[Official] Gears of War 2


Recommended Posts

You throw grenades into the mouth with it kinda pops out (the section with teeth) after shooting the blue tentacles, I think you gotta chuck 3 grenades in there

Hope that helps

Cool it does. I figured it was grenades as they were all lying around, and I got two in, just was thinking it should have went down by then, but apparently 3 is the magic number!!

Thanks. (Y)

Cool it does. I figured it was grenades as they were all lying around, and I got two in, just was thinking it should have went down by then, but apparently 3 is the magic number!!

Thanks. (Y)

for every difficulty it needs an extra grenade, casual is 1 grenade, normal is 2 grenades etc.

for every difficulty it needs an extra grenade, casual is 1 grenade, normal is 2 grenades etc.

Makes complete sense, as we were on Hardcore. :yes:

Thanks. (Y)

Hey guys, thanks for the tip on using the mortar. I didn't know I was supposed to hold the trigger down, I was just launching them like the other weapons (quick trigger pull). Since I'm at work, I can't go home and try it out yet. I only need like 3 or 4 more kills with it to finish the shock and awe achievement.

Hey like i said before but nobody acknowledged.

Has anyone noticed alot of really bad gameplay problems with crap framerates, screen jumping, slow texture loading and when in any open area all the surroundings are blurred to hell?

I thought this game would have been REALLY polished and would showcase what the 360 could do?

TBH, gameplay-wise its great fun and they have really improved alot of the weapon mechanics.

So is anyone else experiencing these problems?

Hey like i said before but nobody acknowledged.

Has anyone noticed alot of really bad gameplay problems with crap framerates, screen jumping, slow texture loading and when in any open area all the surroundings are blurred to hell?

I thought this game would have been REALLY polished and would showcase what the 360 could do?

TBH, gameplay-wise its great fun and they have really improved alot of the weapon mechanics.

So is anyone else experiencing these problems?

Yes, every single one of them.

nope, not experiencing those problems

however i dont think they have improved weapon mechanics on a few weapons such as the lancer and shotgun

Seriously? does anyone think this could be to do with hardware? my 360 isnt one of the "Falcon" chipsets and it an older model, maybe its overheating problems?

Also yeah i suppose, i think they just balanced things out, its alot harder to shoot the bows now, and the shotguns arent as good at long range, i remembe rin the first gears getting killed from miles away witha bloody shotgun!

I've been playing coop with DL since I got the game and donly experienced framerate issues during the snow sequence. and that only lasted for under 5 seconds. He said he experienced texture popins once or twice, but I haven't.

The biggest bug I saw was when we're fighting the sea creature, if you get too close to a tentacle before it hits the boat, you float in mid-air and can't move, just waiting for the inevitable death.

Has anyone noticed alot of really bad gameplay problems with crap framerates, screen jumping, slow texture loading and when in any open area all the surroundings are blurred to hell?
I intially noticed several times in my first two hours of play of frame rate drops. I got into NXE early and installed it to HD and I haven't had it happen again other than one small time in a snow level. Not sure if installing it to HD clears any of that up, just thought I would mention it.

I was pretty disappointed about the boss boat sequence. All I will say without spoiling anything is that at one point I actually FELL OFF THE BOAT (caps over :p). I was walking back towards Dom shooting at him (for not shooting at anything) and then all of sudden I was near the railing of the boat and fell down. I saw below the water level and just kept falling until I got a black screen followed by "objective failed". Two attempts later at the boss I was shooting at Dom again and I somehow ended up floating (and stuck in mid air). After about 20 seconds of trying to roll in different directions, I got out of the bug.

I'm doing hardcore myself as well but I could have swore it was only 3 grenades. I just did it last night but who knows, I was really spacing off. :p

I'm doing Hardcore and I have four grenades :/

Seriously? does anyone think this could be to do with hardware? my 360 isnt one of the "Falcon" chipsets and it an older model, maybe its overheating problems?

Also yeah i suppose, i think they just balanced things out, its alot harder to shoot the bows now, and the shotguns arent as good at long range, i remembe rin the first gears getting killed from miles away witha bloody shotgun!

I have a near-launch manufactured 360 and the only problem I notice is sometimes during cutscenes the video/audio will lock up, as if it were buffering the video. Rather annoying, but it doesn't happen too often so I'm not too bothered. I didn't notice anything with crap framerates during the 6 hour or so run I had playing split-screen co-op (which I imagine would put it through the most stress) or any other time. Didn't notice any slow texture loading - doesn't mean it's not there, but I feel like I'd be a pro at noticing that if it were considering how much I've played GTA4 to date :p

-Spenser

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Doesn’t surprise me at all. God is light & He gave us life so it sounds almost logical that we would therefore emit a certain amount of light.
    • This is what I want. Hey Gemini, how do I remove you from all my google products permanently?
    • I would never install install this build before rtm process. only 3 months to go. never install on your daily devices. just wait 3 months.
    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!