Game demo downloads are Slow on ps3


Recommended Posts

I get mostly the same speed at downloading wirelessly than wired, which both are mostly at the top speed for my connection, the only problem with my connection si some games just don't seem to like it.

I also had no problem when I was using a sky connection which was when I was pretty much in the middle of no where.

It seems for some people it works, and some it doesn't.

The store itself isn't that fast, but downloads (the bit that actually matters) are usually fast if I get good wireless signal. If I can get ~820kb/s which is enough for most downloads (a gig in 21 minutes IIRC), then people with faster connections should have even better speeds (although I don't know if Sony have a cap).

Maybe it's just Camberly PiracyX.

the Demo download speed really needs to be fast, I have downloaded GRID (i suck at it) then TomClancyGRAW2 (okaish) then War(something dont play much) then Soul Caliber( OMG it rocks and going to get it)

Playing demo is speeding the purchase process if u are good at it and finish it quickly you just cant wait to get your hands on FULL Version. sony should u.stand this fast and get it together.

BTW not seeing SPEED on downloads is Suckors . how do we determine :(

BTW not seeing SPEED on downloads is Suckors . how do we determine :(

if you run custom firmware on your router (such as tomato), you can see realtime bandwidth use.

next time i download something i'll see what i get... you can also get a rough idea if you click on the download and time the seconds between mb's.

I'm still waiting for this to be added. What I do is get a stopwatch (e.g. on a mobile phone) and time how long it takes to download 1mb.

You're better off getting a watch and timing the download till it's complete.

That will give you an average.

First 5mb could be incredibly fast, then the last 100mb really slow and/or vice versa.

It would be nice for Sony to do that for us though and add a "estimated time remaining" status on the downloads.

if you run custom firmware on your router (such as tomato), you can see realtime bandwidth use.

next time i download something i'll see what i get... you can also get a rough idea if you click on the download and time the seconds between mb's.

wow , custom kernel eh.. now i know.

humm i will wait for sony to add it, its 2 yrs right, they should had done it by now. or maybe they really are not looking into users getting DEMO downloads at all. really feel neglected by sony in this dept.

I still don't see why Sony would limit demo download speeds. It's either all slow or none of it. Like I said, I've downloaded demos very fast, so you lot are paranoid.

Who's claiming they are limiting it on purpose? It's just server problems at their end which effects tons of users.

So nice job pulling that little gem out of your ass :)

Well I don't see how demos can be slow and the rest be fast...there's no real logic to that IMO.

There could be a number of things affecting PSN speeds, from things their end to things your end (high usage time in your area, for example).

Well then that's fair enough. It's not always that bad though. Besides, since the addition of the 'turn off when downloads complete & install' feature in the newer firmwares, speeds aren't as big of an issue.

The topic title....

My signal always seems to fade in and out but when I am connected on the wireless I get up to around 1.2mbps down which for around here is really, really good.

btw, anyone download that new Moto GP 09 demo, pretty fun! :)

My signal always seems to fade in and out but when I am connected on the wireless I get up to around 1.2mbps down which for around here is really, really good.

btw, anyone download that new Moto GP 08 demo, pretty fun! :)

Fixed, and yeah the game is awesome :yes:

I was a bit disappointed they took out the old control system, but I guess this way it makes it more accessible for people.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • TeraCopy 4.0 Build 27 is out.
    • My ice blue precision 3550 laptop
    • A coalition of publishers sued OpenAI and Microsoft over scraping content without consent by Hamid Ganji Image via Depositphotos.com AI companies often rely on readily available internet content to train their chatbots and provide users with instant answers. This method of AI training is fast and relatively inexpensive, but using a website’s content without permission or compensation is not something publishers like to see, and this is exactly why Microsoft and OpenAI are now being sued. As reported by Bloomberg, a group of publishers that collectively own nearly 400 newspapers has filed a lawsuit against OpenAI and Microsoft. The coalition argues that the two companies scraped their content to build AI chatbots like ChatGPT and Copilot without paying any compensation. The complaint, filed in the U.S. District Court for the Southern District of New York, argues that while AI products have generated billions of dollars in market value using publishers’ work, none of that value has been shared with the publishers. The plaintiffs are seeking statutory damages and injunctive relief for alleged copyright infringement and violations of the Digital Millennium Copyright Act. “Defendants systematically and secretly crawled the Publishers’ websites—including content behind paywalls and other access restrictions—and copied the Publishers’ articles, stories, and other original works onto their own servers without authorization,” the complaint states. The publishers also described the AI boom as a “death knell for local journalism” if AI companies that scrape content for free are not held accountable. Former New Jersey Attorney General Matthew Platkin and his law firm, Platkin LLP, are representing the publishers. “Our models empower innovation, are trained on publicly available data, and are grounded in fair use,” OpenAI spokesperson Drew Pusateri told Bloomberg. This is not the first lawsuit involving the unauthorized use of publishers’ content by AI firms, but it is one of the largest coalitions ever formed against the free use of content by AI chatbots. In 2024, OpenAI and Microsoft also faced a similar lawsuit from eight newspapers that claimed AI products were benefiting from their content without permission.
  • Recent Achievements

    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      444
    2. 2
      +Edouard
      173
    3. 3
      PsYcHoKiLLa
      134
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!