Gravity Crash hitting 24th November - With user level editor


Recommended Posts

Hi everyone, how you guys doing? What started for us as an idea almost 3 years ago is now about to invade your lives. On Tuesday, 24 November Gravity Crash for PlayStation3 will launch on not only the North American PlayStation Store but also on the European PlayStation Store, two days ahead of the normal store update on Thursday.

4115364976_3bb2c0a670.jpg

4114595575_ec0ea7ee17.jpg

When we started working with Sony on this project towards the end of last year we knew little of how encompassing or indeed how much we?d achieve, and I have to say we are incredibly proud of what we?ve created these past 12 months.

4115365194_ba29aedc85.jpg

4115365320_12d49fe1d5.jpg

The game is being launched as Trial & Key type. When you download the Trial edition you will get access to 4 of the levels of the full games 35 single player planets and 12 multiplayer maps. You will also get full access to the editor, where you will be able to create your own levels straight away, however only when you buy the game will you be able to Publish them to the PlayStation Network for anyone and everyone to enjoy.

4114595917_918bbf4dd2.jpg

Actually, I?d like to geek out for a moment. All of us at Just Add Water are complete geeks, so one of the little things we included in the Trial edition, which as far as we are aware no one else has done before: on our Sell screen (All demos/trials have these) we have a dynamic ?Published Levels? line that tells you how many custom made levels have been published to the PlayStation Network. Personally I can?t wait to watch that number getting bigger and bigger over the coming months!

4115365502_9d13b540ca.jpg

Which brings me to the subject of price ?

?6.29 / ?7.99 / $9.99 US of your earth money, will buy you ?

  • 35 Single player levels, including hidden and boss levels.
  • 12 Multiplayer levels.
  • 3 Multiplayer modes.
  • Different player ships.
  • Special weapons.
  • Weapon power-ups.
  • 20 devious Trophies.
  • Leaderboards.
  • Over 200 editor items.

Talking of the editor, just to reiterate what I said in the previous blog update, EVERY level in the game has been built with the editor you get in the game. To give an example of the editor here?s a little development diary from us along with a bit of editor action!

And finally, during December we will be releasing a few extras via the PlayStation Store, like wallpapers and themes. So all I?ve got left to say is thanks for your support since the game was announced, and we hope you enjoy it when it?s released on Tuesday, and we can?t wait to see what you guys can create with the Editor!

Slainte

Video of level editor - http://blog.eu.playstation.com/2009/11/20/...s-up-%e2%80%a6/

Seen this on the blog, looks pretty snazzy. Another focus on user generated content by Sony.

Oh please God let this be a remake of

From someone with review code

There's two distinct control modes for the craft - one Thrust-like with rotation and 'go' and the other's a dual stick one for the Geo Wars crowd. Both are tweaked to perfection. ;)

cool game, there hasnt been anything decent on psn for a while. could do with a hybrid control method though (classic ship movement, dual stick firing) the current methods allow either accurate ship movement or accurate firing not both

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Steam Next Fest returns with thousands of new demos to try out by Pulasthi Ariyasinghe Valve has been routinely kicking off demo festivals on Steam for years now, and the second drop of 2026 has just opened its doors. It's a great opportunity for any PC gamers to find some interesting games before they release. The June edition of Steam Next Fest is a week-long digital festival including gameplay slices from a large number of indie developers, though a few major publishers are involved this time too. Interested players can use the Next Fest hub page's various sorting and filtering options to easily sort through the hordes of demos available. The top buttons offer quick access to separate and important sorting options, including "By Genre, By Theme, By Feature," with each one offering more granular settings when clicked. At the same time, the built-in Steam tags system is also available below every page to discover new games more quickly. As always, logging in will also enable Steam gamers to utilize Valve's recommendation algorithms to find game demos they might like, specifically, depending on their past play and purchase histories. This time there is even a toggle now to swap between getting a random and personalized selection as Valve collects more data on the available demos. The Charts section is where you can find the most popular demos on the platform right now, offering up the most hyped titles in a simple list. Right at the kickoff, Mistfall Hunter, Empulse, Echoes of Aincrad, Onimusha: Way of the Sword, Over the Hill, Mortal Shell II, and more are trending. Expect this list to change as the week progresses. This edition of the Steam Next Fest is slated to end on June 22 at 10 AM PT. Valve's latest event is now open, and it can be accessed by going to the dedicated hub page here.
    • I lived and breathed MSN Messenger/Windows Live Messenger. Going to the mess.be website (still online with no changes since 2013) to download display pictures etc. I was a beta tester for Messenger Plus! and spent quite a lot of time on the MsgPlus! forums (a read-only copy is still online at https://shoutbox.menthix.net) Some old Neowin articles also https://www.neowin.net/news/messenger-plus-350/ good times but how time flies
    • Well i'll look into a docking station if needed and use that.    Normally i don't usually have all the drives connected at once,  usually once a month to sync the latest files, and then they go back in there storage area   
    • memories! completely forgot about alcohol 120%!!!! man this list just makes me think of all the exciting times! everything's become so sterilized these days. 
  • Recent Achievements

    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      506
    2. 2
      +Edouard
      200
    3. 3
      PsYcHoKiLLa
      127
    4. 4
      Steven P.
      82
    5. 5
      ATLien_0
      76
  • Tell a friend

    Love Neowin? Tell a friend!