The Witcher 2: Assassins of Kings Revealed


Recommended Posts

An internal video showcasing The Witcher 2: Assassins of Kings has emerged on YouTube (we've got our own version above). The footage, introduced by CD Projekt CEO Marcin Iwinski, is quite impressive for an alpha-state project, especially when it comes to the combat. By adding Havok physics, CD Projekt has increased the game's range of offensive spells and the ability to destroy things spectacularly.

CD Projekt RED CEO Adam Kiciński offered this statement to Joystiq in response to the video leak:

"Of course, we can't and won't try to deny the facts. The movie that appeared on the various sites yesterday presents our newest project, The Witcher 2, which we've been working on for some time. We made something about half year ago, to present the first playable version of the game. Currently we are looking for a potential publisher (or publishers) for this title, and this leak is an uncontrolled side effect of that process. For today, we are not commenting on anything that concerns the game itself.

"More information about The Witcher 2 will be unveiled alongside the official announcement."

Source: Joystiq (video + story)

https://www.neowin.net/forum/index.php?showtopic=824878

It was on the very same page dude...

Geez, you don't have to be so green with envy. /joke

I didn't notice your story. I'm sure a mod will come along and merge my post with yours since yours superceded mine. Don't get so frustrated. >_>

Geez, you don't have to be so green with envy. /joke

I didn't notice your story. I'm sure a mod will come along and merge my post with yours since yours superceded mine. Don't get so frustrated. >_>

:laugh: not frustrated at all. just clutters up so much of the page with the same stories :)

  • 1 month later...
  • 4 weeks later...
Bilingual Polish gaming news site Polygamia recently did us English-speakers a great kindness by attending a CD Projekt presentation on The Witcher 2: Assassins of Kings, translating its findings into our native tongue. According to Polygamia, CD Projekt's Michał Kiciński and Marcin Iwiński revealed that the RPG is being developed using an "internal, multi-platform engine," which they hope will become "the vanguard among game engines, and especially RPG engines."

CD Projekt's goals for the title are as lofty as you might expect -- the team claimed the The Witcher 2 will handily net an "over 90% score at Metacritic." However, before that happens, the game has to get made. The two developers explained that the studio is currently in talks with publishers and hoped to finalize distribution plans by Q1 2010.

Additionally, some footage managed to leak out of the closed presentation, which we've posted after the jump. However, unless you're a diehard fan of the first Witcher, we recommend skipping it, lest you be forced to suffer seven minutes of severe thoracic discomfort. You'll see what we mean.

Source: Joystiq

meh, i didn't really ever get into the first one at all even though I'm a fan of RPGs in general :(.

First time I tried the first one I didn't like it. Decided to give it a second chance a few weeks ago (before DA:O hit) and gave it more time than the last (first time through I quit before I left the castle in the beginning), decided to play through the beginning and into the next area. Had tons of fun with it once I got past the castle, the intro is very boring compared to the rest of the game. Loved the story and the gameplay was rather unique, combined it got me playing the game through the entire story once I got going on it.

First time I tried the first one I didn't like it. Decided to give it a second chance a few weeks ago (before DA:O hit) and gave it more time than the last (first time through I quit before I left the castle in the beginning), decided to play through the beginning and into the next area. Had tons of fun with it once I got past the castle, the intro is very boring compared to the rest of the game. Loved the story and the gameplay was rather unique, combined it got me playing the game through the entire story once I got going on it.

Now I'm definitely going to try it :).

Yeah I dont think you were alone, alot of people who had trouble witht he original (due to bugs, requirements etc) gave up pretty quickly. Enhanced edition fixed most of that and added some new stuff, I was fortunate my original copy worked from the get go, and I loved the game cant wait for number 2. Whilst fundamentally different you can draw alot of parallels between the witcher and Dragon Age Origins. If you liked the witcher and havent played DA:O I would recommend it.

Just finished the video, looks a bit better than the original. Better graphics, more interactive combat (the original was slightly boring with combat, click when the sword lights up to chain moves, repeat until enemy is dead, maybe cast a few spells, TW2 seems to improve this with environmental kills, QTE for bosses, and a reason to actually use the dodging ability), and a few other things, such as NPCs doing normal things.......in the original everything seems scripted, which is fine for a single-player MMO, but the more dynamic the more fun it is. Its funny in the video they blow back/destroy some wooden crates w/ a spell, and a bunch of NPCs take notice and wonder what the hell happened, stating they didn't do it, etc. :p

Doesn't look like a huge improvement over the original, but a new storyline (or extension of the original) with better graphics and gameplay features are enough to get me to look forward to getting it, I remember finishing the original a few weeks ago and instantly wanting a sequel, good timing on this leak....wonder when the game will come out. :p

Remember that was an Alpha preview. I think theres still alot of polish and more features to come yet but yeah they could have used the original engine and not improved a thing and id buy it just for the storyline tbh.

By new ideas maybe they will have optional fully interactive sex scenes. :rofl:

As for the second question he answered, I think it will be good to have the world more interactive than it was, NPCs will actually care when you grab stuff out of their house.

  • 4 months later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Could you come up with a slightly less depressing background for Tux instead of that gray gradient? Doesn't have to be cheerful, just less of a downer...
    • Linux 7.2's first release candidate gets off to a good start by Paul Hill Credit: Larry Ewing It has been a few weeks since the release of Linux 7.1, and in that time, the Linux 7.2 merge window has been open, where developers can submit their features and patches ready for the upcoming release. That window is now shut, and the release candidate phase has begun so that new features can be tested and further fixes applied. According to the founder of Linux, Linus Torvalds, this week’s release candidate looks “reasonably normal”. Although we are super early in the release candidates, this is a good sign as it makes it more likely that an eighth release candidate will not be needed. Torvalds even mentioned that the update’s stats are only larger than they really are because there was another AMD header drop with a third of the patch just being AMD GPU register definitions, which aren’t big changes but make the code contributed look larger overall. In addition to this, he noted that just over half the patch is drivers, even when excluding the AMD register dump. The rest of the changes are spread out over architecture updates, tooling, documentation, and core kernel updates. In the next week, Torvalds says that he will be chilling out, taking the week “mostly off”. Despite this, he will be reading emails and keeping up with things, so if he is slow responding, now you know why. He said he is hoping for a calm week, but we will just have to see if the second release candidate is actually like that. We should expect seven or eight release candidates before Linux 7.2 is released, so expect it around the end of August. If you missed it a few weeks ago, be sure to check out our coverage of Linux 7.1's release.
    • Ridiculous claim that the labor cost difference of $6000 annually would increase cost per phone by $200. The employees produce 3 phones per month or what?
    • Sparkle 2.20.1 by Razvan Serea Sparkle is a free, open-source Windows optimization tool designed to make your PC faster, cleaner, and more private. With Sparkle, you can easily debloat Windows by removing unnecessary apps and services, disable Microsoft tracking to enhance privacy, and apply performance tweaks to boost speed. Its cleaner removes junk and temporary files, while every change is safe and fully reversible. Sparkle also features a modern, user-friendly interface with automatic updates, making system maintenance simple. Explore over 39 tweaks, from disabling telemetry and hibernation to optimizing network and game settings, all aimed at customizing and enhancing your Windows experience. Sparkle supports Windows 10 and 11. Sparkle 2.20.1 changelog: You can now change the Animation Direction from Up, Left, or Off. Added configurable animation direction (Up, Left, Off) for improved accessibility Added TTL caching to the system info backend Refactored tweak application flow to await NvidiaProfileInspector Improved IPC listener cleanup to correctly remove specific listeners Fixed online status not updating after successful network requests Updated system info tests to support backend caching Removed electron-toolkit utils dependency in favor of internal is.dev helper Fixed unwanted files and folders being included in application bundles Download: Sparkle 2.20.1 | Portable | ~100.0 MB (Open Source) Links: Sparkle Website | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Never used the G7 Pro, but I've never had a good experience with that style of d-pad and fighting games.
  • Recent Achievements

    • One Month Later
      JKR earned a badge
      One Month Later
    • Dedicated
      Asgardi earned a badge
      Dedicated
    • Conversation Starter
      jessse3334 earned a badge
      Conversation Starter
    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      496
    2. 2
      +Edouard
      247
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      86
    5. 5
      macoman
      65
  • Tell a friend

    Love Neowin? Tell a friend!