[Official] Gears of War 2


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Yesterday I had the chance to play Horde for the first (after UT 2004 when it was introduced first), and I was able to get to wave 18 with some random people which is pretty good I must say. Horde is very addicting, and it requires strategy to win - always stay together and do not rush alone. The worst map so far by my opinion is security.

The worst map so far by my opinion is security.

Yep. I hate it. Thankfully it rarely comes up as an option, and if it does no one ever votes for it.

The best map for me, or at least for Horde mode, is Hail. Three levels, open and enclosed areas, plenty of high and low cover - it's got it all. The razorhail kind of spoils it in competitive, but lag ruins all the maps so it doesn't matter.

Yep. I hate it. Thankfully it rarely comes up as an option, and if it does no one ever votes for it.

I like Security! =( You can use the lasers to an advantage. Jacinto or Mansion are my favorite Horde maps so far. The Annex game mode is also very fun

The map has no place to hide and take positions to repell the waves. My fav maps so far are - Jacinto, River and Blood something.

Indeed, River is the best for me since I beated all 50 waves on it, just grab a shield and block the entrence to one of the houses and make sure one of the locusts don't kick them down :p

You know, to be quite honest, one of the very few things I'm disappointed with Gears of War 2 is the new multiplayer maps. They all just feel so stale and boring. I mean, sure, there's a map with little security features and razor hail, but it just doesn't seem like there's all that much strategy involved on most the maps. Most are fairly open with a few cover areas (there are some exceptions), and they just don't feel like there's a whole lot of strategy going on like you saw with the original Gears of War maps :/

It stinks too, because they had plenty of great opportunities to do something cool with the new locations in the campaign. I mean, the Jacinto map just feels very boring compared to what we saw in the Jacinto levels of the campaign.

The map has no place to hide and take positions to repell the waves. My fav maps so far are - Jacinto, River and Blood something.

Well that's why you get behind the lasers and you can fight off the waves from every direction. There's absolutely nothing wrong with Security & horde.

BTW, did anyone else just get kicked off of Live just now for a few seconds?

-Spenser

Yep, while playing CoOp, the both of us got disconnected at what was actually pretty much exactly 7:00 PM Eastern Time. Then trying to play CoOp was not working until we both restarted our consoles. :blink:

I decided to stay in this Friday evening and play Horde till my thumbs go numb, however I suffered from a lot of disconnections from LIVE. Too bad. Also, I encountered a strange glitch - on wave 1 on blood whatever map there was one locust left and we couldn`t find him. So we had to quit the game...

Well that's why you get behind the lasers and you can fight off the waves from every direction. There's absolutely nothing wrong with Security & horde.

You know, sitting back behind what are effectively force fields doesn't sound anywhere near as fun as getting stuck in at close range...

You know, sitting back behind what are effectively force fields doesn't sound anywhere near as fun as getting stuck in at close range...

Well thats personal opinion. I wasn't sticking up for Security being fun or not, but simply saying there is nothing wrong with it as far as Horde goes. People said there isn't a good spot to hold and fight back waves when clearly behind the lasers is exactly where you're meant to do it.

HOly crap this game has many bugs

And you would think it didnt have any since its exactly the same as gow1 :s

Yeah, there was a bug in a multiplayer match I played.

There was a player that was stuck in the middle of the air, slightly above ground. I chainsawed him from behind and it looked like I chainsawed right up his buttcrack.

Huh? I have yet to encounter a single one...

Don't mind him, he's just trolling the 360's AAA topics.

Exactly the same as GOW1? Hardly. Sure it has the same gameplay mechanics but then so does every sequel. What did you want? Horse show jumping and ribbons? Please.

I had a very bad match Friday night, our team got wiped out completely in the 5 rounds, we got no kills.

Now near the end I noticed some wierd stuff going on, I would shoot my gun, and no bullets would be used and I could not reload, and no one I shot would have any affect.

Second, for sure I chained sawed this guy, or would have, but nothing happened, and I was dead, it was very strange I can tell you. Due to the stopping power when you shoot someone, there was none of that and they would just charge us with no worries for our bullets, maybe connection lagging or whatever they were doing.

Huh? I have yet to encounter a single one...

Lucky you :/

Yeah, there was a bug in a multiplayer match I played.

There was a player that was stuck in the middle of the air, slightly above ground. I chainsawed him from behind and it looked like I chainsawed right up his buttcrack.

My list(having played mostly coop)

Bot in training repeatedly spawning in high air, stuck up there.

Felt like the chopper from COD4

Character jumping through store window then spawning back on the other side of the window again, REPEATEDLY :s

Enemies warping around shooting at me, while shooting turrets too

Enemies floating

Mortar range thingy not working

Turret on Betsy not firing (but worked fine for my friend in coop)

HOSTING SOLO CAMPAIGN BUTTON NOT WORKING

and a shitload of other bugs

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