Blizzard to Rape Your Wallet


Recommended Posts

Can't say much until pricing and release dates are revealed (will they be released all at once, or months to years apart?). Also, I'd need to know if that means that each campaign is going to be as long as all three put together in the original game, and how they would pull that off without making things really boring and/or really difficult (if you remember, each Starcraft campaign mission gets slightly harder than the last all the way up to the end, so balancing it for a specific race and a whole lot more missions could be difficult).

I suppose that if there is one thing we can count on from Blizzard, it is a polished game. However, the price to gameplay length/quality issue is still my biggest fear. If they are truly just milking it to get the most cash they think they can get from the game then, well, I guess they know what they're doing, because most people are stupid enough to play right into that because it's freaking Starcraft. They also have the upper hand on game piraters; most of whom buy games like this for the multiplayer alone.

But anyway... my immediate reaction to this, no matter what Blizzard's plans or motives are, is disappointment. Why can't all of this content be one single package... why can't it be, you know, a game? A full, retail game? You have each of these races already plotted out, modeled, tweaked, and ready to go, so why hold them back?

And the only thing I can come up with is greed.

TBH it's not really a new idea, Steam have been doing it for ages with the Half-Life Episodes, Sin Episodes (which never got passed Episode 1 for some reason) and the Sam n Max games (though these weren't steam exclusives). It seems that Penny Arcade is doing the same thing with the Adventure/RPG type games they are releasing on the 360/PC :(

As per Raa though, if they try this on Diablo III then I won't be buying it, no matter how good it is. I doubt they will though, but I have been proven wrong on occasion.

My brother is a developer w/ Blizz. Here's what he said:

"The game is huge. The Terrian Campaign itself is longer then all 3 from SC1 combined...and the other 2 reflect a similar length. With the game engine, graphics, cinematics, etc they'd have to make 3 or 4 seperate discs anyway. This way, you can buy whichever Single Player Campaign you want and still have access to all the Multiplayer modes."

My brother is a developer w/ Blizz. Here's what he said:

"The game is huge. The Terrian Campaign itself is longer then all 3 from SC1 combined...and the other 2 reflect a similar length. With the game engine, graphics, cinematics, etc they'd have to make 3 or 4 seperate discs anyway. This way, you can buy whichever Single Player Campaign you want and still have access to all the Multiplayer modes."

My name is Jesus

^:laugh:

If the campaigns are that long then lets hope they aren't boring.

I loved playing LAN matches with friends on SC1 (2vs1 and me and my friend only won one match vs. his older brother :p massive zerg air attacks ftw), so singleplayer doesn't bother me much.

I'll still be buying D3 if they do this with it, although I won't be happy about it.

Wow, one of my biggest disappointments with buying my new pc was the fact I'd be giving up DX10 support for Starcraft 2 (was pc, now mac) and though I still hoped to taste SC2... multiple games is insane, I don't care the amount of play they already have a cash cow in WoW... a treat now and then isn't too much to ask for...

Awww, this sounds pretty crappy.

Are these going to be forced expansions? or can i buy Starcraft 2 (Episode 1) and play it online all the time.. or will Starcraft 2 (Episode 2) bring new units etc and be incompatable with Episode 1? Cuz either way its pretty bad.. one way the episodes are just extended single player missions with nothing new and the other way is they are forcing you to buy all three.

They are probably going to do something despicable like adding extra units in Episode 2, giving people that bought both an extra edge.

No they are not. I haven't watched the videos from BlizzCon yet, but the way I see it, the game will be the same, but the campaigns will be different. The multiplayer mode will be the same for all 3 versions.

Well... Thinking about it, its like this:

1. No extra units.. They are just single player campaign missions. Episode 1 is Terran, so no new units can be added in Episode 2/3 as they are Zerg/Protoss Campaigns.

2. They cant launch them at seperate times, as they are just the same game with different mission packs and how much outcry would there be if you cant play Zery/Protoss single player at launch?

3. So all 3 versions will be launched at the same time, one lets you play Terran Singleplayer, one lets you play Protoss Singleplayer, one lets you play Zerg Singleplayer.

Basically.. Activision said to Blizzard, Milk your customers for more money and Blizzard did. Either that or Blizzard saw that gamers were always saying Blizzard was like the perfect game developer and Blizzard decided it didnt want gamers giving them free PR so decided to shut them up. Either way.. WTF Blizzard.

or, on the other hand.. its buy one version, pirate the other two.

Well... Thinking about it, its like this:

1. No extra units.. They are just single player campaign missions. Episode 1 is Terran, so no new units can be added in Episode 2/3 as they are Zerg/Protoss Campaigns.

2. They cant launch them at seperate times, as they are just the same game with different mission packs and how much outcry would there be if you cant play Zery/Protoss single player at launch?

3. So all 3 versions will be launched at the same time, one lets you play Terran Singleplayer, one lets you play Protoss Singleplayer, one lets you play Zerg Singleplayer.

Basically.. Activision said to Blizzard, Milk your customers for more money and Blizzard did. Either that or Blizzard saw that gamers were always saying Blizzard was like the perfect game developer and Blizzard decided it didnt want gamers giving them free PR so decided to shut them up. Either way.. WTF Blizzard.

or, on the other hand.. its buy one version, pirate the other two.

Wait sorry i was wrong, watched the video now.. and they are launched at seperate times? So no Protoss/Zerg Singleplayer at launch.. sounds like a good choice.

TBH it's not really a new idea, Steam have been doing it for ages with the Half-Life Episodes, Sin Episodes (which never got passed Episode 1 for some reason) and the Sam n Max games (though these weren't steam exclusives). It seems that Penny Arcade is doing the same thing with the Adventure/RPG type games they are releasing on the 360/PC :(

As per Raa though, if they try this on Diablo III then I won't be buying it, no matter how good it is. I doubt they will though, but I have been proven wrong on occasion.

Not the same thing. This is a brand new game, and these supposedly aren't "episodes." They consider them all new games even though they're just new campaigns, along the lines of StarCraft: Brood War according to Blizzard themselves.

that doesn't say anything, seriously, stop "OMG OMG thats EA move"'ing

Oh please, if this was EA you'd be ready to start nuclear war! Let's not pretend otherwise :p

Oh please, if this was EA you'd be ready to start nuclear war! Let's not pretend otherwise :p

Yeah, i absolutly love Starcraft.. so i'm trying to view this from a "what happends if EA did this.. what would i think" mentality, to stop me defending something which really is a bad move.

To quote DTDominion from TeamLiquid forums:

Wow, this is really, really bad. Extra missions are irrelevant. The original games had ~55 missions and barely had enough diversity in ideas to keep that up. Between the 90 missions in the new games, and any future expansion packs, they're simply going to run out of ideas. You also figure that a lot of Protoss and Zerg players won't have a way to acclimate to the game. Why all the extra RPG elements and ****? It's an RTS, make an RTS. It's not like the expansions will be cheap either.

Basically, it's a way for Blizzard to get tons and tons of money. If piracy is a problem for the PC gaming industry, doing something like this to encourage it seems like the wrong move.

Also, from a story perspective - We already did the Terran > Zerg > Protoss thing. They should have done Zerg > Protoss > Terran. Begin the game controlling Kerrigan's invasion of the Dominion. End it with Raynor's revenge against her.

On the most basic level, what's the fun in buying one campaign that's way too long, slogging through it and beating it, waiting for the next game, repeating, doing it one more time, then realizing this took you over a year to do and a bunch of money. And you couldn't even choose to not buy the extra campaigns because each new expansion was them trying to work out the balance.

My confidence in the single player campaign is basically shot to pieces. It seems like them trying to do way too much.

EDIT: I like the people who don't seem to mind. If this was some other franchise you were vaguely interested in, you would immediately give up and call the creators idiots. But because it's StarCraft, you'll bend over. Having the trust of your audience is a good thing, it means you can ask them to make leaps of faith so you can create value for them. But Blizzard isn't creating value, they're getting in over their heads and making their fans pay more money for that.

And yes, this will promote piracy. Study basic economics. Talking about how people feel entitled to free stuff makes you sound morally superior, but it misses the real issue. People pay for things that are of value to them. If StarCraft II is a product worth paying money for, people will pay. If it isn't, people won't pay. It's not anymore complicated than that. With this movie, StarCraft becomes less a product worth buying. Simple economics dictates less people will pay money for it. Thus, piracy.

I'm not surprised, kinda saw it coming. Valve started it with Half-Life 2 and it was very successful, so why wouldn't Blizzard wanna piece of the action? :p Personally I got no problem with it, providing the pricing is good (i.e. each "episode" doesn't cost the same amount as a full game, cause no way would I shell out AU$70 to AU$99.95 per episode - that would be AU$210/~AU$299 for a game! I don't think so...)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • BATorrent 4.1.0 by Razvan Serea BATorrent is a lightweight, open-source BitTorrent client built with modern C++ and Qt 6, offering a clean, fast, and privacy-focused alternative to traditional torrent apps. It supports magnet links, .torrent files, resume data, sequential downloading, per-file priorities, and even imports from qBittorrent. Power users benefit from integrated RSS auto-download with regex filtering, duplicate detection, and automatic tracker lists from Stremio. Streaming is seamless thanks to auto-detected players like VLC and IINA. BATorrent includes robust VPN tools—interface binding, auto-detection for WireGuard-based services like Mullvad and NordLynx, kill switch, proxy support, and IP filtering. A full WebUI enables remote control, while integrations with Plex, Jellyfin, and Emby automate library updates. With themes, speed scheduling, system-tray alerts, and cross-platform support for Windows, Linux, and macOS, BATorrent delivers a polished, high-performance torrenting experience. BATorrent features: Core .torrent file and magnet link support Resume data — picks up where you left off after restart Import torrents from qBittorrent Create .torrent files from any file or folder Sequential download mode Per-file priority control (skip, low, normal, high) Seed ratio limits with auto-pause DHT, PEX, UPnP, NAT-PMP RSS Auto-Download Subscribe to RSS feeds — automatically download new torrents as they appear Regex filters — match only what you want (e.g. 1080p|720p, S01E\d+) Per-feed settings — custom save path, check interval (5–1440 min), enable/disable Auto-download — matched items are downloaded automatically in the background Supports magnet links, .torrent URLs, and tags Tray notifications when items are auto-downloaded Duplicate detection — never downloads the same item twice Stremio Stremio Addon System pre-installed — works out of the box Auto tracker list from ngosang/trackerslist Streaming Play while downloading — stream video files before the download is complete Supports mp4, mkv, avi, mov, wmv, flv, webm, m4v, ts Auto-detects installed players (VLC, IINA, system default) VPN & Privacy Interface binding — lock torrent traffic to a specific network interface (e.g. tun0) Auto VPN detection — identifies VPN interfaces (tun, tap, WireGuard, Mullvad, NordLynx, ProtonVPN) Kill switch — automatically pauses all torrents if the VPN interface drops Auto-resume — resumes only the torrents paused by the kill switch when VPN reconnects Proxy support — SOCKS5 and HTTP proxy with optional authentication IP filtering — load P2P blocklists to block unwanted IP ranges Protocol encryption (enabled / forced / disabled) WebUI Remote management — control torrents from any browser at http://localhost:8080 REST API with JSON responses Add torrents via magnet link or .torrent upload Pause, resume, remove torrents remotely View peers and files per torrent Dark theme matching the desktop app HTTP Basic Auth with SHA-256 password hashing Configurable port and remote access (localhost vs 0.0.0.0) Interface 3 themes: Dark, Light, Midnight (bat/vampire aesthetic) Real-time speed graph Detailed panel with tabs: General, Peers, Files, Trackers Filter bar: search by name, filter by state (Active, Downloading, Seeding, Paused, Finished) Drag & drop .torrent files and magnet links Drag & drop reorder in torrent list System tray with notifications (download complete, kill switch events, RSS auto-downloads) Splash screen with bat animation Bilingual: English and Portuguese (BR), auto-detected from system locale Bandwidth Scheduler Alternative speed limits — set different download/upload limits on a schedule Time range — configure active hours (e.g. 01:00 to 07:00), supports overnight ranges Per-day control — choose which days of the week the schedule applies Automatically switches between normal and alternative speeds Media Server Integration Plex — automatically trigger library scan when a download completes Jellyfin / Emby — same automatic library refresh via API Configure server URL and authentication token/key in Settings System Cross-platform: Windows, Linux, macOS Auto-shutdown — automatically shut down PC when all downloads complete (60s cancellable countdown) Auto-update system (AppImage on Linux, installer on Windows, DMG on macOS) CLI arguments: pass .torrent files or magnet: URIs directly Keyboard shortcuts: Space to toggle pause, Ctrl+A to select all, Ctrl+O to open BATorrent 4.1.0 release notes: A community-driven release: everything here came straight from your reports and requests. It closes the remaining gaps with qBittorrent and fixes the Windows settings/tray/splash issues several of you hit. Fixed Settings now actually save. A whole class of preferences — speed limits (and the alternative limits), max active downloads, seed ratio, listen port, max connections, DHT/uTP/encryption, VPN interface, kill switch and proxy — weren't being persisted and reset to defaults on every launch. They now round-trip correctly. (Thanks to everyone who reported "the upload limit always goes back to 0".) Splash and tray toggles stick on Windows. Turning off the startup animation (or "close to tray") no longer reverts — the Windows registry stored these booleans as integers and the UI was misreading them. Close-to-tray hint. The first time the window hides to the tray you get a one-time notification, so the app doesn't look like it vanished (Windows 11 tucks new tray icons into the overflow). macOS Dock icon size. The icon filled its canvas edge-to-edge and rendered larger than neighbouring apps; it now uses the standard safe-area padding. Native file picker language. The "Torrent file / All files" filter in the open dialog follows the app language instead of being hard-coded. Added — qBittorrent parity Alternative speed limits toggle — a turtle button in the toolbar flips your throttled limits on/off instantly, independent of the scheduler. Follow system theme — switch light/dark automatically with the OS (Settings → Appearance). Pre-allocate disk space — reserve the full file size up front to reduce fragmentation (Settings → Downloads). Recheck data on add — optionally force a hash check when adding a torrent, so existing or partial files on disk are detected. Port status indicator — a 🔴 dot in the status bar shows whether your listen port looks reachable (UPnP/NAT-PMP + listen state; fully local, no external check). Add torrent from URL — File → Add torrent from URL (Ctrl+U) fetches a remote .torrent and routes it through the normal add dialog. Export .torrent — right-click a torrent → Export .torrent to save its metadata file. Already there (in case you missed it) Watch folder — auto-add .torrent files dropped into a monitored directory (Settings → Files). This release just surfaces it. Incomplete files already carry a .!bt suffix until they finish. Under the hood Regression tests for the settings-persistence and Windows boolean bugs. A new Qt Quick Test harness covering the startup splash and the design-system widgets. Download: BATorrent 4.1.0 | 37.5 MB (Open Source) Download: BATorrent Portable | 51.7 MB Links: BATorrent Website | Screenshot | Changelog Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Disabling open on hover, great! That was so stupid! They need to do a fix, where if a network share is disconnected, it doesn't hang when opening "This PC" for 20 seconds.
    • Microsoft releases major feature updates for stock Windows 11 apps by Taras Buria In addition to releasing new Windows 11 preview builds, Microsoft announced that inbox Windows apps now have dedicated release notes in the official documentation. At long last, users have access to all the release notes for each app, with changes listed in chronological order. Microsoft used to announce feature updates for stock apps with each build. Now, with Windows Insider release notes hosted on the Microsoft Learn website, each app has a dedicated space for its changelog, which is very useful for those who want to track new features and improvements. Alongside that, Microsoft dropped massive feature updates for six stock apps: Clock, Media Player, Calculator, Voice Recorder, Photos, and Paint. Each app packs quite a lot of changes and new capabilities, so here are the release notes. Here are quick notes so that you can jump to the app you are interested in the most: Calculator Camera Clock Media Player Paint Photos Sound Recorder Here is what is new for the Calculator in version 11.2605.9.0: More accurate square-root results — Fixed rare cases where a calculation that should equal zero (like sqrt(2.25) - 1.5) returned a tiny leftover value instead. Readable text in High Contrast themes — Settings text now shows the correct colors in the High Contrast Aquatic and Desert themes. Fixed layout for right-to-left languages — For languages like Arabic and Hebrew, the graph, number pad, equation fields, and scroll buttons now appear correctly oriented. Reliable launch after upgrading — Fixed an issue where upgrading from much older versions could leave outdated settings that stopped the app from opening. Here is what is new for the Camera app (version 2026.2605.7.0): Zoom slider works on more cameras — The zoom slider now works on the latest cameras, respects your system zoom settings, and updates instantly when you change those settings. Full range of zoom levels — Fixed an issue where the zoom slider only showed three steps on some devices that zoom in finer increments. Front camera works on more devices — Resolved a problem that blocked the front-facing camera on certain wide-angle devices. More video resolution choices — You can now pick video resolutions that were previously hidden; the app shows a heads-up warning instead of removing them. QR links you can still use — When a scanned QR code points to something with no matching app, the link is now copied to your clipboard (with a notification) while still offering a Store search. Smarter default settings — When you haven't set a preference, the app now follows your system settings by default. The Clock app has a massive changelog with the following improvements in version 11.2605.9.0: Timers keep counting after they hit zero — When a timer runs out, it now keeps counting up (for example, -00:27:31) so you can see how far past the time you've gone. You can turn off the daily goal — Focus Sessions now include an "Off" option so you can skip setting a daily goal entirely. New 15-minute snooze option — Alarms now offer a 15-minute snooze interval. Run up to 3 countdowns at once — The Countdown Widget now supports three simultaneous countdowns, up from two. Timer Widget notifications now appear — Fixed an issue where the "timer finished" notification didn't show when the timer was started from the widget. Less clutter in Focus Sessions — Tasks you've already completed no longer show up in the Focus Session task list. More accurate focus progress — Fixed a rounding issue that could show your daily focus progress as a minute short (for example, 49 minutes instead of 50). Smoother World Clock comparisons — The World Clock compare page now loads dates as you scroll, so it feels more responsive. Up-to-date World Clock locations — Refreshed country and city names to match their current names. Correct sun and moon icons during midnight sun — Fixed an icon that wrongly showed a moon during all-day daylight in polar regions. Fixed back-button behavior in clock comparisons — Pressing back once now takes you back as expected, instead of jumping the date to 1926. Corrected the Newfoundland time zone — Newfoundland now uses the right time zone (St. John's). Disabled alarms stay looking disabled — Editing a turned-off alarm no longer makes it appear turned on. Cleaner timer cards — The expand button is now turned off on timer cards that have no time set, preventing actions that wouldn't do anything. Clearer theme setting — Updated the wording to "Choose your preferred app theme." Smoother Settings links — The "About" links in Settings no longer trigger an unexpected "switch apps" prompt. Fixed spacing in Spotify settings — Corrected uneven spacing in the Spotify settings card. Better focus visibility in High Contrast — The focus highlight in World Clock is now clearly visible in the High Contrast Aquatic and Desert themes. No more double announcements — Screen readers no longer read the timer value twice. Countdown names read correctly — Screen readers now properly announce the name of each countdown. Keyboard focus stays put — Focus no longer disappears after you press the Timer Reset button. Clearer alarm toggle for screen readers — Tidied up how the alarm on/off switch is announced. The Media Player app received plenty of changes as well (version 11.2605.14.0): Custom captions — You can now personalize how closed captions appear, with caption styling tied to your Windows caption settings, plus a quick link to open those settings directly. "Indexing" banner in the play queue — When your media library is still being scanned, a banner now explains why some items may not appear yet. Fixed the look of selected items — Corrected a layout glitch with selected items in lists. Fewer playback failures — Improved how the app recognizes supported file types, so more files play without issues. Playlists need a name — You can no longer accidentally save a playlist with a blank name. Cleaner look for empty playlists — Improved how a playlist appears when it has no items yet. More stable play queue edits — Fixed a crash that could happen when changing the play queue while the app was switching between sessions. Clearer "missing codec" message — Improved the dialog that appears when a file needs a codec you don't have, with clearer guidance on what to do. A big update is also available for Paint in version 11.2605.61.0: Adjustable eraser transparency — You can now control how transparent the eraser is. Cleaner stamp brush strokes — Fixed visible color shifts and artifacts when using stamp-style brushes. JPEG photos save in place — Opening a rotated JPEG and pressing Save now overwrites the original instead of unexpectedly prompting "Save As." No more crash on bad image files — Opening a damaged or invalid image, from within the app, by double click, or commandline, now shows a clear error message instead of closing the app. Classic selection behavior restored — The selection outline now hides while you move, resize, or rotate a selection, just like in classic Paint. Tidier AI image panel — Fixed missing spacing at the bottom of the AI image generation panel for a cleaner layout. Visible button hover in light theme — Toolbar split buttons now show a clear hover highlight in the light theme. Snappier toolbar — Streamlined how the ribbon lays out, giving a small speed boost at startup. Fewer background crashes — Fixed a crash that could happen while background tasks were finishing up. Stable app shutdown — Prevented rare crashes when closing the app. Fixed layer removal glitch — Deleting the active layer no longer leaves the layers list in an inconsistent state. Here is what is new in the Photos app (version 2026.11060.2004.0): AI watermarking — AI-generated or edited images can now carry a visible Copilot watermark. You choose Never, Always, or Ask Every Time in Settings, with a confirmation when saving. The watermarking is off by default in settings. Better viewing of small images and pixel art — Tiny images (like 16×16 pixel art) now zoom in far more to fill the screen and stay crisp instead of looking blurry. Select scanned text with the keyboard — When text is detected in an image, you can now navigate and select it using the arrow keys, Shift+Arrow, Home/End, and Ctrl+A, with a clear focus highlight. Fixed a crash in text recognition — Resolved a crash that could close Photos while detecting text in images; the app now recovers gracefully. Easier keyboard navigation — Tabbing through the navigation bar no longer stops on hidden controls, so it takes a single Tab to move past it instead of three. And finally, here is the Sound Recorder (version 11.2605.1.0): Waveform shows with Bluetooth mics — The live waveform now displays correctly when you record using a Bluetooth audio device. No more stray scrollbar — A non-working horizontal scrollbar no longer appears at the bottom of the waveform unless you've zoomed in. Mark button ready right away — The Mark button no longer looks grayed out until you hover over it after opening the app. Markers hidden for WAV files — Markers are now turned off for WAV recordings, since that format can't store them — so they're no longer lost silently. Smoother deleting — Quickly pressing Delete and Enter to remove several recordings in a row no longer triggers a "file doesn't exist" error. Fixed a memory issue — Resolved a memory leak that occurred each time a recording started. You can find all these changelogs in the official documentation here.
    • again, an article about Microsoft Edge and ridicules hater's comments
    • From this very same article: "For organizations that prefer a “more deliberate pace”, the Extended Stable channel remains an option."
  • Recent Achievements

    • Very Popular
      AndrewSteel earned a badge
      Very Popular
    • Veteran
      Taliseian went up a rank
      Veteran
    • One Month Later
      Clizby earned a badge
      One Month Later
    • One Month Later
      Timaximus earned a badge
      One Month Later
    • Week One Done
      Timaximus earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      514
    2. 2
      PsYcHoKiLLa
      170
    3. 3
      +Edouard
      162
    4. 4
      Steven P.
      84
    5. 5
      ATLien_0
      78
  • Tell a friend

    Love Neowin? Tell a friend!