+Warwagon MVC Posted October 4, 2008 MVC Share Posted October 4, 2008 (edited) Why don't most PSP and DS games have Instant saves. The purpose of the DS and the PSP are that they are portable so you can play on you go. Or for a quick gaming fix. You also have to be aware that your battery on the go could die. Though still a lot of these games only have "Save Rooms", or save after so many levels completed. The new Super Mario bros only lefts you save after you have defeated the small castle in each level. Zelda the phantom hour glass is a little better, it lets you save anywhere in the game, but you still have to start at the beginning of a castle. Even if you saved anywhere in the castle. Castlevania only lets you save in save rooms. I think you should be able to click start and then "Save". But thats just me. Edited October 4, 2008 by warwagon Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/ Share on other sites More sharing options...
aussiefloyd_fan Posted October 4, 2008 Share Posted October 4, 2008 or any grand theft auto series for psp you have to drive to a safe house and run to the little diskette and save... I agree needs to be start -save... Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589910370 Share on other sites More sharing options...
StealMySoda Posted October 4, 2008 Share Posted October 4, 2008 I had this problem with super mario bros. As you said they need to be more portable. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589911366 Share on other sites More sharing options...
imek Posted October 4, 2008 Share Posted October 4, 2008 Not quite the same thing, but with DS games, just closed the lid, and the console will go into a sleep mode, allowing you to resume exactly from where you were just opening the lid again. Battery usage on this is quite low too, have left it running as such for days. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589911370 Share on other sites More sharing options...
+Warwagon MVC Posted October 4, 2008 Author MVC Share Posted October 4, 2008 Not quite the same thing, but with DS games, just closed the lid, and the console will go into a sleep mode, allowing you to resume exactly from where you were just opening the lid again. Battery usage on this is quite low too, have left it running as such for days. True, but what if the battery dies while your on the go? Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589912438 Share on other sites More sharing options...
LightIdea Posted October 6, 2008 Share Posted October 6, 2008 Thats one of the reasons why I modded both my DS and PSP. On my DS, I have a quick save option by pressing the left and right shoulders and pressing start, pressing left and right and select restores :D On my PSP, There are a couple of plugins that allow you to quick save :) Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589919898 Share on other sites More sharing options...
Rudy Posted October 6, 2008 Share Posted October 6, 2008 I think portable games should allow a "one time save" where you can save but you have to stop playing....and once you load the save it's gone that and the regular save system they already have Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589919910 Share on other sites More sharing options...
Blaine Posted October 6, 2008 Share Posted October 6, 2008 just a thought, but some games may put you back at an entrance or "safe spot" in a particular level. I can think of a few instances where I have saved a buggy game and the particular spot I was in somehow became bugged. Then every time I tried to reload my saved spot, the game would glitch up and freeze. Then I was screwed and had to start over by deleting the save. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589919938 Share on other sites More sharing options...
Coldgunner Posted October 6, 2008 Share Posted October 6, 2008 PSP has a pretty good sleep mode, before the battery dies it puts itself into sleep mode to give the user ample time to plug in a charger. PSP sleep mode lasts days. I guess DS is much the same. My PSP is perpetually in sleep mode and I only ever turn off fully to change settings on the cfw or I am anticipating a long trip which will need the extra charge. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589920572 Share on other sites More sharing options...
+Nik Louch Subscriber² Posted October 6, 2008 Subscriber² Share Posted October 6, 2008 Ridiculous really, but the lack on on-board storage on the DS kinda prohibits it. But my modchip allows it again :) Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589920618 Share on other sites More sharing options...
+Warwagon MVC Posted October 6, 2008 Author MVC Share Posted October 6, 2008 Ridiculous really, but the lack on on-board storage on the DS kinda prohibits it.But my modchip allows it again :) Well i'm not asking to do save save save save, I wouldn't mind it it just used the same spot on the card to keep saving. I don't need 20 different points. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589921516 Share on other sites More sharing options...
Olemus Posted October 14, 2008 Share Posted October 14, 2008 Usually when my batterys dying i just suspend it by closing the lid and it usually survives long enough for me to get it home and charging (a few hours) but I can see your point Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589966152 Share on other sites More sharing options...
Michael Lacey Posted October 16, 2008 Share Posted October 16, 2008 Some games do it for the challenge factor; personally I don't think you should ever have to repeat previous victories in order to progress further, but that's another discussion. All games, portable or not, should have Start>Save, and it's a state save that resumes you exactly where you left off. Link to comment https://www.neowin.net/forum/topic/677472-why-dont-most-handheld-games-have-instant-saves/#findComment-589975844 Share on other sites More sharing options...
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