[Official] Gears of War 2


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I noticed serious frame rate issues at the beginning of the game which for the most part seemed to have gone away.

I've also noticed texture pop-in issues.

Is it a problem with the engine, or a problem with the 360? In other words do PC versions of games based on the U3 engine exhibit the same behavior?

Since the 360 has decent memory specs, does anyone think hard drive installs will help with pop-in?

I noticed serious frame rate issues at the beginning of the game which for the most part seemed to have gone away.

I've also noticed texture pop-in issues.

Is it a problem with the engine, or a problem with the 360? In other words do PC versions of games based on the U3 engine exhibit the same behavior?

Since the 360 has decent memory specs, does anyone think hard drive installs will help with pop-in?

The UE3 suffers from texture pop-in and from what I am told it happens on PC as well. It's just the way the engine was made.

Just finished the game but is the part about Marcus's dad the part that people are saying its a plot hole? I'm confused because I don't really see it is a plot hole, rather a continuation of the story so there can be a Gears 3. Maybe I'm wrong, jsut like to add that in there.

Just finished the game but is the part about Marcus's dad the part that people are saying its a plot hole? I'm confused because I don't really see it is a plot hole, rather a continuation of the story so there can be a Gears 3. Maybe I'm wrong, jsut like to add that in there.

I feel the same way about his Dad, especially if they didn't watch past the end credits. There will most surely be a Gears 3?

Much appreciated. Was wondering what it was as I am at 14/15. Thanks.

I dont think that use of the hammer counts. I didnt get the achiement till I killed something in horde with the hammer. Then again I was playing co-op so it might have counted my friend as getting it only. All in all great game will keep me entertained for months. Only complaints slow matchmaking, the new sound of the Longshot, the new shotgun, and that they didnt tie up that many story threads. I know the story will continue but I could have used just a little more closure on the story.

I dont think that use of the hammer counts. I didnt get the achiement till I killed something in horde with the hammer. Then again I was playing co-op so it might have counted my friend as getting it only. All in all great game will keep me entertained for months. Only complaints slow matchmaking, the new sound of the Longshot, the new shotgun, and that they didnt tie up that many story threads. I know the story will continue but I could have used just a little more closure on the story.

It did for me at least. When I got to it in the campaign and killed somebody with it, that was the last thing I needed. Did the Longshot sound really change? I wasn't aware of that, it sounds pretty similar to me.

It did for me at least. When I got to it in the campaign and killed somebody with it, that was the last thing I needed. Did the Longshot sound really change? I wasn't aware of that, it sounds pretty similar to me.

Was there another use of the hammer except the boss? anyways yeah the sound did change. It was a loud crack like you'd expect from a high powered rifle now its a wimpy pew that sounds like they tried to half ass silence it.

Gears of War sells 2 Million Units (and we unlocked over 19 million Achievements)

In addition to the 2 million copies of Gears of War 2 that flew off the shelves over the weekend, LIVE was pretty active as well. More than 1.5 million people signed into "Gears of War 2" during the weekend, racking up a total 15 million gameplay hours and helping set a new record for concurrent LIVE players. These players also collectively unlocked more than 19 million GoW2 Achievements.

http://majornelson.com/archive/2008/11/12/...hievements.aspx

Gears of War sells 2 Million Units (and we unlocked over 19 million Achievements)

In addition to the 2 million copies of Gears of War 2 that flew off the shelves over the weekend, LIVE was pretty active as well. More than 1.5 million people signed into "Gears of War 2" during the weekend, racking up a total 15 million gameplay hours and helping set a new record for concurrent LIVE players. These players also collectively unlocked more than 19 million GoW2 Achievements.

If my NXE could connect to Live those numbers would be a wee bit higher.

1.5 million people played (on average) 10 hours of Gears 2 over the weekend?! :o

Some people need to get out more :laugh:

10 hours isn't that much, especially on a weekend. I think I played 10 hours on Friday alone (I picked up the game at midnight), and then a couple hours on Saturday, but nothing on Sunday, and I went out both Friday and Saturday nights :p

-Spenser

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