind of impossible to get the agendas to match up.?

As Frosty himself notes, you?d imagine that transplanting the adventures of grizzled hero, Solid Snake, to the big screen would be something of a no-brainer. But it seems that Konami is being very protective of its hero ? perhaps, given the iffy track record of videogame adaptations, they?re doing the right thing.

But nothing is set in stone, of course, and it?s hard to keep a good Solid Snake down. If Prince Of Persia and, further in the future, Warcraft do great business, the Metal Gears may start grinding again.

Empire

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I literally tried to install it on my PC today and it crashed upon every start up. I tried all the tricks, terminate and remove cache, uninstall, reinstall, reboot, install via winget.. in the end I had my call with Brad Wardell on Google Meet. Oh I also tried Teams on the web, and got no video or audio (yes I allowed mic and camera).
    • Microsoft explains how it made Teams so much faster in 2026 by Usama Jawad Microsoft Teams is Redmond's flagship online communication and collaboration tool, primarily used in enterprise, government, and school environments. It regularly receives updates, with Microsoft frequently revealing features currently in development as well, such as Efficiency Mode and a dedicated app for meeting recaps. Now, the company has shed some light on the backend enhancements it has made to its popular software in 2026. During the first half of 2026, switching between chats has become 20% faster on desktop and web, which is especially great for less powerful devices or hardware on weak networks. Microsoft explains that it tracks two types of chat switches. The first is a warm switch, which relates to returning to a recent chat, in which case it is most likely already present in memory and should load extremely fast. The other is a cold switch where a chat that hasn't been opened recently is now opened. Naturally, the second type of chat switch was causing the most notable latency spikes. Microsoft realized that this was happening because of three reasons. First, the query to fetch conversation data was being fired too late. Next, queries were being sent sequentially, increasing the overall round-trip time. Finally, there was no handling of response priority, which meant that non-critical responses would sometimes block the main thread. Microsoft solved all of these problems by firing the data query immediately, bundling queries to be sent together so that they wouldn't create a "waterfall" effect, and enabling faster painting of the frame. As a result, warm and cold switches now have almost the same latency, and the only distinguishable difference between them is due to the data layer response time. Next, Microsoft focused on reducing app hangs and freezes on macOS and iOS by 35%. On macOS, the company has a health monitor thread running in the background that does exactly what it says on the tin. The tech firm built a dedicated StackDecoder tool to analyze health monitor's output at scale. Through this combination, it decided to move several error reporting and monitoring threads either to the background or treated them as an asynchronous call so that they wouldn't block the main thread, causing Teams to freeze. On iOS, the same result was accomplished through optimization of computations, caching, offloading operations from the main thread, refactoring database access behaviors, deferring non-critical tasks, and more. On a related note, it also made people search 25% on iOS by optimizing the query pipeline, and efficient database task queuing and scheduling. However, Microsoft has emphasized that improving Teams' performance is an ongoing endeavor, and that it hopes that these efforts will continue to make the software a reliable partner in online communication scenarios. On a related note, Microsoft recently unveiled some upcoming performance upgrades for OneDrive on macOS too, and you can check those out here.
  • Recent Achievements

    • First Post
      StaticMatrix earned a badge
      First Post
    • Week One Done
      StaticMatrix earned a badge
      Week One Done
    • Rookie
      lamborghiniv10 went up a rank
      Rookie
    • One Month Later
      pinnclepd earned a badge
      One Month Later
    • First Post
      X-No-file earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      520
    2. 2
      PsYcHoKiLLa
      210
    3. 3
      +Edouard
      147
    4. 4
      Steven P.
      96
    5. 5
      ATLien_0
      84
  • Tell a friend

    Love Neowin? Tell a friend!