[Official] Shattered Horizon


Recommended Posts

28869967.png

Platform:

PC

Release Date:

04 November 2009

Cost:

20$/20€

Only available on Steam

Genre:

Multiplayer only Zero-G FPS

Developer:

Futuremark Game Studios

System Requirements:

E6700 Core2 Duo or AMD 5600 X2

Geforce 8800GT or ATI HD3870

2048MB RAM

1.5GB Disk Space

Windows Vista or Windows 7, no XP support due to needed DX10 minimum

Videos:

Story Trailer

Official Gameplay Footage:

Official Website:

http://shatteredhorizon.com/

Shattered Horizon is a revolutionary new type of FPS developed by Futuremark Game Studios, the same people who made the 3DMark and PCMark benchmarking software.

It's set in space with complete 360? movement freedom during Zero-G combat and features team-based gameplay for up to 32 players with three different gamemodes.

Edited by SkyDX
Link to comment
https://www.neowin.net/forum/topic/843002-official-shattered-horizon/
Share on other sites

It's space. It's a FPS. It has zero gravity. It sure looks purdy.

I'll be watching this one closely. Let's hope the gameplay is good.

The only thing I'm apprehensive about is a twenty dollar price tag. I hope there's a lot of variety and not just one or two modes. Call me cheap if you will but...Yeah.

Yes, I tried it. All I can say it's very addictive. At the moment it has 4 maps and 3 different gamemodes, there's plain team deathmatch, a Battlefield style mode and a Assault mode where one team has to defend 3 positions while the other team tries to capture all of them.

The maps are as different as they can be, considering they are all set in space orbiting earth and the devs promised to deliver more maps and features, currently they are busy implanting a VoIP system as many people requested one.

Speaking of the devs, they are very community orientated and actively replying on the official forums, there's even a challenge server where you can play against the devs some days a week.

Of course 3 modes with 4 maps sounds like it will get boring pretty fast for now and I can't really comment on the long time motivation after playing only for one day but it sure has great potential.

The space immersion is very well done and the 360? movement works flawlessly, so far I only had very intense battles that kept me entertained for hours.

The game is also highly realistic, Futuremark even thought of the fact there shouldn't be any sound in space so your suit simulates the sound for you.

Why is this important you ask? Well you can power down your suit, which kills the sound, the HUD and leaves you only with basic maneuvering thrusters, your weapon and your own breathing sound. The advantage is, you are practical invisible to everything but the human eye. In fact the game has many tactical possibilities so it shouldn't get boring that fast:pp

The game is also highly realistic, Futuremark even thought of the fact there shouldn't be any sound in space so your suit simulates the sound for you.

Why is this important you ask? Well you can power down your suit, which kills the sound, the HUD and leaves you only with basic maneuvering thrusters, your weapon and your own breathing sound. The advantage is, you are practical invisible to everything but the human eye. In fact the game has many tactical possibilities so it shouldn't get boring that fast :p

Oh emg ee.

Sold.

After playing more today I can really say this games simply does not seem to get boring :p The maps always feel different because you see them from many different angles and this always makes you wonder if you know this part of the map already^^

The game looks interesting but knowing Futuremark, I'd say this game will be highly demanding in terms of hardware performance. This just confirms it:

We used a review system that we had in the labs to play the game. The core spec comprised of an ATI Radeon 5850 1GB, an Intel Core i5-750 overclocked to 3.9GHz and 4GB of DDR3 memory.

Playing the game smoothly at 1,920 x 1,200 with all settings on max was too much for this system, with the frame rate bottoming out at a stuttery 17fps. We dropped the resolution to 1,680 x 1,050 at the same settings which boosted our minimum frame rate to a considerably smoother 32fps.

SOURCE: bit-tech.net

I imagine my gaming rig won't be enough to run the game at 1680x1050 with medium-high settings. My specs are as follows: Intel Core2Duo E6750 (OC'd to 3.2 GHz), 8GB DDR2 RAM, and ATI Radeon HD 4870 512M. It's an interesting game though. I don't think I've ever heard or come across one with this type of gameplay. And it's about time a DX10-only game was developed.

I'm playing with the following system:

Phenom X4 9850BE 2.5GHz

ATI RADEON HD4850 512mb

3GB RAM

Win 7 32bit

and the game runs smooth on 1920x1080 with everything maxed out but AA set to 2x and SSAO off.

And yes, 3-dimensionally thinking is a must here :D

I'm using an Intel Core i7 [email protected] Ghz w/6. gig of ram on Windows 7, and two Nvidia 250s.

I wonder how it'll run on my machine...

Depends on the res you play it on. Some site did a bench on the game with very similar specs to you at 1920 res or something and it dropped down to 17fps at some points...I"ll see if I can find a link to it.

does this game have an automap? or do you have to memorize everything... i got sooooo lost in descent, even with the maps...

Depends on the res you play it on. Some site did a bench on the game with very similar specs to you at 1920 res or something and it dropped down to 17fps at some points...I"ll see if I can find a link to it.

you mean this?

The game looks interesting but knowing Futuremark, I'd say this game will be highly demanding in terms of hardware performance. This just confirms it:

SOURCE: bit-tech.net

I imagine my gaming rig won't be enough to run the game at 1680x1050 with medium-high settings. My specs are as follows: Intel Core2Duo E6750 (OC'd to 3.2 GHz), 8GB DDR2 RAM, and ATI Radeon HD 4870 512M. It's an interesting game though. I don't think I've ever heard or come across one with this type of gameplay. And it's about time a DX10-only game was developed.

its good to see that the space battle benchmark from 3dmark2003 hasnt been entirely deprecated... altho i think that theyre taking the 'moon bombing' idea abit far, but at least they can point to Infinity Ward and say that 'hey , we can do an ISS level too!'

Edited by carmatic
No single player? I hate to buy multi-player-only games (even though I got TF2 (from Orange Box).

Yeah same here (got TF2 as well! but don't play it, as it came with Orange Box). I just can't stand online multiplayer games in general. Multiple reasons, main one is because Australia is always the last to get anything by the time we get a game the online games are usually full of people who already clocked it and had weeks/months of experience which just kills it for me and secondly there always some bad sport that spoils it for everyone else. However, I'm not against multiplayer completely. I'm still partial to a old skool LAN game with mates but that is usually as far as I go (I have to say it wasn't all bad, I find the Halo 2/3 players generally quite friendly though).

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • That's not clickbait. Clickbait is headlines like, "You'll never guess what this person looks like now" for example. For goodness sake, take a look around the internet if you think this is clickbait. How do sites survive if people don't click through to articles? How many people in all honesty would have clicked this if it had your suggested headline? You and those upvoting your post won't be happy until the web is a couple of hundred websites all behind a paywall.
    • HopToDesk 1.46.2.0 by Razvan Serea HopToDesk aims to improve the user experience by providing a free, easy-to-use, and secure remote desktop solution for all major device types including Windows PC, Mac, Linux, Android, Chrome Books, iOS, and even Raspberry Pi devices. HopToDesk empowers you to connect, control, and collaborate with ease. Whether you're providing IT support, managing remote teams, or accessing your own devices from anywhere, HopToDesk offers a reliable and secure solution. HopToDesk does not and cannot monitor user activity as the application uses end-to-end encryption for all traffic, and does not make a distinction between personal and business use (both are allowed). Additionally, HopToDesk includes many of the main features of common remote desktop solutions such as Unattended Access, File Transfer, Live Chat, Wake-On-LAN, 2FA, Direct IP access, a Recent Session and Favorite list, and is available in over 20 languages. HopToDesk can run in portable mode or installed on desktop operating systems. Installation is optional, and will install the HopToDesk service which runs in the background and listens for incoming connections, allowing the device to be accessible at all times. Why Choose HopToDesk? Completely Free: Enjoy full access for both personal and commercial use—no hidden fees or limitations. End-to-End Encryption: All communications, including screen sharing, file transfers, and chats, are protected with robust encryption. Open Source: Contribute to and benefit from a transparent and community-driven project. No Account Required: Connect instantly without the need for sign-ups or subscriptions. Core Features Remote Control & Screen Sharing: Effortlessly access and manage remote devices. File Transfer: Securely send and receive files with drag-and-drop simplicity. Live Chat: Communicate in real-time during sessions. Multi-Monitor Support: Navigate multiple screens with ease. Clipboard Synchronization: Copy and paste seamlessly across devices. Wake-on-LAN: Power on remote systems remotely. Session Recording: Document sessions for future reference. Two-Factor Authentication: Enhance security with an additional verification layer. Custom Branding: Personalize your remote sessions with custom avatars. Unattended Access: Connect to devices without requiring user intervention. Network Customization: Adjust settings like TURN relays and signaling servers to suit your environment. Centralized Device Management Utilize the HopToDesk Dashboard to: Monitor device status in real-time. Generate invite links for easy device integration. Customize network settings and synchronize changes effortlessly. Add a personal touch with custom avatars displayed during remote sessions. Download: HopToDesk 64-bit | HopToDesk 32-bit | ~9.0 MB (Freeware) Download: HopToDesk ARM64 | 21.4 MB Link: HopToDesk Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Or use Epic games and get full games for free. lol Steam and their demos. Thankfully there’s competition
    • Maybe I missed it, but does this say anywhere that the game save bug has been squashed? I haven't encountered it myself, but it would be nice to know I'm good to go. Anyway, amazingly well done game. Mostly more of the same. ...but when the same is best in class with improved graphics and features, then a win.
    • Well when your game flops, you should expect this. If I do bad at work, I would expect a layoff. Less than 1600 people played it on steam. https://steamdb.info/app/1934570/charts/
  • Recent Achievements

    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      119
    4. 4
      Steven P.
      84
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!