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James Cameron talks about the movie and game at Ubisoft Live E3

http://events.us.ubi.com/ Just click on the James Cameron video. Really cool to listen to him talk about the movie and game. He is really involved with Ubisoft and says how important it is to have a game that doesn't "suck" which has happened so many times with Movie/Games. The story line for the game (also being released for PC - YES) will follow a different path then the movie.

It will be the first major steroscopic title.

http://video.google.com/videoplay?docid=-241532803911842846

http://avatargame.us.ubi.com/

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I'm looking forward to seeing Avatar in theatres. As for the game, I think I might pass on it but who knows. It could be good. The screenshots for the game don't look too bad. Check them out here.

Thanks for the screens. It was promising to hear Cameron make the comment about not wanting to have a game that sucked. The list of movies to games that have flopped is quite long with the exception of James Bond and Tomb Raider and a few other titles that have been relatively successful games. He goes on to talk about choosing Ubisoft and challenging them to some higher standards. If I understood right from the video Ubisoft has incorporated 100 of its own designs into the movie.

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  • 5 months later...

Demo is out.

Some shots:

AvatarDemo2009-11-1701-29-57-97.jpg

AvatarDemo2009-11-1701-30-45-89.jpg

AvatarDemo2009-11-1701-31-47-76.jpg

AvatarDemo2009-11-1701-32-50-35.jpg

AvatarDemo2009-11-1701-34-53-71.jpg

AvatarDemo2009-11-1701-36-12-81.jpg

Game looks stunning (not Crysis, but still very good, easily better than anything else this year), optimized too, but that's probably the engine (Dunia Engine). Game supports DX10, and this is how the shots were taken. Everything on max (or Ultra High) + 4AA. The game also supports stereoscopy. I assume even regular red-cyan glasses can be used; haven't tried.

The game seems to have some experience leveling (killing enemies gives you exp.) and there are some abilities. There is a flame-thrower, including the same cool, spreading fire (it also hurts the player). James Cameron loves flame-throwers. :D

The right mouse button is set to 180 degrees turn by default, which is very strange.

I only had time to play this for 5 minutes, but looks not bad at all.

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Demo is out.

Game looks stunning (not Crysis, but still very good, easily better than anything else this year), optimized too, but that's probably the engine (Dunia Engine). Game supports DX10, and this is how the shots were taken. Everything on max (or Ultra High) + 4AA. The game also supports stereoscopy. I assume even regular red-cyan glasses can be used; haven't tried.

The game seems to have some experience leveling (killing enemies gives you exp.) and there are some abilities. There is a flame-thrower, including the same cool, spreading fire (it also hurts the player). James Cameron loves flame-throwers. :D

The right mouse button is set to 180 degrees turn by default, which is very strange.

I only had time to play this for 5 minutes, but looks not bad at all.

How did it run? What's your setup and finally...Link?

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I also look forward to this movie. The good thing is we are going to watch it on one of the Imac screens (five stories high), and true HD surround system. Should be great. Have like what I have seen so far with the trailers and the special about it on television. :D

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First 3D stereoscopic title in gaming history.

Assassin's Creed (NVIDIA's Stereoscopic Rating = 1 Excellent)

Battlefield 2 (NVIDIA's Stereoscopic Rating = 1 Excellent)

Call of Duty 4 (NVIDIA's Stereoscopic Rating = 1 Excellent)

Call of Duty World at War (NVIDIA's Stereoscopic Rating = 1 Excellent)

Company of Heroes Opposing Fronts (NVIDIA's Stereoscopic Rating = 1 Excellent)

Crysis (NVIDIA's Stereoscopic Rating = 2 Good)

Devil May Cry 4 (NVIDIA's Stereoscopic Rating = 1 Excellent)

Far Cry 2 (NVIDIA's Stereoscopic Rating = 1 Excellent)

Race Driver Grid (NVIDIA's Stereoscopic Rating = 1 Excellent)

Spore (NVIDIA's Stereoscopic Rating = 1 Excellent)

And World of Warcraft support it.

Not true.

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Thanks for the screens. It was promising to hear Cameron make the comment about not wanting to have a game that sucked. The list of movies to games that have flopped is quite long with the exception of James Bond and Tomb Raider and a few other titles that have been relatively successful games. He goes on to talk about choosing Ubisoft and challenging them to some higher standards. If I understood right from the video Ubisoft has incorporated 100 of its own designs into the movie.

You realise tomb raider was a game long before before the movie came out right?

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