Sony's Kaz Hirai confirms 'premium level' subscription for PSN


Recommended Posts

Sony's Kaz Hirai confirms 'premium level' subscription coming to PSN

psn-premium-11-23-09.jpg

Well, Sony may have once downplayed the notion of "catching up" with Xbox Live, but it looks like it is now set to take at least one big cue from its rival. As oh-so-quietly revealed during a presentation on Thursday and now confirmed by Kaz Hirai himself, Sony will be adding a "premium level" subscription service to the PlayStation Network sometime next year. According to Hirai, that subscription will get you "premium content and services," although exactly what those are remains a bit unclear, as the current level of service will apparently remain free, and continue to include features like Facebook, Netflix, and the ability to play games online. Also up in the air is any word on a price or launch date, although the timing of the announcement does seem to suggest that we might just be hearing more about this at CES.

souricon.gif News source: Engadget

As long as the multiplayer stays free then i dont mind what they do.

I agree - it's the main advantage that PSN has over XBL. However, I just can't see what they're going to offer to entice people to pay a monthly fee if the online play is still going to be free.

I agree - it's the main advantage that PSN has over XBL. However, I just can't see what they're going to offer to entice people to pay a monthly fee if the online play is still going to be free.

Well they already got people paying for Qore so I am sure they can come up with something.

Well they already got people paying for Qore so I am sure they can come up with something.

True but it's only available in North America apparently and I've never heard of it but is it very popular? Looking at the features I don't think anyone I know would pay for it but yeah, they must have something in mind.

Already posted and discussed - https://www.neowin.net/forum/index.php?showtopic=847690

When you look at my reply in that topic it's fairly obvious what they're talking about.

True but it's only available in North America apparently and I've never heard of it but is it very popular? Looking at the features I don't think anyone I know would pay for it but yeah, they must have something in mind.

yea... seems you paid for Demos and Betas mostly. I am very interested to see what Sony is able to offer while at the same time keeping the free-loaders happy.

Already posted and discussed - https://www.neowin.net/forum/index.php?showtopic=847690

When you look at my reply in that topic it's fairly obvious what they're talking about.

You mean it's "fairly obvious" what you think they're talking about.

I like the optimistic tact being taken here the mulitplayer will stay free, I have my doubts about that. But I'll throw my speculation on the table, this upcharge may be how we get cross game chat and party systems. Free players will get the current system, paid subs will get Cross Game Chat, Party System, etc... I'd also suspect the days of inifinite free demos will come to an end, we've read in the past Sony charges to host and downlaod your demo (it's expenisve so this really isn't wrong), but this may be another way to offset that cost so devs don't balk.

Since I already pay for Live and it works so well, it won't change my play habits one bit. PS3 for exclusives and 360 for everything else.

What else would I mean on a messageboard Brandon?

You stated it like it was fact, not opinion. While someone may read that as "Oh, he must have insider knowledge so that's what it means," when your opinion could be completely wrong.

You stated it like it was fact, not opinion. While someone may read that as "Oh, he must have insider knowledge so that's what it means," when your opinion could be completely wrong.

I've posted 23k posts on this messageboard, I don't really think I need to put up disclaimers to appease word mincers in obvious situations. It's clearly opinion when the topic subject is completely speculative. Absolutely no one outside of Sony really knows what this means, there isn't any fact going around just now therefore I don't know why you guys are upset I didn't include the phrase "In my opinion".

So let me clarify, it is my opinion, but it's based on further reading of all of Sony's 2010 business plans, not just "Oh PSN charges, that must be multiplayer cause Live has charges". The topic I linked to shows PSN is going to be delivered on a multitude of devices with a universal login, you add on demand video/music services and what do you get? Subscriptions.

The online service is expected to offer films, music, books and other content to its range of network-capable TVs, Blu-ray players, ebooks and other devices in a bid to add value to its products, reports Reuters.
Edited by Audioboxer

I'd have to agree with AB here, what else would he post but his own opinion? Now the fact that he is eternally optimisitic about all things Sony, and tends to spin almost all Sony news as a positive, that isn't the worst trait ever.

Well I think Sony are in a situation they have to leave the MP free.

While they are definitely not known for their stellar business decisions this generation, I think even they would realize it is to late to change a system so many people have become accustomed to. Now when they release their next system, I can almost guarantee it will be much closer to Live, but for the PS3, I really believe 3 years of offering free multiplayer trumps any decision they may want to make about turning around and charging for it.

Honestly what this sounds like to me is an extension of what they have already started to test out with Qore, so they will just take what they have been doing with it and perhaps just offer a few more things. I subscribe to Qore and what it really boils down to is a few free PSN titles that are older, some free themes now and then, and access to most of the Beta's unless it is a Beta like the recent Bad Company 2 one which obviously seems to be Fileplanet's gig.

So yeah if I had to guess, the above would be my theory on the situation. Just some more stuff, and then with the PS4 pay for play services.

I'd have to agree with AB here, what else would he post but his own opinion? Now the fact that he is eternally optimisitic about all things Sony, and tends to spin almost all Sony news as a positive, that isn't the worst trait ever.

Bob, he did say it in a way that what he said he meant was what Sony wanted to say.

I mean you can't spin this sentence any other way:

"When you look at my reply in that topic it's fairly obvious what they're talking about."

He said this sentence as if he works for Sony so he replied to everyone else to clarify what Sony means.

Brandon's post was actually completely fair.

I don't know why people are so hung up on MP after what Kaz said. I can only assume it's because of the headline of this topic and jumping to conclusions. The only possible outcome related to online play would be what bob_c_b posted about cross game chat, but that's doubtful, it's already been confirmed to be coming in a firmware update by Naughty Dog. I think the issue with it is stability, since FW 3.0 people have been complaining about crashing/freezing, cross game chat is probably even more intensive than the jump to cross game xmb in 2.40. Remember Sony are porting all this functionality in "backwards" because the backbone they launched the PS3 on was terrible.

In a statement issued to CVG, Hirai said: "SCE will further increase sales by offering users new entertainment through the combination of hardware, software, peripheral and PlayStation Network."Especially in the online area, we are studying the possibility of introducing a subscription model, offering premium content and services, in addition to the current free services."

Hirai decided to speak publicly on the plans following the leak of a Sony slide presentation outlining the firm's aim to generate a "new revenue stream from subscription".

In addition to the current free services, not replacing them.

Bob, he did say it in a way that what he said he meant was what Sony wanted to say.

I mean you can't spin this sentence any other way:

"When you look at my reply in that topic it's fairly obvious what they're talking about."

He said this sentence as if he works for Sony so he replied to everyone else to clarify what Sony means.

Brandon's post was actually completely fair.

All of you know I don't work for Sony, I'm 22 years old and now have 23k posts on Neowin with a 6 year history. Stop getting so flustered over nothing.

In other news, this was obvious from day one, it was just a matter of time when Sony would introduce it. And yes, it's not far fetched to expect that multiplayer will be free but bare-bones, any advanced features aka XBL will be charged for. I mean, come on, who wants to game without all the other features so you can group with friends or chat with them or whatever.. Just being able to play the game like a deaf-mute is kind of lame and I wonder how they'll manage to get you to play with your friends who actually have a premium account with those who are free. I'm betting pretty hard.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • WACUP 1.99.51.24568 Preview by Razvan Serea WACUP (WinAmp Community Update Project) is a modern, enhanced version of the classic Winamp music player, designed for better stability, performance, and compatibility. Built for Windows, WACUP retains the familiar Winamp interface while adding 64-bit support, bug fixes, and new features like improved audio format support, customizable skins, and optimized playlist management. Unlike bloated alternatives, WACUP focuses on lightweight performance and regular updates, making it the best choice for fans of the classic Winamp experience. Basically, if you miss the good old days of Winamp and want a modern upgrade that doesn’t mess things up, WACUP is for you! WACUP key features: Classic Winamp Feel – Keeps the familiar interface and functionality. Bug Fixes & Stability – Fixes old Winamp issues and improves performance. 64-Bit Support – Works better on modern systems. More Formats & Plugins – Supports additional audio formats and third-party plugins. Customizable UI – Skins and tweaks for a personalized look. Better Library Management – Improved playlists, media organization, and search. No Bloat – Focuses on performance without unnecessary extras. Regular Updates – Community-driven development with new features and fixes. WACUP 1.99.51.24568 Preview changelog: Fixed a deadlock seen from the recent crash reports when doing some of the drag + drop actions within the media library window Fixed a loading crash seen related to a problem with some of the artwork cache image files being restored which should now be better handled allowing for the bad image to be removed without it failing Fixed a deadlock seen from the recent crash reports when the internal metadata cache clearing is triggered which could block the main ui thread for too long with this now being moved to a background thread Fixed some performance issues with some of the methods related to determining artwork support which mainly affected the local library import / refresh (this is still slower for some compared to other players because there's more data & artwork aspects being checked for which means doing more processing on a single file despite the best of attempts to reduce duplicate / heavy processing where possible) Fixed a crash with the JTFE based missing files hotkey which no one seems to have used for an age for this to appear (maybe it's time to seriously consider stripping out features that aren't being used) Fixed how some of the file types which use extra information to reference their sub-songs is handled which was preventing some from being correctly resolved back to their base file (noticed fixing above) Fixed an issue with the handling of files with underscores in their filepath which wasn't being correctly handled causing some of the filename to be lost when shown as the title if title reading is delayed Fixed a few things that might be behind NotSoDirect not being stable for some setups though am still not certain that the changes done for this are going to fully resolve the problem from the crash reports Fixed the OS toast handling when there's no prior shortcut in the OS start menu to now create the shortcut (needed to allow the yes/no buttons for the new build / post-release toast) to be done as a hidden one so it's less likely to cause annoyance for those not wanting to see it whilst still allowing this less than ideal OS api implementation requirement to be met to avoid toasts without the needed buttons Fixed a regression when moving from taglib1 to taglib2 which broke some of the handling in place to allow for external programs to still access files when wacup has a held open cached instance of the file Everything else Updated cppwinrt (gen_win10shell.dll) to 3.0.260520.1 (26 May 2026) Updated libcurl (libcurl.dll) to 8.2.1 (24 Jun 2026) Updated Monkey's Audio (in_ape.dll) to 13.15 (28 Jun 2026) Updated mpg123 (mpg123.dll) to 1.33.6 (6 Jun 2026) Updated OpenSSL (libcurl.dll) to 3.5.7 (9 Jun 2026) Updated pugixml to 1.16 (16 Jun 2026) Updated taglib (tag2.dll) to 2.3.0 (11 May 2026) Updated vgmstream (in_vgmstream.dll) to the latest Git commit from 28 Jun 2026 Download: WACUP 64-bit | 9.6 MB (Freeware) Download: WACUP 32-bit View: WACUP Website | Screenshots Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • "over a thousand engineering hours" and started selling it but could not take a couple of minuets to send an AI email to ask permission. What an expensive lesson.
    • just tested it yesterday, a simple page with autoloading ADS takes 60mb....just 1 page for 60 megabytes.   poor people with a limited internet never will visit neolose
    • Tor Browser 15.0.17 by Razvan Serea Protect your privacy. Defend yourself against network surveillance and traffic analysis. Tor is a network of virtual tunnels that allows people and groups to improve their privacy and security on the Internet. The Tor software protects you by bouncing your communications around a distributed network of relays run by volunteers all around the world: it prevents somebody from watching your Internet connection and learning what sites you visit, it prevents the sites you visit from learning your physical location, and it lets you access sites which are blocked. The Tor Browser Bundle lets you use Tor on Windows, Mac OS X, or Linux without needing to install any software. It can run off a USB flash drive, comes with a pre-configured web browser to protect your anonymity, and is self-contained. Tor Browser 15.0.17 changelog: All Platforms Updated Tor to 0.4.9.11 Updated NoScript to 13.6.25.1984 Build System / All Platforms Bug tor-browser-build#41821: Update gpg subkeys for boklm Bug tor-browser-build#41827: Update morgan's keychain with renewed key Download: Tor Browser (64-bit) | Tor Browser (32-bit) | 109.0 MB (Open Source) View: Tor Browser Website | Other Operating Systems Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Reacting Well
      Wakeen1966 earned a badge
      Reacting Well
    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      530
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      99
    5. 5
      macoman
      56
  • Tell a friend

    Love Neowin? Tell a friend!