10 REASONS to pay 15 bucks to play WoW?


Recommended Posts

Just enjoy WoW for the sake for enjoying it - not in order to prove who is "better". Who cares if people have better gear than you, there are always new characters being created and levelled.

Yes, it costs money per month, but no other games have the incredible depth (and continual large updates) of an MMO.

Anyway, try the trial, be sensible, and you'll be fine.

If you really want to play a MMORPG, just avoid WoW, and go for one of the free ones, like RF Online, or Archlord. They're all pretty much the same, except RF Online has a sci-fi theme.

Damn, I used to hate World of Warcraft with a passion but I recently started playing it with my friends. So far it's been a week and I only play when my friends play as I have no urge to play alone. After reading some unfortunate stories here, my desire to stay "unaddicted" to this game has grown stronger. I'm so glad I have the willpower to resist a game like World of Warcraft. To be honest, I think I just might quit today. It's funny because I've only been playing for no more than a week. Call me lucky but I'm glad the WoW bug hasn't bit me.

MightyJordan: RF Online servers for Europe and North America have been closed. There's a statement about it on their main website.

http://www.rf-onlinegame.com/

A friend of mine plays WoW, he used to be a really good guy as a teenager, now this is what he's like:

He's not had a job in ages and when he does have a job, he just bunks to play WoW.

He's 22 years old and he's never even been kissed (or smiled at) by a woman.

He looks like he's about 5 stone.

When he does come out, if any violence or arguments ensue, good old england, he gets a nose bleed instantly.

He'd much rather RAID then come out with friends.

He didnt know who Obama was.

His house got broken into while his parents were on holiday he didnt realise for three days, Police laughed at him, LMAO.

When I started dating a girl he had a "Crush" on (who the hell has crushes at 22?) he pushed his Monitor on the floor and wouldn't talk to me anymore.

He has no social skills, when he does come out he sits there quiet and then occasionally says stuff like, My Mage can do that!

He's the rudest person I've ever met, I was telling him about an iPhone application i'm developing, all had to say about it was "I dont care".

If World War Three kicks off any time soon and conscripting comes back he'd try and take a sick note in from his mum.

I personally used to play an MMO, FFXI, and my ex ran off to Florida to be with some guy she met over there. Since then, i've always hated MMOs and what they do to people. Seriously, it's just wrong.

God i know someone like that too....

Now that WotLK is released here are some reasons not to pay $15 dollars a month, and some reasons to also do so.

1) It takes 15 million exp to get from 70-80. Now imagine how much it will take to get to 1-80.

2) By the time you hit 80, everyone will severely overgear you, if you play in moderation.

3) There are TONS of 14 year olds that cannot understand how to play, and are extremely annoying, and mouthbreathers....

4) I played for 2 years. I just recently quit, here is what I lost and gained due to this videogame:

Lost:

1) 2 Girlfriends.

2) Didn't see several movies in theatres that I had been waiting for, for years.

3) Time spent with my dying father.

4) Several very good friends.

5) I use to be able to create extremely intricate ink pen drawings at the drop of a hat, I now can barely draw stick figures.

6) I'm quite sure my IQ went down while staring at my monitor constantly & doing the same thing ingame, over and over, and over again.

7) Lost roughly 450 dollars over 2 years due to subscription fees & character transfers.

8) And overall, about 9,000 hours of time better spent doing something to better my life, and get me ahead. ( 12 hours of playing a day, 7 days week for 2 years. )

Gained:

1) Lost 60 pounds over 2 years.

Thats about it for gained, I cannot think of anything else remotely positive after playing for 2 years.

If you plan on playing, I recommend using the parental controls and setting time limits for hours of play a day... If not, odds are a lot of my negative outcomes from playing will happen to you as well. Play in moderation for the love of yourself.

You're kidding right? Tell me you're kidding!

You're kidding right? Tell me you're kidding!

Doubt it.

[Gained]

Weight

[Lost]

Time spent with now dead Grandmother

2 Girlfriends

a Graphic Card(lol)

Confidence

Social skills (they are quite back now after 1n a half year)

Trust

Will to game.

[Observations]

Most of the people in my class play WoW, and thats the only thing they talk about(even at parties..great), And you have NO IDEA how sorry I feel for them, seriously...They lack normal Social Skills, everything for them revolves around WoW.

Sounds like a bunch of people who don't know how to do anything in moderation. I play LOTRO and WoW and often take long breaks between games. Gaing XP back and "catching up" is usually easy and I don't mind because I play for fun. Saying you missed time with a dying relative is kind of bull because there is no garuntee you would have spent any more time with them if you weren't playing WoW. If a game causes you to turn away from friends they likely weren't that great of friends to start with.

Get some self control and don't blame a game because you exhibited some poor behavior for a couple years. MMOs are designed to keep you paying, not to get you addicted. If you can get addicted to a game that badly you better stay away from any kind of alcohol, drugs, cigarettes, sex, shopping, religion...

Sounds like a bunch of people who don't know how to do anything in moderation. I play LOTRO and WoW and often take long breaks between games. Gaing XP back and "catching up" is usually easy and I don't mind because I play for fun. Saying you missed time with a dying relative is kind of bull because there is no garuntee you would have spent any more time with them if you weren't playing WoW. If a game causes you to turn away from friends they likely weren't that great of friends to start with.

Get some self control and don't blame a game because you exhibited some poor behavior for a couple years. MMOs are designed to keep you paying, not to get you addicted. If you can get addicted to a game that badly you better stay away from any kind of alcohol, drugs, cigarettes, sex, shopping, religion...

I agree. When I was still playing, I only played it as often as I play any other games. Same with WAR and LOTRO. They're just regular games to me.

Sounds like a bunch of people who don't know how to do anything in moderation. I play LOTRO and WoW and often take long breaks between games. Gaing XP back and "catching up" is usually easy and I don't mind because I play for fun. Saying you missed time with a dying relative is kind of bull because there is no garuntee you would have spent any more time with them if you weren't playing WoW. If a game causes you to turn away from friends they likely weren't that great of friends to start with.

Get some self control and don't blame a game because you exhibited some poor behavior for a couple years. MMOs are designed to keep you paying, not to get you addicted. If you can get addicted to a game that badly you better stay away from any kind of alcohol, drugs, cigarettes, sex, shopping, religion...

+1

I play wow on my spare time, school + social life go first for me. I like how people use WoW as a scape goat for their lack of self control

Sounds like a bunch of people who don't know how to do anything in moderation. I play LOTRO and WoW and often take long breaks between games. Gaing XP back and "catching up" is usually easy and I don't mind because I play for fun. Saying you missed time with a dying relative is kind of bull because there is no garuntee you would have spent any more time with them if you weren't playing WoW. If a game causes you to turn away from friends they likely weren't that great of friends to start with.

Get some self control and don't blame a game because you exhibited some poor behavior for a couple years. MMOs are designed to keep you paying, not to get you addicted. If you can get addicted to a game that badly you better stay away from any kind of alcohol, drugs, cigarettes, sex, shopping, religion...

Most intelligent reply in this thread.

+1

I play wow on my spare time, school + social life go first for me. I like how people use WoW as a scape goat for their lack of self control

+1 indeed, old chap!

I despise how people blame the game, when it is clearly the player at fault.

I've been playing the game for quite some time now (since the first day of release, if you must know!), but I have yet to have been affected by these so-called 'disadvantages' of playing the game. In fact, I would probably say my life is much better off due to it, socially or otherwise!

I had a choice to play either Guild Wars or Wow when they first came out. I chose Guild Wars because it was free and I didn't have a credit card at the time. Spent 700+ hours playing it. I look back in disgust. I remember pulling all-nighters trying to sell stuff. Just typing the same message every 10 seconds for hours.

WTS: BLAH BLAH BLAH BLAH 5000 GOLD

I will never play a MMO ever again.

hehe, I agree with Crackler, lot's of crazy stories here.

WoW can break your life if your not careful. My suite mate freshman year at school NEVER came out of his room. Honestly, he came out of his single-room 2 weeks after we moved in for the fall semester...we thought he had broken in. Turns out, he slept all day, played all night, and never-ever-ever opened his door or socialized with us all year. Oh, he would go home on the weekends to shower (or just play more WoW, you decide).

I don't play while I'm away at college, never have. I always force myself to uninstall, it's defiantly worth quitting for a while when your building your real-life future.

The game is the best I have ever played. It's lot's of fun when you have a few real-life friends that play. Limit yourself to 2-3 hours a day (maybe a few more if you have nothing to do at all). I stopped raiding pre-BC because it just takes up way too much time.

Having a gf make fun of your playing helps keep an addiction at bay. :-P

I went through a patch of playing this bitch 24/7. But not to the extent of others. I wasn't in a guild, I didn't do raids. More of a casual gamer. Yet I spend a fortune on it. And its true, casual gamers don't stand a chance as long as you have some hairy arsed dude in a string vest, eating cold pizza, doing everything in his power to get the best of everything.

Months back I thought I would break my neck to get the new expansion, but I can't be bothered. As for my char's I think I'll let them rot until I decided to give them away.

It was fun but soon consumes you. After all, there is only so many times you can see a dwarf dancing in his underwear near a mailbox in Ironforge. I need to clear space in my brain for important things now, I don't want to know abbreviations anymore! Begone LF1M BRD,

Well I have to add my $.02 cent here considering I just quit a little over a month ago now, after being a HARDCORE raider and playing wow for 6 years total (counting Alpha and beta)..

I must say I have seen drastic changes in my social behavior. I go out ALOT more now, I talk to people ALOT more now. My entire way of acting, interacting, etc with people has changed. I am not so moody all the time.

BUT.. I am finding myself getting bored.. I mean I spend a ton of time with my family now, but I am not a TV watcher, I only really watch TV on Monday nights, to see Chuck and Heroes, so Tues-Sun, I have nothing else to do.. I play Call of Duty:World at War.. But its a FPS game, which I find myself only playing 2-4 nights a week, and maybe play for an hour on those nights MAX.

World of Warcraft is a GREAT HOBBY!!.. It is a very inexpensive hobby if all you do is pay the subscription fee's. It can be a TON of fun, and you can make some GREAT online friends.. I loved playing it, and I would still play it now, if it wasn't for the fact that I got bored with it, and just plan burnt out.. Now I raided 4 nights a week 4-5 hours straight on those nights.. But with Wraith ALOT has changed and it is a TON more casual now, so you don't have to play everynight all night to get somewhere and have fun anymore, and that I love. If I could control my addiction better I would probably go back.

hmm, i play wow about 18 hour a month (when i have time for it, waitin for someone or bored) well a side game.

used to be a 6+ hour a day, then i reach lvl70 it became too much same same for me.

and i played wow for a 1+ year now :) .. dont have Litch king though (will buy it this week).

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Again, this is an irrelevant attempt to attack the messenger. The truth does not require any justification.
    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. According to an estimate by Bank of America, producing an iPhone in the U.S. is technically possible, but “iPhone cost can increase 25% purely on higher labor cost in the U.S.” However, this 25% increase applies only if final assembly is performed in the United States while components are still sourced from China or elsewhere. In this case, the price of a base iPhone would rise from $799 to around $1,000. But in another scenario, if Apple were to produce the required components for the iPhone within the United States, production costs could increase by more than 90%. Trump’s dream for a “Made in the USA” iPhone might never come true In a free-market capitalist economy, one of the primary responsibilities of any CEO is to maximize profit. Using Apple as an example, Tim Cook’s role is to maximize the company’s profits so that it can fund research and development for new products and invest in areas such as artificial intelligence, while also keeping shareholders satisfied. Therefore, it is entirely understandable that Apple would choose not to bring its manufacturing back to the United States and instead keep production in countries where labor is cheaper, and products can be manufactured at a lower cost, thereby maximizing its profit margins. What is your opinion about manufacturing smartphones in the United States? If you are an American citizen, would you be willing to pay hundreds of dollars more for a smartphone made domestically in the USA? Let us know in the comments.
  • Recent Achievements

    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      153
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!