Platinum Games Unveils New Title 'Vanquish'


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January 28, 2010 - Tonight, Platinum Games unveiled a debut trailer for its new title Vanquish, which appears to be another take on the shooter genre.

The trailer contained no actual gameplay footage, but instead treated us all with an impressive blend of live action sequences and CGI. As for the story, there's an alien attack on the United States and one man in a white combat suit is sent to put a stop to the war.

Sound familiar?

The game will be headed up by producer Atsushi Inaba, who previously worked on Devil May Cry, God Hand, and Mad World, and famed Resident Evil creator Shinji Mikami. Yeah, get excited.

Though no other details were released, we'd venture to guess this will be a PlayStation 3/Xbox 360 title. However, the character design is reminiscent of P.N.03, a Gamecube title released in 2003, so it may also appear on the Wii.

We hope to have more details on this soon.

News Source

Debut Trailer

  • 8 months later...

Has anyone picked this game up yet? I should be receiving my gamefly copy tomorrow. This has been one of my most anticipated games this year.

Here's a brilliant review from gametrailers. I'm so excited to play it. The innovator of 3rd person shooters looks like he's innovating once again.

http://www.gametrailers.com/video/review-hd-vanquish/706375

I can't see or hear the words "I need a weapon" without thinking of that Halo Bollywood video :p . Anyways...

I just watched the trailer, and it looks pretty fun. I certainly wouldn't buy this at full price, since it apparently only has about 4-6 hours of gameplay (depending on how fast you go). I'll probably take Ars Technica's advice and give it a rent.

From that review, it sounds like the game features a pretty ridiculous plot and some over-the-top dialogue. Between Bulletstorm and Vanquish, I'm happy that we're seeing a little less seriousness in our games.

I forgot which review I read it from but it said every single scene in the game is an amazing action setpiece. Although the game is only 6 hours long, having that much in the game weighs over time length for me.

Edit: It was gamespot

Any given Vanquish level might be considered a high-energy set-piece sequence in another game. You rush across a collapsing bridge while fending off armored foes; battle inside a cylindrical construct in which the entire inner surface exerts a gravitational pull; and gun down huge armored vehicles outfitted with intimidating drills. Other levels give you short but welcome breathers while letting you focus on Vanquish's other impressive elements. A calm section involving sniping a series of spotlights lets you take in the game's intricate futuristic environments and attractive lighting.

http://www.gamespot.com/ps3/action/vanquish/review.html

In general, the game looks quite fun and over the top. But, I absolutely hate the pose and animation they gave Sam when he boosts around. It looks stupid and it irritates the hell out of me for some reason.

I forgot which review I read it from but it said every single scene in the game is an amazing action setpiece. Although the game is only 6 hours long, having that much in the game weighs over time length for me.

I definitely agree on that one. Sometimes it's better for a game to be short, since trying to pad it for length would ruin the pacing. Limbo (to pick a random example off the top of my head) may have been short, but it was probably better off that way, since that's not the type of game that you can drag to a ~20 hour length. I'm thinking that this is probably the same way.

It's just difficult to justify spending $60 on a game that will take me six hours, especially in a season loaded with $60 games that I'll sink over 20 hours into (Black Ops, GT5, Civ 5 for $50). I suppose that I might be tempted to replay it if it's really good, but it's hard to say.

I already bought the game (havn't had time to play it though), this is the first game that got 9/10 score in a while on gametrailers.com (even new vegas got 8.6, which I thought is little high for that game).

My gamefly copy came in last night but I as well didn't play it. I plan on trying it out tonight. Reviews to come

Last night I was able to get couple of chapter in Act 1, though there's isn't much about the story the action is amazing. Everything just works; controls are the best I've seen in a long time. They're quick and don?t make you work hard like GoW or any other game in the same genre.

I'm giving it 9/10, it's not for multiplayer though like lot of you nowadays expect in each game. But SP (like I for one look forward too) this is really a good game, and it has a moderaly high replay value on the days you just feel like shooting AI robots.

I said to DrunknMunky on Messenger a couple of months ago before the demo came out that it looks like the MGS Raiden Game we want with crazy fast action and looking badass while doing it, minus the sword, lol.

I will be waiting till it is cheaper, but I definitely want to pick it up at some point.

I just love the powerslide - can't recall seeing that move in any other game. I love the AR mode too.

Identifying enemy and knowing what you're meant to be doing is a bit tough because it's so frenetic but the game feels so fluid you don't really mind.

Lost Planet meets Gears of War meets Mass Effect meets Ninja Gaiden <3

That sounds very tempting. My list of games to purchase this fall isn't very big right now, so I'm trying to justify purchasing this one. If I could find it for even $10 off, that would do it for me.

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