Red Alert 3 : brutal AI


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Alright, I'm writing here because I got frustrated tonight in my attempts to defeat a single (1v1) computer on brutal in Red Alert 3. I'm a pretty decent Red Alert 2 player, I can win 2vs6 brutals (or 1v3) any time at that game, but here I can't even kick the crap out of a single AI.

So I'm playing Soviets against Soviets (because it's the only race I know how to play right now), on Battlebase Beta. I pretty much copy the build order of the AI : Barracks, Reactor, 2 Refineries, 2nd Reactor, War Factory. For units, I get an engie and 4 bears asap, capture the derrick, repel incoming bears, then start cranking out some flak troopers, bears and a few conscripts.

I manage to repel the first few assaults fine, the AI seems too scared (with no reason, he could crush me) to attack full-blown right away, but he already has twice as many units as me. When I get my first sickles, he has already 4 or 5. I rush an expansion base in the sea and keep producing sickles and flak troopers. When I finish the Super Reactor is generally time to get humiliated by the AI. He'll have just tons of infantry units, sickles and by the time my hammer tanks are ready he has managed to bring 2 of them in my base. Then, my collector in my expansion base is killed by Twinblades, and I've spent so many ressources on defense I couldn't yet rush an airport and a few Migs to defend.

So... you get the idea. He comes in with all his might, using all his secondary abilities all the time, crushing my infantry by using the jump ability of sicles, killing my garrisons with molotovs, paralysing infantry with bear roars, and my half army hasn't even got time to realize it's dead.

Did anyone manage to win on a brutal 1v1 on that map ? Especially with / against the soviets ? If so, I'm in dire need of strategies, I feel like I can't really play any more efficiently, and even if I did it wouldn't make much difference. I'm forced to remain on 100% defense all the time, leaving my opponent full control over the ressources so I'm basically doomed from start.

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Nobody can do it ? I just won my first 2v2 brutal, all soviets, by crippling one of the AIs' economy by sending terror drones in all his collectors at the same time. He just couldn't build another one so he was out of the game. Using this same trick I can seem to gain some time on a 1v1, but he can always rebuild collectors and eventually I must surrender.

Watching the stats reveals that on brutal the AI cheats like mad. He gets at least 50% more ressources than you with the same mines and collectors.

Here's a tip, when going against brutal don't waste your money on building tanks and trying to meet his army full on because that will not work he gets more units for half the price and twice as quick so don't even bother with that.

In my experience the best thing to do and I'm speaking with C n C Generals as I have not played RA3 yet :(

The best thing you can do against a brutal is to defend! build ridiculous amounts of defense at the front of your base and then covering the back and finally scattered around within your base all in that order and while you do this have an airfield on stand by with as many MiG's available to be recalled upon as this game allows.

When they start attacking you, your defense will struggle and its going to get pounded but you need to be constantly rebuilding and defending your defense :p what i mean by that is if there is something out of range of your defense and its attacking it then you bring the MiG's into action and take them out.

As you do this whole defense technique make sure you build a lot of assault tanks and make an army available this will take a long time to accumulate because of your fund going elsewhere( like rebuilding defense etc)

When you have your army, use the super weapon you should have got by this point to attack the core of his army that means the biggest baddest tanks that are grouped together and go in for the kill.

With this here method I have defeated 7 brutal's on my own in Generals Zero Hour :D It's extremely slow but most times it works. It relies on the point of your defense being impenetrable and allows you to accumulate enough tanks to actually do some damage to a brutal.

Good Luck (Y)

Sorry about the grammar :blush:

.....

With this here method I have defeated 7 brutal's on my own in Generals Zero Hour :D It's extremely slow but most times it works. It relies on the point of your defense being impenetrable and allows you to accumulate enough tanks to actually do some damage to a brutal.

Good Luck (Y)

Sorry about the grammar :blush:

you gotta kiding me :jawdrop:

you gotta kiding me :jawdrop:

Hell no, On Generals if you play as the lazer general and just build a solid line of lazer turrets then you can easily hold off 7 brutal A.Is

As for Red Alert 3, my cousin and I went up against a single Brutal A.I the other day, we held out but eventually my PC decided to BlueScreen. :p I think that game would have kept going for days otherwise

Hell no, On Generals if you play as the lazer general and just build a solid line of lazer turrets then you can easily hold off 7 brutal A.Is

i meant my mind will explode thinking about it lol , cause i will get whiped in the floor in a matter of mins

7 brute enemy of what exactly china tank general :p

and oh a solid line , yea that will make the job harder for the enemies

but only problem that the dozers cost fourtune then they are useless if you have nothing to build unlike GLA workers who can do everything(building , collecting resoucres ) not mentioning suciders that if you are GLA demo. general that is .

i am huge fan of CNC General btw :p

I'm afraid defense is not an option in RA3... base defenses are quite weak and if you let the AI take over all ressources on the map he'll simply become 12 times stronger. I'm looking more into some agressive strategies to cripple him early on. The terror drones in collectors trick works well against Soviets (not enough to entirely cripple them, but still), but Empire collectors can kill them before they can attack, forcing you to use two for each collector, and Allies will often place their airfield nearby which can remove terror drones.

The jump between hard and brutal difficulty is amazing in this game. On hard, I can basically play like an ass and still pwn any AI, but on brutal, it's darn impossible.

I did it ! I'll post a video on youtube with a commentary. Me vs a brutal AI, Battlebase_beta, default 10000 credits, no random crates, both soviets. And it was just pwnage, he never made it into my base. I still don't exactly know if I just got extremely lucky or if I could reproduce this consistently, but in any case I did it.

:jump:

Here's the plan I followed :

- Barracks

- 1 engineer, a few bears

- Reactor

- Capture derrick

- Send bears in middle

- Build two refineries

- Occupy center civilian buildings with conscripts/flak troopers

- 2nd Reactor

- War Factory

- 4 terror drones

- Send terror drones by the sea into ennemy collectors and sputniks, denying him a lot of early money

- 2 sputniks and send them towards ore mines

- Super Reactor

- Refineries at new ore mines

- Airfield

- 4 Mig fighters

- Crusher Crane

- 2 more Airfields

- Pump out tons of Twinblades

- Pwn brutal AI.

The most important tricks are to occupy the middle using bears in the beginning, and then infantry in the buildings. This effectively repels all his units, even tanks and twinblades, until you get enough cash income to start pwning. Also, you must deny him any expansion base; terror drones are very effective at this, but you must constantly be watching what he does. Destroying the collectors is a cheap trick which probably costs him around 6000$ (two terrors drones are worth 1200$), not bad, but you have to do asap because later he'll defend with units, tesla coils and maybe a crusher crane.

Edited by Dr_Asik
you gotta kiding me :jawdrop:

As someone said above me Lazer Gen (Y)

Also it was all diff armies... On Twilight Flame I think it was called.

That kinda game takes at LEAST 2 hours or so requires A LOT of patience and constant grinding.

I can write up a guide if anyone is interested?

And Dr Asik brilliant game (Y) very well thought out I can def see how you stopped his expansion :yes:

Very tactical gameplay there so well done but I don't mean to downplay your achievement i anyway but there is no effing way that tactic would have worked on a hard in Generals :laugh:

They will have built an army that would make Hitler nervous by 5 mins and they don't run away at first signs of gunfire :p

Then again they are very diff games so Kudos on your achievement (Y)

Thanks. I was jumping around like a little girl last night.

Well as you say, different games, different strategies. Here what I've managed to do is discover the flaws in the AI and take advantage of them : he'll send his sputniks (units for creating expansion bases) alone, he'll make his units go constantly back and forth when under attack, and without an expansion base, he won't create that many units. But it was still a matter of exact timing to exploit those flaws, because you really can't just attack him straight on early in the game.

  • 10 months later...
Did anyone manage to win on a brutal 1v1 on that map ? Especially with / against the soviets ? If so, I'm in dire need of strategies, I feel like I can't really play any more efficiently, and even if I did it wouldn't make much difference. I'm forced to remain on 100% defense all the time, leaving my opponent full control over the ressources so I'm basically doomed from start.

First of all: It ain't that hard to kill them. What u need is a strong defence then build up an attack force and wipe the brutal away. My strategy is this: Get a barracks and train 2 engies and 2 bears use the special ability of the engies to build 2 bunkers (only works with sovjet engies). Put 1 consript and 4 flak troopers in the bunker. then later build another 2 bunkers with also 1 conscript and 4 flak troopers (you might need some sentry guns against masses of inf). The bunkers are awesome they can withstand most attacks while still giving your flak troopers are bigger range and therefore making them super powerful. After that build like 10 kirovs and fly over the enemy's camp. -brutal dead-

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