A colleague and I have decided to do a blackjack game as a project for our "Desgining Programs with C++" class.
The game is currently working with a command-line interface, but since the marking scheme says we will be getting 10 marks out of 50 if we make use of "libraries" we decided to add a GUI.
We've had some experience with SDL (SDL_image more specifically) for another project involving OpenGL, but still, I would like to ask the Neowin community for advice.
Portability is not a problem, it only has to work on Windows. Basically we need load images for each card, provide the user with some controls (hit, stand, split) and be able to display some text on the screen (score, win/lose messages, etc). We might eventually add some sound effects.
Neowin says it's $39.99, but their site says $399.99 after discount. Is Neowin covering the difference? I'll take 7 if they are. Not 8, not 6, never 5, but 7.
Yeah and now they added space above the tab bar, so now I have to painstakingly aim at just slightly below the top of the screen to reach a tab with my mouse.
truly hate it
Question
pensador`
Hello everyone,
A colleague and I have decided to do a blackjack game as a project for our "Desgining Programs with C++" class.
The game is currently working with a command-line interface, but since the marking scheme says we will be getting 10 marks out of 50 if we make use of "libraries" we decided to add a GUI.
We've had some experience with SDL (SDL_image more specifically) for another project involving OpenGL, but still, I would like to ask the Neowin community for advice.
Portability is not a problem, it only has to work on Windows. Basically we need load images for each card, provide the user with some controls (hit, stand, split) and be able to display some text on the screen (score, win/lose messages, etc). We might eventually add some sound effects.
Link to comment
https://www.neowin.net/forum/topic/705872-c-best-gui-lib-for-a-blackjack-game/Share on other sites
5 answers to this question
Recommended Posts