[Official] Gears of War 2


Recommended Posts

Yesterday I had the chance to play Horde for the first (after UT 2004 when it was introduced first), and I was able to get to wave 18 with some random people which is pretty good I must say. Horde is very addicting, and it requires strategy to win - always stay together and do not rush alone. The worst map so far by my opinion is security.

The worst map so far by my opinion is security.

Yep. I hate it. Thankfully it rarely comes up as an option, and if it does no one ever votes for it.

The best map for me, or at least for Horde mode, is Hail. Three levels, open and enclosed areas, plenty of high and low cover - it's got it all. The razorhail kind of spoils it in competitive, but lag ruins all the maps so it doesn't matter.

Yep. I hate it. Thankfully it rarely comes up as an option, and if it does no one ever votes for it.

I like Security! =( You can use the lasers to an advantage. Jacinto or Mansion are my favorite Horde maps so far. The Annex game mode is also very fun

The map has no place to hide and take positions to repell the waves. My fav maps so far are - Jacinto, River and Blood something.

Indeed, River is the best for me since I beated all 50 waves on it, just grab a shield and block the entrence to one of the houses and make sure one of the locusts don't kick them down :p

You know, to be quite honest, one of the very few things I'm disappointed with Gears of War 2 is the new multiplayer maps. They all just feel so stale and boring. I mean, sure, there's a map with little security features and razor hail, but it just doesn't seem like there's all that much strategy involved on most the maps. Most are fairly open with a few cover areas (there are some exceptions), and they just don't feel like there's a whole lot of strategy going on like you saw with the original Gears of War maps :/

It stinks too, because they had plenty of great opportunities to do something cool with the new locations in the campaign. I mean, the Jacinto map just feels very boring compared to what we saw in the Jacinto levels of the campaign.

The map has no place to hide and take positions to repell the waves. My fav maps so far are - Jacinto, River and Blood something.

Well that's why you get behind the lasers and you can fight off the waves from every direction. There's absolutely nothing wrong with Security & horde.

BTW, did anyone else just get kicked off of Live just now for a few seconds?

-Spenser

Yep, while playing CoOp, the both of us got disconnected at what was actually pretty much exactly 7:00 PM Eastern Time. Then trying to play CoOp was not working until we both restarted our consoles. :blink:

I decided to stay in this Friday evening and play Horde till my thumbs go numb, however I suffered from a lot of disconnections from LIVE. Too bad. Also, I encountered a strange glitch - on wave 1 on blood whatever map there was one locust left and we couldn`t find him. So we had to quit the game...

Well that's why you get behind the lasers and you can fight off the waves from every direction. There's absolutely nothing wrong with Security & horde.

You know, sitting back behind what are effectively force fields doesn't sound anywhere near as fun as getting stuck in at close range...

You know, sitting back behind what are effectively force fields doesn't sound anywhere near as fun as getting stuck in at close range...

Well thats personal opinion. I wasn't sticking up for Security being fun or not, but simply saying there is nothing wrong with it as far as Horde goes. People said there isn't a good spot to hold and fight back waves when clearly behind the lasers is exactly where you're meant to do it.

HOly crap this game has many bugs

And you would think it didnt have any since its exactly the same as gow1 :s

Yeah, there was a bug in a multiplayer match I played.

There was a player that was stuck in the middle of the air, slightly above ground. I chainsawed him from behind and it looked like I chainsawed right up his buttcrack.

Huh? I have yet to encounter a single one...

Don't mind him, he's just trolling the 360's AAA topics.

Exactly the same as GOW1? Hardly. Sure it has the same gameplay mechanics but then so does every sequel. What did you want? Horse show jumping and ribbons? Please.

I had a very bad match Friday night, our team got wiped out completely in the 5 rounds, we got no kills.

Now near the end I noticed some wierd stuff going on, I would shoot my gun, and no bullets would be used and I could not reload, and no one I shot would have any affect.

Second, for sure I chained sawed this guy, or would have, but nothing happened, and I was dead, it was very strange I can tell you. Due to the stopping power when you shoot someone, there was none of that and they would just charge us with no worries for our bullets, maybe connection lagging or whatever they were doing.

Huh? I have yet to encounter a single one...

Lucky you :/

Yeah, there was a bug in a multiplayer match I played.

There was a player that was stuck in the middle of the air, slightly above ground. I chainsawed him from behind and it looked like I chainsawed right up his buttcrack.

My list(having played mostly coop)

Bot in training repeatedly spawning in high air, stuck up there.

Felt like the chopper from COD4

Character jumping through store window then spawning back on the other side of the window again, REPEATEDLY :s

Enemies warping around shooting at me, while shooting turrets too

Enemies floating

Mortar range thingy not working

Turret on Betsy not firing (but worked fine for my friend in coop)

HOSTING SOLO CAMPAIGN BUTTON NOT WORKING

and a shitload of other bugs

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Thank you for the feedback! I updated the image
    • Hmm wonder if I can share/resell the 'physical' edition like I can now.
    • Movavi Video Editor Plus 26.18.0 by Razvan Serea With Movavi Video Editor Plus, you can either enhance your video files with two or three simple steps, or turn them into something completely new. Create your own movies using multiple filters, transitions, and special effects: show multiple videos on one screen with the Picture in picture effect or change the background with the Chroma Key effect, imitate the camera zoom or make your video look like an old-style movie. Adjust video parameters such as brightness, contrast and colors. Stabilize shaky footage, improve video quality and remove defects. Create video presentations, tutorials or educational videos: add titles and record your own narration to create a video with voiceover. Import video from any source: TV-tuner, webcam, camcorder, or VHS. Drop multiple media files onto a timeline and let your imagination do the rest! Features at a glance: Video and audio editing on a timeline Edit, enhance videos Add background music Apply titles and effects Image quality improvement Hollywood-worthy effects High-grade titles and fades Digitize VHS tapes, record video from TV tuners Stabilize any shaky sections Support for a wide range of formats Prepare your videos for uploading to YouTube, Facebook, Vimeo, or any other website New in Movavi Video Editor 2026: 30+ fresh subtitle styles. Upgrade your automatic captions with new designs. Customize your text in the Styles tab with a single click. Optional advanced settings are also available in the dedicated Design tab. Subtitles in English – instantly! Translate auto-subtitles into English with a click – no dictionaries or online services needed. Once translated, configure and fine-tune the subtitles using the standard editing tools. 40+ adjustable effects. Enhance your videos in a click with new realistic effects – from dust particles and light leaks to retro-style and VHS. Every effect is fully customizable – so it will fit any clip perfectly and bring an extra spark to your edits. Ultra-fast playback. Show more in less time with video speed control of up to 100x. Perfect for epic time-lapses, long process recaps, or whenever you want to add some extra energy to your content. Magnetic zones are marked with dots, and the 1x value is indicated by a vertical line. Silence removal – in a click. Cut out unwanted pauses automatically or fine-tune the pause length and volume threshold yourself. Skip the tedious cleanup and make your videos more dynamic. Fast effect copying. Effortlessly duplicate any effect from one video to another: click Clip effects in the dropdown menu and proceed to copy or paste. Movavi Video Editor Plus 26.18.0 changes: This version includes small improvements for better editing. Download: Movavi Video Editor Plus 26.18.0 | 2.7 MB (Shareware) View: Movavi Video Editor Plus Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • JBL BAR 800 5.1.2 Dolby Atmos soundbar is an amazing deal today by Sayan Sen This Amazon Prime Day 2026 sales so far we have had a couple of nice deals related to sound and audio. First we have the Sennheiser HD 600 at its lowest ever price of just $225. Next we also have the Beats Studio Pro at its lowest price ever at just $150. However perhaps you prefer your gear to sound great on a larger scale, like throughout the room. In that case an all-in-one soundbar system can help and currently JBL's BAR 800 is a great deal for sure as it's up for grabs at just $600 (purchase link under the specs table down below). One thing that should be appreciated a lot about these JBL soundbars is their spec sheet and the frequency response data it provides. The firm is honest about it as JBL confirms the subwoofer is able to go down to 35 Hz at -6dB or F6. This means it should be covering 40Hz and up very well, where most of the bass lies. You miss out on a lot of sub-bass but that is to be expected given the price point and the subwoofer driver size. Speaking of which, it is a 10-inch driver and promises a max output power of 300 watts at 1% THD (total harmonic distortion). JBL also claims the system will provide you with a "True Dolby Atmos" experience. The surround speakers are wireless and battery-powered which means setting them up should be really convenient. The technical specs of the JBL BAR 800 are given in the table below: Specification Value Channel Configuration 5.1.2-channel soundbar system Dolby Atmos Yes, with 2 up-firing drivers Total System Power Output 720 W Soundbar Power Output 340 W Surround Speaker Power Output 2 × 40 W Subwoofer Power Output 300 W Soundbar Drivers 3 × 46×90 mm racetrack drivers, 3 × 20 mm tweeters, 2 × 70 mm up-firing full-range drivers Surround Speaker Drivers 1 × 46×90 mm racetrack driver (each speaker) Subwoofer Driver 10-inch (260 mm) wireless subwoofer Frequency Response 35 Hz – 20 kHz (-6 dB) Audio Inputs Optical, Bluetooth, Chromecast built-in, AirPlay, Alexa Multi-Room Music (MRM), USB* HDMI Inputs 1 HDMI video input HDMI Output 1 HDMI eARC output HDCP Version 2.3 HDR Pass-Through HDR10, Dolby Vision Bluetooth Version 5.0 Wi-Fi Version 6, 6E Streaming Services Chromecast built-in, Apple AirPlay, Alexa MRM Get it at the link below: JBL Bar 800-5.1.2-Channel Dolby Atmos soundbar with Detachable Surround Speakers (Black): $599.85 (Sold and Shipped by Amazon US with Prime) Prime subscription can be cancelled within three business days. Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      82
    5. 5
      Xenon
      74
  • Tell a friend

    Love Neowin? Tell a friend!