[Rumor] High-DEF wii scheduled for 2011


Recommended Posts

My list of features that I would like to see on the "Wii HD"

  • At the very least, the graphics/sound/overall power, must be on a par with the 360/PS3, if not a giant leap forward.
  • All games must run at 1080p by default
  • Standard, user upgradable HDD
  • Blu-ray?
  • Much more precise motion controls
  • That 3D head tracking thing - http://gizmodo.com/337068/wii-headtracking...-window-display
  • A "standard" control pad for "normal" games
  • Vastly improved on-line experience. 16 digit codes? Seriously?
  • Stop being such kiddie fiddlers, and look after you old die hard fans (that got you to where you are) with some mature content. Link has got to nail Zelda one of these days, right?
    And probably a few other thinks that I can't think of right now.

Reggie has put the "kibosh" on all this anyway, but then they would say that at this point. http://www.engadget.com/2008/10/07/reggie-...s-wii-hd-rumor/

Edited by DARKFiB3R
My list of features that I would like to see on the "Wii HD"

  • At the very least, the graphics/sound/overall power, must be on a par with the 360/PS3, if not a giant leap forward.
  • All games must run at 1080p by default
  • Blu-ray?

gotta agree

they are related wii HD

they should d make it on par with PS3/X360

and blu-ray at least after two year from now will become mature unless somewho a new format came by and rendered blu-ray obsolete i dont see them not including it

I may be completely off-topic here, but SERIOUSLY?

I don't understand why people are asking for a wii to be something it's not. I don't know if people ever disillusioned themselves about the wii or what, but I know I got everything I expected out of this $250 console. For its games (currently) the 480p widescreen presentation on a 1080p TV looks absolutely fine.

But that's the thing. I never got the wii to play Grand Theft Auto or Gears of War. My mom just bought herself a wii the other week, and plays wii fit on a daily basis. Everytime my parents come over they want to play tennis or bowling with me.

When I have friends over they want to start downing beers and play Mario Kart or Mario Party or Super Smash Bros.

The concept of the wii is simple... Just have fun. I know that's a simple concept to grasp on to, but it's there. And it's easy for anyone else to play. No control scheme to memorize, no over-the-top graphics to get in the way...it's just fun. Similar to the same fun all of you had when you played Super Mario Bros for the first time, or flew with a racoon tail, or found your way out of the Lost Woods, or figured out that kneeling with a white crystal made a tornado appear, or making a hockey team full of fat guys to beat up the skinny team, or beating someone up for the first time in blades of steel, or killing 20 people at one time with a spread gun, or killing enemies in the air with a screw attack.

There's a reason why the wii and ds are the #1 selling consoles in the world... and both of them don't rely on 60fps/1080p/M-Rated games to succeed.

edit: Sorry, I know I'm rambling here off topic, but I guess I'm one of the only people out there that observes the wii succeed in my own household where my other consoles could not. The only reason people would want to turn on my 360 when I have people over is to play Rockband and that's it.

Rubbish. They are selling loads of Wii's at the moment. Who are all these people who are not buying the Wii because there is no HD? Is this market really worth that much more?

Also it's going to be announced in 2009 but not available till 2011. That will knacker sales for 2 years.

Does this remind anyone of the DVD playing Gamecube I'm still waiting for. (Yes I'm aware of the Panasonic Q but that was only in Japan and wasn't a Nintendo product.) That was on the cards right up to the point the Wii came out.

The general population didn't seem to care a whole lot about DVD playback on a Nintendo console, and judging by the Wii's sales they still don't. The Xbox's playback looked like butt anyway. I'll stick with a real DVD player.

are you serious :blink:

Why not? Since the Gamecube was better than the Xbox and the Wii is improved over the Gamecube, wouldn't it be logical to assume the Wii is better than the Xbox was as well?

I may be completely off-topic here, but SERIOUSLY?

Snip

We're not talking about the Wii here.

EDIT: And anyway, when my friends come over and have 10 beers, we wanna play something that you can just pick up and play too. The 360 and PS3 offer that right now, so I don't get you point.

EDIT 2: Mario Party? PMSL

Edited by DARKFiB3R
Why not? Since the Gamecube was better than the Xbox and the Wii is improved over the Gamecube, wouldn't it be logical to assume the Wii is better than the Xbox was as well?

And that is where you are completely wrong...

X-Box

CPU - Custom 733 MHz Intel Pentium III-based Mobile Celeron

GPU - 233 MHz nVidia NV2A

Storage - 8 or 10GB Internal HDD (Both formatted to 8 GB), 8 MB memory card

GameCube

CPU - PowerPC Gekko, 485 MHz

GPU - ATI Technologies, 162 MHz

Storage - GameCube Memory Card

Look at that. The X-Box originally had a 50% faster CPU and GPU that was faster as well. The original XB also had an internal HDD, which means it was much more flexible than the Gamecube was.

The Wii's current processor runs at 729mhz, still slower than the original XBox (surprisingly) and the GPU has a mere 64MB internal RAM while the 360 has at minimum 256MB or 512MB. That is a worlds difference.

Look at that. The X-Box originally had a 50% faster CPU and GPU that was faster as well.

Well, not necessarily. But I'm not sure it makes that much difference. Everyone knows the Wii is a beefed-up GameCube.

CelticWhisper, I see what you're saying, but the sort of people who want HD in a Wii are the sort of people that post on Neowin.

And that is where you are completely wrong...

X-Box

CPU - Custom 733 MHz Intel Pentium III-based Mobile Celeron

GPU - 233 MHz nVidia NV2A

Storage - 8 or 10GB Internal HDD (Both formatted to 8 GB), 8 MB memory card

GameCube

CPU - PowerPC Gekko, 485 MHz

GPU - ATI Technologies, 162 MHz

Storage - GameCube Memory Card

Look at that. The X-Box originally had a 50% faster CPU and GPU that was faster as well. The original XB also had an internal HDD, which means it was much more flexible than the Gamecube was.

The Wii's current processor runs at 729mhz, still slower than the original XBox (surprisingly) and the GPU has a mere 64MB internal RAM while the 360 has at minimum 256MB or 512MB. That is a worlds difference.

Well gee, look at that, someone looked at the numbers and not the architecture. PPC architecture is almost always faster then x86 (especially P3), which is why it always arguable. Also, I don't know where you get off saying it's 50% faster, when it's clearly not.

damn did anybody read the article, it's just a rumor right now guys. nothing is official. and saying that it's going to be 6 years late is uninformed since we don't even know what the specs of Nintendo's next system will be. It could be the exact specs as the next xbox/ps but you can't say until it comes out.

the topic should really be changed to rumor.

We're not talking about the Wii here.

EDIT: And anyway, when my friends come over and have 10 beers, we wanna play something that you can just pick up and play too. The 360 and PS3 offer that right now, so I don't get you point.

EDIT 2: Mario Party? PMSL

What's wrong with Mario Party? It's one of the most fun multiplayer games I've ever played. And I'm not sure what you're talking about when you say, "We're not talking about the Wii here." That's exactly what this topic is about. :)

Year 2008

Wii: Standard Definition

PS3: High Definition

Xbox 360: High Definition

Year 2011

Wii: High Definition

PS4(?): Ultra High Definition

Xbox 720(?): Ultra High Definition

:pacifier:

Do you know something about the HD market nobody else does? Many people are just now buying HD sets... They're not going to want to upgrade to an "Ultra" HD in another two years...

Year 2008

Wii: Standard Definition

PS3: High Definition

Xbox 360: High Definition

Year 2011

Wii: High Definition

PS4(?): Ultra High Definition

Xbox 720(?): Ultra High Definition

:pacifier:

:rofl:

it is 4380P i believe

have a look

7680x4320 ?

edit :

ultra-hdtv.gif

edit 2 :

one last thing

Ultra HDTV, or Super Hi-Vision, is an experimental video format conceptualized by the Japanese public broadcasting network, NHK.

Unlike standard HDTV, Ultra HDTV is four times as wide and four times as high, producing an astonishing 7,680 ? 4,320 pixel resolution. Ultra HDTV is 16 times the pixel resolution of standard HDTV. Some believe that this new technology raises Ultra HDTV health concerns.

In addition to the significant upgrade in video quality, sound quality is also significantly increased with Ultra HDTV. 24 channels of audio can be used with 24 speakers, producing a difference comparable to the video resolution.

Currently, only 2 cameras are able to capture video in Ultra HDTV format, and can only capture about 20 minutes in a single day. Needless to say, our current infrastructure is not designed to meet the Ultra HDTV requirements.

Several sources suggest that Super Hi-Vision technology will be available within the next 15 years.

Ultra HDTV

source

Edited by Skynetfuture
What's wrong with Mario Party? It's one of the most fun multiplayer games I've ever played. And I'm not sure what you're talking about when you say, "We're not talking about the Wii here." That's exactly what this topic is about. :)

It's just not my cup of tea. My gf makes me play it with her some times, (20 go's each) and it bores me to death. But each to their own.

We are not talking about the Wii here, we are talking about Nintendo's next home console, currently dubbed "Wii HD" lol. Whether it has Wii in the title or not, has nothing to do with it.

Well gee, look at that, someone looked at the numbers and not the architecture. PPC architecture is almost always faster then x86 (especially P3), which is why it always arguable. Also, I don't know where you get off saying it's 50% faster, when it's clearly not.

Than explain the GPU. While the processor line might be represented deceivingly, the GPU power is still clear. They rely on one another. Then we have the screenshots showing exactly my point. The Jedi Outcast Game, released in 2003 on the original X-Box at least has aliasing, where the Wii version of Force Unleashed does not. The game itself also looks remarkably worse than the original X-Box game, as well as incredibly worse than the 360 and PS3 versions of Force Unleashed. And this doesn't change the fact that the Wii is still far less than the other consoles today. If I fail in numbers, I succeeded in actual visual representation. The game just doesn't look as good, so saying the Wii is anywhere close to being capable of displaying games such as Halo 3 and MGS4 in an HD format without needing to downgrade the graphics is really wishful thinking.

Again: you cannot compare different games. How is that any kind of even remotely accurate comparison? I don't care if they're from the same Star Wars universe, it's not a fair comparison at all. The games aren't even being made by the same developer and likely aren't using the same engine.

I believe you meant to say that game had anti-aliasing. Aliasing is jaggies, basically, and anti-aliasing removes these. The original Xbox did not have any sort of anti-aliasing mechanism standard. It was an option available to developers. It was not used by almost any because of the massive hit required.

Is the Wii capable of Halo 3 or Metal Gear Solid 4? Absolutely not. I don't think anyone's argued that. But your statements that the original Xbox are more powerful than it are erroneous.

And your visual "evidence"? Screenshots at GameSpot -- which uses a direct capture card to get its screens -- shows it has aliasing and it really doesn't look any better. It looks worse.

Xbox:

914575_20031120_screen015.jpg

Wii:

939633_20080912_screen007.jpg

But again: this isn't a valid comparison. Different developers, graphics engines, games, etc.

And that is where you are completely wrong...

X-Box

CPU - Custom 733 MHz Intel Pentium III-based Mobile Celeron

GPU - 233 MHz nVidia NV2A

Storage - 8 or 10GB Internal HDD (Both formatted to 8 GB), 8 MB memory card

GameCube

CPU - PowerPC Gekko, 485 MHz

GPU - ATI Technologies, 162 MHz

Storage - GameCube Memory Card

Look at that. The X-Box originally had a 50% faster CPU and GPU that was faster as well. The original XB also had an internal HDD, which means it was much more flexible than the Gamecube was.

The Wii's current processor runs at 729mhz, still slower than the original XBox (surprisingly) and the GPU has a mere 64MB internal RAM while the 360 has at minimum 256MB or 512MB. That is a worlds difference.

Bravo, you just regurgitated some numbers. You conveniently avoided the reality of the 2 systems, which was there GC games that looked far better than anything that ever came out on the Xbox. And they played better, too.

I may be completely off-topic here, but SERIOUSLY?

I don't understand why people are asking for a wii to be something it's not. I don't know if people ever disillusioned themselves about the wii or what, but I know I got everything I expected out of this $250 console. For its games (currently) the 480p widescreen presentation on a 1080p TV looks absolutely fine

....

The concept of the wii is simple... Just have fun. I know that's a simple concept to grasp on to, but it's there. And it's easy for anyone else to play. No control scheme to memorize, no over-the-top graphics to get in the way...it's just fun. ....

Well firstly I don't think anyones asking the Wii to be what it isn't, but they do want to see progress made next time. Anyway IMHO I want a far more powerful system, not because it allows for better graphics as much as it allows for more options for developers to code certain types of games. I mean have we really seen any games that compare to say Oblivion or far cry 2 on the Wii which uses large open outdoor areas and isn't a cartoonish game? To me the biggest problem when they limited the powerof the Wii wasn't that games ceased to look good but certain types of games became pretty infeasible to develop. A more powerful system means alot more than a prettier image, it means better physics, more characters ect on screen and all of that too which are more gameplay related than they are graphics related.

I dont think it has to be as powerful as an XBox 720 or whatever, but it would be nice if it wasn't stuck at a last generation of hardware. Something between say a 360 and the followup would be perfectly acceptable. It also might get some more mainstream titles on the console because god knows the Wii couldnt do with some ports of AAA titles on other consoles right now.

As for the GameCube vs XBox. I think Joels right in that the two were pretty close. Ok maybe the XBox did slightly better but for the most part the titles that were done well on the GC tended to compare well to those on the XBox. Titles like Mario Sunshine or Resident Evil. Yes there are exceptions and it's hardly worth using a poorly coded port of a star wars game as any measure between the consoles. We all know the hardware between the Wii and GC is pretty similar so obviously some games will look worse than the GC counterparts if they are developed poorly.

I would like to see some of those games that you are claiming look better on the gamecube. It could all be narrowed down to personal preference considering games such as Forza Motorsport, Burnout 3: Takedown and Halo 2 all looked phenominal on the system. Even Halo CE still looks fantastic IMO, of course not exactly better than anything on the Gamecube.

Aside from that, the whole point of the argument was really about the claim that the Wii could handle MGS5 and Halo 4 just because it can suddenly output HD, which was bogus.

This is actually a double post :p

https://www.neowin.net/forum/index.php?showtopic=677816

Aside from that, the whole point of the argument was really about the claim that the Wii could handle MGS5 and Halo 4 just because it can suddenly output HD, which was bogus.

Who said that? :laugh:

Anyway, I'd welcome a Wii HD tomorrow.

I hate looking at 480p on a 1080p set.

Don't care if it has PS3/360 graphics, just properly supporting HD with a decent level of graphics would be (Y)

I may be completely off-topic here, but SERIOUSLY?

I don't understand why people are asking for a wii to be something it's not. I don't know if people ever disillusioned themselves about the wii or what, but I know I got everything I expected out of this $250 console. For its games (currently) the 480p widescreen presentation on a 1080p TV looks absolutely fine.

But that's the thing. I never got the wii to play Grand Theft Auto or Gears of War. My mom just bought herself a wii the other week, and plays wii fit on a daily basis. Everytime my parents come over they want to play tennis or bowling with me.

When I have friends over they want to start downing beers and play Mario Kart or Mario Party or Super Smash Bros.

The concept of the wii is simple... Just have fun. I know that's a simple concept to grasp on to, but it's there. And it's easy for anyone else to play. No control scheme to memorize, no over-the-top graphics to get in the way...it's just fun. Similar to the same fun all of you had when you played Super Mario Bros for the first time, or flew with a racoon tail, or found your way out of the Lost Woods, or figured out that kneeling with a white crystal made a tornado appear, or making a hockey team full of fat guys to beat up the skinny team, or beating someone up for the first time in blades of steel, or killing 20 people at one time with a spread gun, or killing enemies in the air with a screw attack.

There's a reason why the wii and ds are the #1 selling consoles in the world... and both of them don't rely on 60fps/1080p/M-Rated games to succeed.

edit: Sorry, I know I'm rambling here off topic, but I guess I'm one of the only people out there that observes the wii succeed in my own household where my other consoles could not. The only reason people would want to turn on my 360 when I have people over is to play Rockband and that's it.

I applaud you for having a clue.

Apparently some people feel bad because their ultra powerful console of choice is losing against what they call "last gen" hardware.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
    • Thank you for the post. Just a FYI that links to an outside site or promoting specific software is considered spamming here. Asking general questions is fine.
    • I have been thinking about AI detector tools as a software workflow rather than a single "AI score" widget. When someone pastes text or uploads a document, the UI can return a report with a probability-style score, sentence highlights, reliability notes, and limitations. The useful part is that it can point a reviewer toward passages worth reading again. The risky part is that a polished score can look more certain than it really is. For people who build or review web apps, what should happen before the user copies or exports that kind of report? The minimum I would expect is: A clear input boundary for pasted text versus document files. Limits shown near the workflow, including minimum text length and maximum file size. A report label that says the result is a signal, not proof of who wrote the text. Sentence highlights and evidence notes alongside the global score. Reliability notes when the sample is too short or lacks enough sentence variety. False-positive and false-negative caveats that remain visible in copied/exported summaries. I am trying to avoid the pattern where a clean report card becomes the whole product story. For AI detection, "review this evidence in context" seems more honest than "trust this score." Would you keep the warning text visible on every report, or make it collapsible so the main result stays easier to scan? Disclosure: I work on a small AI detector/reporting workflow, but I am intentionally not linking it here. I am asking about software and report design, not promoting a site.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!