Coming to US for the first time!


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The left lane is the fast lane, and also the passing lane. If you're unsure where you're going or just want to go at a slower pace, stick to the right lane or, when possible, the center lane (as people can pass you on both sides).

I don't live in New York (Philadelphia man myself), so I can't help with hotels and restaurants. However, try to catch a baseball game when you're here - the season's winding down, and the Mets are in a playoff race.

Don't forget this is also the last season for the old Yankee's stadium. :)

We're going to be renting a car and driving from Buffalo to Canada, so I wanted some heads up on the traffic rules there.

If you drive to Canada from Buffalo that that means you will enter the Province of Ontario. Ontario's driving laws are basically the same as New York State (Buffalo). The biggest exception is the Province of Quebec (i.e. Montreal) where you cannot make a right turn on a red light. Montreal is not particularly pedestrian friendly as the drivers tend to resent you crossing the road at random locations (technically it's illegal to j-walk but I've never known anybody to get a ticket here in Toronto).

Toronto has a huge South Asian community. There's Gerrard Street East (close to downtown). There's the East York Town Centre (mid-town) and there's the entire city of Brampton (outside of Toronto). Plus, there's probably more pockets that I don't know about either.

For total gourmet Indian food check out Amaya (mid-town). We are totally addicted here but it is hard to get a reservation to the proper restaurant so we often go to their other Amaya Express (take-out) location.

In most places, you can also do a left turn on red BUT ONLY onto a one-way street...and of course if no signs are posted.

I wouldn't test that around here but then again one-way streets are fairly rare here and I wouldn't want to test my local police officer's knowledge of that law. One-way streets may be more common in other jurisdictions but I personally hate them.

Be careful with lane changing. Some officers consider it wreckless driving and it really ****es some people off. You don't want to be a victim of road rage. Never go 5 over the speed limit and try not to change lanes more than once every couple minutes unless your trip calls for it.

Canadians are more crazy when it comes to lane changes. We don't have any of those road pucky things between the lanes (because the snow plows would just eat them). We also have highways that are 16 or more lanes wide and that practically demands you weave through slower moving traffic. I may change lanes several times every few minutes but at least I signal and I don't tailgate behind slower traffic.

In Ontario, if the highway speed is posted at 100km/h then you can (and probably should) do about 110km/h. Speeds up to 120km/h should be considered safe and the risks really only start to mount when you try to go over 125km/h.

I wouldn't test that around here but then again one-way streets are fairly rare here and I wouldn't want to test my local police officer's knowledge of that law. One-way streets may be more common in other jurisdictions but I personally hate them.

Very, very true. Most people have never even heard of that...like a lot of cops. I've been pulled over a few times for it and argue the law. After cop came back from calling the supervisor, they'd say "you learn something everyday". But anyways driving is really much the same in both places. Don't run red lights, speed, stay in the right lane (the slow lane), give plenty of signal for turning, pedestrians have the right-a-way (watch for at lights if the light turns green for you...normally the cross walk does also across the lane your turning onto). And most importantly, don't aruge with the cops.

Another very important one is pedestrians have right of way always.

I swear, i could shoot the guy who put THIS into the manual.... Sorry bout getting off topic, but at the same time, its good to know for anyone traveling in the US, that people around here, especially in the big cities, take this phrase to mean, "I can run across a 4 lane highway without looking and people just have to stop for me." They're (often) DEAD wrong.

It's this kind of thing that has gotten a lot of pedestrians killed. Pedestrians DON'T have the right of way if they're jaywalking, that is, crossing the road improperly (not at a crosswalk, stop light, RUNNING (yes, thats right, ur not sposed to run, etc) or performing any other act of irresponsibly. Watch out for jaywalkers, cuz they can make your life a living hell as far as that is concerned. I live in Providence, RI, and even in that small city (250k), people are just crossing the road whenever they damn well please, and its very frustrating and dangerous for them and the drivers.

Sorry for the rant, but like i said, if you're going to be driving in the US, u need to know that this type of behavior runs rampant throughout.

Don't forget this is also the last season for the old Yankee's stadium. :)

Yankee.

And you won't be able to get tickets unless you're paying at least $100 markup.

I swear, i could shoot the guy who put THIS into the manual.... Sorry bout getting off topic, but at the same time, its good to know for anyone traveling in the US, that people around here, especially in the big cities, take this phrase to mean, "I can run across a 4 lane highway without looking and people just have to stop for me." They're (often) DEAD wrong.

It's this kind of thing that has gotten a lot of pedestrians killed. Pedestrians DON'T have the right of way if they're jaywalking, that is, crossing the road improperly (not at a crosswalk, stop light, RUNNING (yes, thats right, ur not sposed to run, etc) or performing any other act of irresponsibly. Watch out for jaywalkers, cuz they can make your life a living hell as far as that is concerned. I live in Providence, RI, and even in that small city (250k), people are just crossing the road whenever they damn well please, and its very frustrating and dangerous for them and the drivers.

Sorry for the rant, but like i said, if you're going to be driving in the US, u need to know that this type of behavior runs rampant throughout.

Yes, its jaywalking and against the law. But if you hit a pedestrian with your car, its your fault. You don't have to stop unless the person is at a crosswalk, but you can't hit them no matter where they are.

But definitely visit the Canadian side. No offense to the US, but I find the stuff on this side of the border WORLDS better. That, and the falls themselves are awesome.

i was just on the US side a few weeks ago and i loved it. it was a lot more fun for me. there's so much more nature to explore on that site. and the best part is that we didnt have to deal w/ the border crossing :p

The traffic rules have been covered. Another very important one is pedestrians have right of way always.

Have fun!

that is incorrect

pedestrians only have the right of way at cross walks and intersections. everywhere else vehicles have the right of way

Yes, its jaywalking and against the law. But if you hit a pedestrian with your car, its your fault. You don't have to stop unless the person is at a crosswalk, but you can't hit them no matter where they are.

in america f you try to stop or swerve you won't get charged for hitting them with your car if they are crossing illegally

@sibot: just don't expect too much. america isn't THAT spectacular. we have tons of beautiful spots to see and really fun attractions but they are spread out across the entire country. it's not all next to each other like in england or japan. find out what states you will be driving through and look up the state online. everystate has its own, official webpage were they will tell you about the attractions and specialties of the state

Yes, its jaywalking and against the law. But if you hit a pedestrian with your car, its your fault. You don't have to stop unless the person is at a crosswalk, but you can't hit them no matter where they are.

See, i dunno how anyone can just make a blanket statement like that. "if you hit someone its your fault".... i'm not picking on you specifically, but what if someone deliberately runs into your path so they can get hit (like someone trying to kill themself)? i mean, how can the law interpret such an incident as being the driver's fault, when the pedestrian is clearly at fault? thats the most messed up thing about the whole pedestrian thing... if they're breaking the law and get hit, it should be their fault.... in fact, the driver should be allowed to sue THEM for damages. I hope i dont sound bitter, because this has honestly never happened to me, but i've had close calls with a lot of PedestrIDIOTS in my time. :p It's not too fair that us law abiding drivers have to take the heat for irresponsible, inattentive, law-breaking fools walking around as if they own the world and everyone must bend to their will. I tell u what, if i ever hit a jaywalker (by accident, i certainly wouldn't do it on purpose), i will take his/her ass to the cleaners and milk em of every last cent. It just aint right. :p

See, i dunno how anyone can just make a blanket statement like that. "if you hit someone its your fault".... i'm not picking on you specifically, but what if someone deliberately runs into your path so they can get hit (like someone trying to kill themself)? i mean, how can the law interpret such an incident as being the driver's fault, when the pedestrian is clearly at fault? thats the most messed up thing about the whole pedestrian thing... if they're breaking the law and get hit, it should be their fault.... in fact, the driver should be allowed to sue THEM for damages. I hope i dont sound bitter, because this has honestly never happened to me, but i've had close calls with a lot of PedestrIDIOTS in my time. :p It's not too fair that us law abiding drivers have to take the heat for irresponsible, inattentive, law-breaking fools walking around as if they own the world and everyone must bend to their will. I tell u what, if i ever hit a jaywalker (by accident, i certainly wouldn't do it on purpose), i will take his/her ass to the cleaners and milk em of every last cent. It just aint right. :p

I think in that case the law would probably side with the driver.

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    • You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. What???
    • What part of "you can’t really depend on service providers to maintain features forever" is not clear enough?
    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
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