ATI graphics will power the next generation xbox?


Recommended Posts

Found this on fudzilla

We've learned from industry sources that AMD / ATI has already won the GPU deal for the next generation XboX console. It looks like Microsoft was happy with first Xeons GPU and it wants to continue using the same, especially since the new ATI GPU should keep the compatibility with legacy games.

The consoles refresh was supposed to happen in 2010 but due to the recession both Microsoft and Sony have decided to push its plans for 2012 and keep the Xbox 360 and Playstation 3 alive for more than it was originally planned.

We don?t know how the GPU looks like but judging from the timeline when it is supposed to be delivered we suspect that it might be a 28nm part.

http://www.fudzilla.com/content/view/15936/1/

An [Official] tag which is sourced by "We've learned from industry sources" :blink: Easy there cowboy.

Most likely, but I'm fed up with everyone being so concerned about what's next as of late, just enjoy what you have for now until MS actually start giving some proper info.

An [Official] tag which is sourced by "We've learned from industry sources" :blink: Easy there cowboy.

Don't worry he misspelled it.

On the flip side I am thrilled they postponed the introduction of the next generation hardware. Developers get to leverage the full power of the 360 while playing kind to consumers wallets. And if developers really wish to pump out powerful titles, hopefully the PC market starts receiving a little more love in turn.

2010 is a long ways off, however I have always felt the 360 brand was strong and could stand a little longer, here's hoping consumers win in the end!

Lets hope they do a better job this time around.

ATI did great the first time around.

The RROD problems are due to Microsoft trying to design their own motherboard and cooling solution. They obviously had no idea that the heat caused by these CPU and GPUs they requested would cause the board to flex as it cooled and re-heated with each power cycle, most companies with experience in this field would have anticipated this.

Considering how awesome the 4xxx and now 5xxx series ATI cards are, one can only say the next Xbox chip will probably be just as awesome.

Looks like Nvidia is really dropping the ball. Starting to smell like 3DFX all of a sudden....

Considering how awesome the 4xxx and now 5xxx series ATI cards are, one can only say the next Xbox chip will probably be just as awesome.

Looks like Nvidia is really dropping the ball. Starting to smell like 3DFX all of a sudden....

I wouldn't say Nvidia is really dropping the ball so much as ATI is just doing a fantastic job -- their pricing strategy and now their latest cards are giving them an edge. But I wouldn't count Nvidia out either -- I think they will come out with a competitive product, although I'm not sure when (probably within the next 3 months is my guess).

What will be interesting to see is if Nvidia will try to be top-dog again with higher-end (and more costly) products or if they will try to be more competitive with their pricing/performance. I think the result of that, coupled with ATI's reaction (making the right price cuts at the right time), will be a big deciding factor on which company will be more successful 6 months to a year from now.

lol @ "Official" :)

But I really don't think nVidia stand much of a chance of getting in the Xbox 1080 (or whatever), esp after the problems over the original Xbox GPU pricing, but you never know, companies are big things and aren't people, they'll make the decision based on the offers they get, with ATI probably having the bonus of easier backwards compatibility.

To be honest, the quiet one in the corner is Intel, people are already saying Larabee's in the PS4, but that's miles away yet, and we haven't seen anything of what Larabee can do.

To be honest, I'm more interested in where the CPUs are going, IBM got a clean sweep this generation and must be laughing, reckon we'll see it again?

Looks like Nvidia is really dropping the ball. Starting to smell like 3DFX all of a sudden....

Oh no no no. Watch them conquer the mobile gaming market with TEGRA :p

If so, then they have merely reset their priorities; sloppily rather than intentionally.

If true, and I think it is, then it's no surprise. Why change GPU architecture yet again? If anything I just expect the next xbox to keep the architecture it has on both the CPU and GPU side with the 360, for max backwards compatibility, but just beef them both up.

It's like upgrading a PC, we're still using x86, though we have x64 bits tacked on now, and graphics cards that just add more shaders at faster speeds. I expect the same.

Where the 360 had a CPU with 3 cores @ 3.2Ghz, the new one could be a 6 or 8 core at 4-5Ghz for example, but keeping the same arch so all the apps/games and code will run, they'll just use the same number of cores the 360 has and the rest can shutoff to save power when you're playing a 360 game. Easy to do, the PC has that going on now.

Same with the GPU, Think, going from a 4870 to a 5870, etc. You gain loads of performance and lose nothing in the process. No reason to spend massive amounts of R&D all over again to redesign CPU and GPU architecture.

well there goes all the rumors of insiders claiming larabee was going to be powering it.

Also I imagine if this turns out to be true ATi will not be changing the architecture too much it'll be increased upon whats already there by doubling or tripling the specs of existing GPU there won't be any significant architectural changes. They adopted a similar unified shader architecture just before R600 came out along with a trial of adding eDRAM into the mix to offset processing of aliasing samples. It'll more then likely be based on revised R800 or another pre-desktop release of R900 depending when comes out or specs are frozen by microsoft. Either way I'm sure ATi will pack a heavy punch with it. I dislike xbox as a whole but I will give it to ATi's xenos in it is one hell of a gpu for a console.

@GP007 I'm quite sure they'll keep the processor in the ~3.x GHz region. There's no need to go any higher for a console(3.2GHz already caused heat trouble for it for example so won't be going any higher unless you want a console larger then original ps3). But for most part you're correct they'll be keeping to using PPC based POWER7 architecture processor and since I'm sure they'll stick to unified shader architecture the hardware and development will be very similar but with more room to move so to speak. Backwards compatibility I wouldn't count on too much after Microsoft shafted the last gen one for cost saving I wouldn't put it off being shafted again.

In general I foresee the most obvious change will be the next xbox will focus heavily on home networking and media server like capability on top of games and whatnot else.

@GP007 I'm quite sure they'll keep the processor in the ~3.x GHz region. There's no need to go any higher for a console(3.2GHz already caused heat trouble for it for example so won't be going any higher unless you want a console larger then original ps3). But for most part you're correct they'll be keeping to using PPC based POWER7 architecture processor and since I'm sure they'll stick to unified shader architecture the hardware and development will be very similar but with more room to move so to speak. Backwards compatibility I wouldn't count on too much after Microsoft shafted the last gen one for cost saving I wouldn't put it off being shafted again.

In general I foresee the most obvious change will be the next xbox will focus heavily on home networking and media server like capability on top of games and whatnot else.

What? You do realise the whole reason why they ended their 6th gen run early is because the XBOX hardware was literally making Microsoft haemorrhage money, right? Doing hardware based BC for the XBOX is a ridiculous idea, and the box would have been gigantic. Software based BC was their only option, and don't forget it was Microsoft's first real foray into PPC... their emulator was obviously not going to be easy to do. "XBOX 720" will more then likely feature BC as the 360 is a lot more physically scalable and financially friendly then the XBOX 1.

Is the part the console being delayed to 2012 true? never owned a Xbox, wanted to get a 360 but since i live in israel, if i get a RROD, i probably wouldn't get a replacement or would be too much of a trouble

Is the part the console being delayed to 2012 true? never owned a Xbox, wanted to get a 360 but since i live in israel, if i get a RROD, i probably wouldn't get a replacement or would be too much of a trouble

Complete conjecture, MS and Sony have never officially given a release date for any next generation console.

It could certainly be later than 2012, but 2012 seems like a legitimate date to me. 2010 is the year of Natal, you could unveil the new console in either 2011 or in 2012. It sounds like the big guys who make engines and long lead titles (like Ubisoft) already have prototype next gen hardware though. That first raft of games is going to be amazing.

The games that came out for 360 in the first three months had very short lead times, and a bunch were straight up hires ports of games that were moved from the previous generation or had been in development for years.

I'm expecting a redesigned 360 + Natal in later 2010 or 2011 before we even start to hear about the next Xbox.

I mean, with the moves they did with basically killing off the Premium and slotting in the Elite in it's place, some sorta Natal bundle is on the way for sure.

And by next year they should be able to shrink all the chips to 45-40nm easy, swap out the DVD drive for a slimmer laptop type one and you can get a 360 slim. And before people bang on about "heat and RRoD", overheating isn't the sole reason for the majority of the original RRoD problems as many have found out by managing to fix their systems. A 360 slim is possible and would produce very little heat if MS takes it's time and does it right.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Remember when the PS2 was banned from export because "its too high tech".. "it could be used for missiles".....
    • Nvidia 610.62 driver lands with big bug fixes and Empulse support by Pulasthi Ariyasinghe There is a new driver available for Nvidia GeForce hardware owners, and it's carrying a whole lot of bug fixes. The WHQL-certified 610.62 Game Ready driver is also adding support for Empulse. Empulse lands from 1047 Games. That may be familiar to first-person shooter fans, as this is the studio that has been behind Splitgate and the Splitgate: Arena Reloaded sequel. This latest FPS entry will land into early access on June 24, and it will have support for DLSS 4.5 with dynamic multi-frame generation and Nvidia Reflex on day one. FIXED World of Warcraft: Gaming stability improvements [5563205] FIXED Apex Legends: Occasional visual corruption after extended gameplay [6239327] FIXED Users may observe DLSS settings being grayed out in certain games after updating to display driver 610.47 [6262805] FIXED Improved gaming stability in multi-monitor configurations when using V-SYNC with DLSS Frame Generation [6158481] FIXED Resolved an issue that could cause jittering or ghosting in some DirectX 11 games when Smooth Motion is enabled [5937897] FIXED Resolved an issue that could cause some games to crash when launched with Smooth Motion enabled [5466398] FIXED [Ada] Resolves a frame pacing issue on certain monitors when G-SYNC is enabled [6226972] FIXED Resolved an issue that prevented the EDID from being read on certain monitors causing them to be identified as "NVIDIA NV-Failsafe” [6005508] FIXED Resolved an issue where certain monitors would not wake from sleep mode [5806798/5635230] FIXED General stability improvements when the system fails to create a new allocation [5449920] Nvidia has only listed a single open issue for this release: “Prefer Maximum Performance” Power Management Mode may not be applied correctly [6007998] The NVIDIA 610.62 driver is now available for download from the NVIDIA app. For those who want to download it directly, standalone links are here. Here are the official release notes (PDF).
    • You could do that in the last 2 updates as well.
    • Bose Ultra Open Earbuds are once again selling at their lowest price by Fiza Ali Amazon is once again offering the Bose Ultra Open Earbuds at their lowest price ever with a limited-time 33 percent discount on their original MSRP, ahead of Father's Day. So, you may want to check it out if you are looking for a gift or if you have been wanting to upgrade your device. The earbuds feature an open-ear design and Bose's OpenAudio technology that should deliver high-quality sound while helping keep audio private. The earbuds also support Bose Immersive Audio, which creates a spatialised listening experience designed to place sound around the listener for a more engaging experience. In terms of wireless connectivity, the earbuds features Bluetooth, Bluetooth Low Energy (BLE), A2DP audio streaming, HFP, AAC, and SBC support. Furthermore, they are compatible with Bose SimpleSync technology, allowing pairing with compatible Bose smart soundbars and speakers. They are also compatible with the Bose App for setup, customisation, and software updates. Moreover, they offer an IPX4 water-resistance rating that should provide protection against sweat and light splashes. When it comes to the battery performance, the Bose Ultra Open Earbuds should provide up to seven hours of battery life on a single charge while a full recharge should take approximately one hour. Specifications Detail Fit type Open-ear Noise cancelling No Microphone Built-in Wireless Bluetooth (A2DP, HFP, AAC, SBC, BLE) Multipoint Yes; 2 devices simultaneously Charging interface USB-C Earbud size 0.73"x0.67" x 1.07" (0.014lb) Case size 1.65"x2.56" x 1.04" (0.097 lb) Materials PC-ABS plastic, metal, silicone, gold plating App support Bose app; adjustable EQ, SimpleSync Audio tech OpenAudio, immersive/spatialized sound Bose Ultra Open Earbuds: $199 (Amazon US) - 33% off Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • After enabling it in about:config, customize, density, compact; the toolbar/address bar gets smaller vertically. I enabled Nova, I notice the tab bar/title bar is a bit larger vertically now? Everything always becomes a waste of space.
  • Recent Achievements

    • One Year In
      Console General earned a badge
      One Year In
    • One Year In
      Twozo Technologies earned a badge
      One Year In
    • One Month Later
      Twozo Technologies earned a badge
      One Month Later
    • Week One Done
      Twozo Technologies earned a badge
      Week One Done
    • Veteran
      branfont went up a rank
      Veteran
  • Popular Contributors

    1. 1
      +primortal
      510
    2. 2
      +Edouard
      190
    3. 3
      PsYcHoKiLLa
      109
    4. 4
      Steven P.
      89
    5. 5
      Nick H.
      70
  • Tell a friend

    Love Neowin? Tell a friend!