Call of Duty: Modern Warfare 2 Coming


Recommended Posts

http://ve3d.ign.com/articles/news/43345/Ca...equels-Revealed

Kind of "meh" to me. I was hoping for something all new from Infinity Ward, like the rumored sci-fi FPS they were working on. They make good games, though, so it's hard to complain. Not confirmed that it's them and not Treyarch making the game, though.

Link to comment
https://www.neowin.net/forum/topic/705844-call-of-duty-modern-warfare-2-coming/
Share on other sites

Good news, they better do a good job.

So they're going for a new CoD title every year? They better be careful. People will catch on to rehashed tricks after a while. However, I'll be glad to see the modern weapons returning.

Its two different studios releasing them every other year, giving them essentially 2 years dev time each, and they already have a next gen engine used in CoD4/WaW that was developed by these guys.

So It shouldn't be that bad, as long as they do something special next to WaW.

I'm just amazed people got mad at EA for doing Battlefield every so often, yet hardly anyone ever seems outraged at these Call of Duty games, and only half I'd say are really worth it -- same with Battlefield.

1) I'd have to kill someone if they created anything "Sci-fi", eugh!

2) EA is the synonym for crappy games, IW is not.

I hope battlefield 3 comes out sooner then later. World at war has to be one of the worse nerrated games I've come accross. Not only that but it comes off looking and playing and generally feeling like a really good mod of CoD 4 then a stand alone game. Imo, leave WW2 now to Brothers in Arms to finish. As for this next one, they better make something impressive or people are just going to go meh.

Also sci-fi version would be a very bad mistake. look at BF2142 compared to BF2, epic fail. That's the worst thing they could probably do to a traditionally realistic game series.

I'm looking forward to better gameplay and graphics as well as a new storyline. That, and a bunch of new weapons/perks. :)

PS: Infinity Ward better work on this one otherwise I'll... cry.

Give me COD: Vietnam or something. Treyarch should have a restraining order against approaching said franchise. COD4 was good, but I feel that modern warfare will soon become overused.

COD7: Future Warfare can simply foxtrot oscar.

I hope battlefield 3 comes out sooner then later.

I'm thinking BF3 is myth, BF2 has/d a large follower crowd however no show regarding info/teasers of a sequel (No 2142 does not count).

I really like COD4 however the maps are VERY small resulting in a arcade feeling rather than teamwork :-(.

I'm thinking BF3 is myth, BF2 has/d a large follower crowd however no show regarding info/teasers of a sequel (No 2142 does not count).

I really like COD4 however the maps are VERY small resulting in a arcade feeling rather than teamwork :-(.

Then you must be playing with the wrong team, me and some friends can execute military type maneuvers and tactics on 90% of all maps in COD 4 and rarely ever lose as a result.

Just sayin ;)

They should slow it down a bit.

Every 2 years or something, or rotate, one year COD, next year another game, then COD, etc - If they feel they have the skills to pump out titles.

You're used to seeing sports games every year, but I dunno if FPS titles can start going that way :/

Launching a game out every year will slow down how much it actually goes through evolution and is a significant step up, as opposed to being really just an "expansion pack". That's okay for sports games as they have no story script, they remain the same progression wise, just have better visuals/game play tweaks and new rosters.

Insomniac pump out a title every year, rotating between Resistance and other stuff, and while they constantly make solid titles, you sometimes think if they slowed it down a bit they'd be able to add those extra layers of polish.

Look at how ridiculous Killzone 2 is looking, and fair enough when released that will have like a 3/4 year development time period. However it shows that taking a bit longer can help, even if it's just 2 years as opposed to 1.

To be fair though, the COD crowd will lap up more of the same, so let's see how this progresses. Seeing as Treyarch made the last, this game "Warfare 2", will essentially have had 2 years in development I believe, or at least longer than a year. But if Infinity take over doing all COD games now, that will be them each year.

Every year is great!

Treyarch then IW, Treyarch then IW.

Get better games as a result as the developers spend 2 years on each title. COD4 Was awesome, WaW is awesome imo and I have no doubt that the next game will be awesome :D

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Did you see their FAQ, its quite good. Have a look in the Advanced section. https://delta.chat/en/help
    • Just install Linux Mint that is a real blessing and many times cheaper because you can continue using your old Windows computer/laptop with the latest Linux updates.
    • Interesting share -- however it does not make sense: Email messages get stored somewhere, so how is Delta Chat "based on email" and decentralized without actually storing anything? By Web3 standard practices, the various Relays would require dedicated storage to make messages available to the recipients (like a large series of message queue channels, akin to racks of traditional post office boxes)... and Contacts must be two-way confirmed in order for encryption keys to be exchanged (ostensibly every key-pair is uniquely bound between sender and recipient) and the Relays would preserve the public keys in order to facilitate message carriage... or every device stores all sorts of keys and contact info. All of this to say, decentralized messaging is like running Bluesky nodes except instead of discovering/browsing public feeds by various posters (at the given node) these Delta Chats would be relaying encrypted messages (via Relays) that only trusted recipients would have the appropriate decryption key (their own private key) to read it. But this doesn't solve the "it's like email" sales pitch. The only way it's like email is that there's encrypted binary stuff being transported from your app into the federated ether of Delta Chat Relays for others to decrypt (hopefully only the intended recipient)... but outside of this federated relays framework, it is absolutely nothing like email.
    • Hasleo Backup Suite Free 5.8.2.2 by Razvan Serea Hasleo Backup Suite Free is a free Windows backup and restore software, which embeds backup, restore and cloning features, it is designed for Windows operating system users and can be used on both Windows PCs and Servers. The backup and restore feature of Hasleo Backup Suite can help you back up and restore the Windows operating systems, disks, partitions and files (folders) to protect the security of your Windows operating system and personal data. The cloning feature of Hasleo Backup Suite can help you migrate Windows to another disk, or easily upgrade a disk to an SSD or a larger capacity disk. System Backup & Restore / Disk/Partition Backup & Restore Backup Windows operating system and boot-related partitions, including user settings, drivers and applications installed in these partitions, which ensures that you can quickly restore your Windows operating system once it crashes. Viruses, power failure, or other unknown reasons may cause data loss, so it is a good habit to regularly back up the drive that stores important files, you can at least recover lost files from the backup image files in the event of a disaster. System Clone / Disk Clone / Partition Clone Migrate the Windows operating system from one disk to another SSD or larger disk without reinstalling Windows, applications and drivers. Clone entire disk to another disk and ensure that the contents of the source disk and the destination disk are exactly the same. Clone a partition completely to the specified location on the current disk or another disk and ensure that the data will not be changed. File Backup & Restore Back up specified files(folders) instead of the entire drive to another location to protect your data, so you can quickly restore files(folders) from the backup image files when needed. Incremental/Differential/Full Backup Different backup modes are supported, you can flexibly choose data protection schemes, which can improve backup performance and save storage space while ensuring data security. Delta Restore Delta restore uses advanced delta detection technology to check the changed blocks on the destination drive and restore only the changed blocks, so it has a faster restore speed than the traditional full restore. Universal Restore This feature can help us restore the Windows operating system to computers with different hardware and ensure that Windows can work normally without any hardware compatibility issues. Hasleo Backup Suite 5.8.2.2 changelog: Improved creation of bootable media that supports the UEFI CA 2023 certificate Fixed an issue that caused system restore to fail Fixed an issue where file backup could not list drives under Windows ARM64 Fixed an issue that caused backup of MacOS files/folders shared via Samba to fail Fixed an issue that caused "Smart Backup" to not work properly Fixed other minor bugs Download: Hasleo Backup Suite 5.8.2.2 | 39.7 MB (Freeware) Links: Hasleo Backup Suite Website | Hasleo Backup Suite Guide | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Shotcut 26.6.25 by Razvan Serea Shotcut is a free, open source, cross-platform video editor for Windows, Mac and Linux. Major features include support for a wide range of formats; no import required meaning native timeline editing; Blackmagic Design support for input and preview monitoring; and resolution support to 4k. Editing Features Trimming on source clip player or timeline with ripple option Append, insert, overwrite, lift, and ripple delete editing on the timeline 3-point editing Hide, mute, and lock track controls Multitrack timeline with thumbnails and waveforms Unlimited undo and redo for playlist edits including a history view Create, play, edit, save, load, encode, and stream MLT XML projects (with auto-save) Save and load trimmed clip as MLT XML file Load and play complex MLT XML file as a clip Drag-n-drop files from file manager Scrubbing and transport control Video Effects Video compositing across video tracks HTML5 (sans audio and video) as video source and filters 3-way (shadows, mids, highlights) color wheels for color correction and grading Eye dropper tool to pick neutral color for white balancing Deinterlacing Auto-rotate Fade in/out audio and fade video from and to black with easy-to-use fader controls on timeline Video wipe transitions: bar, barn door, box, clock (radial), diagonal, iris, matrix, and custom gradient image Track compositing/blending modes: Over, Add, Saturate, Multiply, Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light, Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color, HSL Luminosity. Video Filters: Alpha Channel: Adjust, Alpha Channel: View, Blur, Brightness, Chroma Key: Advanced, Chroma Key: Simple, Contrast, Color Grading, Crop, Diffusion, Glow, Invert Colors, Key Spill: Advanced, Key Spill: Simple, Mirror, Old Film: Dust, Old Film: Grain, Old Film: Projector, Old Film: Scratches, Old Film: Technocolor, Opacity, Rotate, Rutt-Etra-Izer, Saturation, Sepia Tone, Sharpen, Size and Position, Stabilize, Text, Vignette, Wave, White Balance Speed effect for audio/video clips Hardware Support Blackmagic Design SDI and HDMI for input and preview monitoring Leap Motion for jog/shuttle control Webcam capture Audio capture to system audio card Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, X11 screen, and Windows DirectShow devices Multi-core parallel image processing (when not using GPU and frame-dropping is disabled) DeckLink SDI keyer output OpenGL GPU-based image processing with 16-bit floating point linear per color component Shotcut 26.6.25 changelog highlights: Added basic support for OpenFX (OFX) video plugins. Added VST2 audio plugin support for third-party audio effects. Added Safe Mode to launch Shotcut without external plugins for easier crash recovery. Added an experimental plugin UI generator (--experimental) for supported filters and plugins. Added a new Noise Reduction audio filter powered by RNNoise. Added HDR export support. Added PQ HDR metadata options for HDR exports. Added the ability to view HDR previews in full-screen mode. Improved Vulkan display support on Linux. Fixed DeckLink and UltraStudio external monitor deadlocks. Fixed Opus audio export warnings related to frame_duration. Improved plugin discovery and compatibility for supported OpenFX and VST2 plugins. Expanded command-line options for testing experimental features. Improved overall application stability when using third-party plugins. Enhanced HDR editing and preview workflow. Included numerous bug fixes, performance optimizations, and general stability improvements throughout the application.[full release notes] Download: Shotcut 26.6.25 | Portable | ARM64 ~200.0 MB (Open Source) View: Shotcut Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      229
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      76
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!